timers internally now use 64bit unsigned int, if available
External timer info (glutGet) unchanged. Some work to do to improve Windows timers beyond what it is now... git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1110 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
parent
49bfb6bd84
commit
e78202b0af
@ -159,6 +159,7 @@ ENDIF()
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INCLUDE(CheckIncludeFiles)
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INCLUDE(CheckIncludeFiles)
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INCLUDE(CheckFunctionExists)
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INCLUDE(CheckFunctionExists)
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INCLUDE(CheckTypeSize)
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CHECK_INCLUDE_FILES(sys/types.h HAVE_SYS_TYPES_H)
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CHECK_INCLUDE_FILES(sys/types.h HAVE_SYS_TYPES_H)
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CHECK_INCLUDE_FILES(unistd.h HAVE_UNISTD_H)
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CHECK_INCLUDE_FILES(unistd.h HAVE_UNISTD_H)
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CHECK_INCLUDE_FILES(sys/time.h HAVE_SYS_TIME_H)
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CHECK_INCLUDE_FILES(sys/time.h HAVE_SYS_TIME_H)
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@ -171,6 +172,11 @@ CHECK_INCLUDE_FILES(usbhid.h HAVE_USBHID_H)
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CHECK_FUNCTION_EXISTS(gettimeofday HAVE_GETTIMEOFDAY)
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CHECK_FUNCTION_EXISTS(gettimeofday HAVE_GETTIMEOFDAY)
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CHECK_FUNCTION_EXISTS(vfprintf HAVE_VFPRINTF)
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CHECK_FUNCTION_EXISTS(vfprintf HAVE_VFPRINTF)
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CHECK_FUNCTION_EXISTS(_doprnt HAVE_DOPRNT)
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CHECK_FUNCTION_EXISTS(_doprnt HAVE_DOPRNT)
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# decide on suitable type for internal time keeping, 64-bit if possible
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CHECK_INCLUDE_FILES(stdint.h HAVE_STDINT_H)
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CHECK_INCLUDE_FILES(inttypes.h HAVE_INTTYPES_H)
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CHECK_TYPE_SIZE("unsigned long long" ULONG_LONG BUILTIN_TYPES_ONLY)
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# The generated config.h is placed in the project's build directory, just to
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# The generated config.h is placed in the project's build directory, just to
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# ensure that all CMake-generated files are kept away from the main source tree.
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# ensure that all CMake-generated files are kept away from the main source tree.
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@ -12,3 +12,6 @@
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#cmakedefine HAVE_GETTIMEOFDAY
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#cmakedefine HAVE_GETTIMEOFDAY
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#cmakedefine HAVE_VFPRINTF
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#cmakedefine HAVE_VFPRINTF
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#cmakedefine HAVE_DOPRNT
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#cmakedefine HAVE_DOPRNT
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#cmakedefine HAVE_STDINT_H
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#cmakedefine HAVE_INTTYPES_H
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#define HAVE_ULONG_LONG ${HAVE_ULONG_LONG}
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@ -123,15 +123,15 @@
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/* Use EGL (implies OpenGL ES) */
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/* Use EGL (implies OpenGL ES) */
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/* TODO: EGL/GLES builds should be more generally defined, possibly by
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/* TODO: EGL/GLES builds should be more generally defined, possibly by
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generating this file dynamically */
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generating this file dynamically */
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#include <EGL/egl.h>
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# include <EGL/egl.h>
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/* TODO: we probably need 2 builds: -lGLESv1 and -lGLESv2 */
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/* TODO: we probably need 2 builds: -lGLESv1 and -lGLESv2 */
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/* #include <GLES/gl.h> */
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/* #include <GLES/gl.h> */
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#include <GLES2/gl2.h>
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# include <GLES2/gl2.h>
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/* TODO: temporary work-around for e.g. glutWireCube */
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/* TODO: temporary work-around for e.g. glutWireCube */
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#define GLdouble GLfloat
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# define GLdouble GLfloat
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#else
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#else
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#include <GL/gl.h>
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# include <GL/gl.h>
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#include <GL/glu.h>
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# include <GL/glu.h>
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#endif
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#endif
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/*
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/*
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@ -154,9 +154,21 @@
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#endif
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#endif
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/* General defines */
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/* General defines */
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#define INVALID_MODIFIERS 0xffffffff
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#define INVALID_MODIFIERS 0xffffffff
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/* FreeGLUT internal time type */
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#if defined(HAVE_STDINT_H)
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# include <stdint.h>
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typedef uint64_t fg_time_t;
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#elif defined(HAVE_INTTYPES_H)
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# include <inttypes.h>
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typedef uint64_t fg_time_t;
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#elif defined(HAVE_ULONG_LONG)
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typedef unsigned long long fg_time_t;
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#else
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typedef unsigned long fg_time_t;
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#endif
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/* Platform-specific includes */
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/* Platform-specific includes */
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@ -278,7 +290,7 @@ struct tagSFG_State
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GLuint SwapCount; /* Count of glutSwapBuffer calls */
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GLuint SwapCount; /* Count of glutSwapBuffer calls */
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GLuint SwapTime; /* Time of last SwapBuffers */
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GLuint SwapTime; /* Time of last SwapBuffers */
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unsigned long Time; /* Time that glutInit was called */
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fg_time_t Time; /* Time that glutInit was called */
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SFG_List Timers; /* The freeglut timer hooks */
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SFG_List Timers; /* The freeglut timer hooks */
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SFG_List FreeTimers; /* The unused timer hooks */
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SFG_List FreeTimers; /* The unused timer hooks */
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@ -333,7 +345,7 @@ struct tagSFG_Timer
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SFG_Node Node;
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SFG_Node Node;
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int ID; /* The timer ID integer */
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int ID; /* The timer ID integer */
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FGCBTimer Callback; /* The timer callback */
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FGCBTimer Callback; /* The timer callback */
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long TriggerTime; /* The timer trigger time */
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fg_time_t TriggerTime; /* The timer trigger time */
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};
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};
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/*
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/*
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@ -367,7 +379,7 @@ struct tagSFG_WindowState
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int Cursor; /* The currently selected cursor */
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int Cursor; /* The currently selected cursor */
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long JoystickPollRate; /* The joystick polling rate */
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long JoystickPollRate; /* The joystick polling rate */
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long JoystickLastPoll; /* When the last poll happened */
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fg_time_t JoystickLastPoll; /* When the last poll happened */
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int MouseX, MouseY; /* The most recent mouse position */
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int MouseX, MouseY; /* The most recent mouse position */
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@ -925,10 +937,10 @@ void fgDeactivateMenu( SFG_Window *window );
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void fgDisplayMenu( void );
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void fgDisplayMenu( void );
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/* Elapsed time as per glutGet(GLUT_ELAPSED_TIME). */
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/* Elapsed time as per glutGet(GLUT_ELAPSED_TIME). */
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long fgElapsedTime( void );
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fg_time_t fgElapsedTime( void );
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/* System time in milliseconds */
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/* System time in milliseconds */
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long unsigned fgSystemTime(void);
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fg_time_t fgSystemTime(void);
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/* List functions */
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/* List functions */
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void fgListInit(SFG_List *list);
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void fgListInit(SFG_List *list);
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@ -56,8 +56,8 @@
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extern void fgPlatformReshapeWindow ( SFG_Window *window, int width, int height );
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extern void fgPlatformReshapeWindow ( SFG_Window *window, int width, int height );
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extern void fgPlatformDisplayWindow ( SFG_Window *window );
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extern void fgPlatformDisplayWindow ( SFG_Window *window );
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extern unsigned long fgPlatformSystemTime ( void );
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extern fg_time_t fgPlatformSystemTime ( void );
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extern void fgPlatformSleepForEvents( long msec );
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extern void fgPlatformSleepForEvents( fg_time_t msec );
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extern void fgPlatformProcessSingleEvent ( void );
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extern void fgPlatformProcessSingleEvent ( void );
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extern void fgPlatformMainLoopPreliminaryWork ( void );
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extern void fgPlatformMainLoopPreliminaryWork ( void );
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@ -161,7 +161,7 @@ static void fghDisplayAll( void )
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static void fghcbCheckJoystickPolls( SFG_Window *window,
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static void fghcbCheckJoystickPolls( SFG_Window *window,
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SFG_Enumerator *enumerator )
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SFG_Enumerator *enumerator )
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{
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{
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long int checkTime = fgElapsedTime( );
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fg_time_t checkTime = fgElapsedTime( );
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if( window->State.JoystickLastPoll + window->State.JoystickPollRate <=
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if( window->State.JoystickLastPoll + window->State.JoystickPollRate <=
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checkTime )
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checkTime )
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@ -193,7 +193,7 @@ static void fghCheckJoystickPolls( void )
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*/
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*/
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static void fghCheckTimers( void )
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static void fghCheckTimers( void )
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{
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{
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long checkTime = fgElapsedTime( );
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fg_time_t checkTime = fgElapsedTime( );
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while( fgState.Timers.First )
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while( fgState.Timers.First )
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{
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{
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@ -210,22 +210,27 @@ static void fghCheckTimers( void )
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}
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}
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/* Platform-dependent time in milliseconds, as an unsigned 32-bit integer.
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/* Platform-dependent time in milliseconds, as an unsigned 64-bit integer.
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* This doesn't overflow in any reasonable time, so no need to worry about
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* that. The GLUT API return value will however overflow after 49.7 days,
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* and on Windows we (currently) do not have access to a 64-bit timestamp,
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* which means internal time will still get in trouble when running the
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* application for more than 49.7 days.
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* This value wraps every 49.7 days, but integer overflows cancel
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* This value wraps every 49.7 days, but integer overflows cancel
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* when subtracting an initial start time, unless the total time exceeds
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* when subtracting an initial start time, unless the total time exceeds
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* 32-bit, where the GLUT API return value is also overflowed.
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* 32-bit, where the GLUT API return value is also overflowed.
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*/
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*/
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unsigned long fgSystemTime(void)
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fg_time_t fgSystemTime(void)
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{
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{
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return fgPlatformSystemTime ();
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return fgPlatformSystemTime();
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}
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}
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/*
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/*
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* Elapsed Time
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* Elapsed Time
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*/
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*/
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long fgElapsedTime( void )
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fg_time_t fgElapsedTime( void )
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{
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{
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return (long) (fgSystemTime() - fgState.Time);
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return fgSystemTime() - fgState.Time;
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}
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}
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/*
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/*
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@ -342,22 +347,23 @@ static int fghHavePendingRedisplays (void)
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/*
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/*
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* Returns the number of GLUT ticks (milliseconds) till the next timer event.
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* Returns the number of GLUT ticks (milliseconds) till the next timer event.
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*/
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*/
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static long fghNextTimer( void )
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static fg_time_t fghNextTimer( void )
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{
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{
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long ret = INT_MAX;
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fg_time_t currentTime = fgElapsedTime();
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SFG_Timer *timer = fgState.Timers.First;
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SFG_Timer *timer = fgState.Timers.First;
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if( timer )
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if( !timer )
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ret = timer->TriggerTime - fgElapsedTime();
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return INT_MAX;
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if( ret < 0 )
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ret = 0;
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return ret;
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if( timer->TriggerTime < currentTime )
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return 0;
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else
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return timer->TriggerTime - currentTime;
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}
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}
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static void fghSleepForEvents( void )
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static void fghSleepForEvents( void )
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{
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{
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long msec;
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fg_time_t msec;
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if( fgState.IdleCallback || fghHavePendingRedisplays( ) )
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if( fgState.IdleCallback || fghHavePendingRedisplays( ) )
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return;
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return;
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return fgState.Initialised;
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return fgState.Initialised;
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case GLUT_ELAPSED_TIME:
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case GLUT_ELAPSED_TIME:
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return fgElapsedTime();
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return (int) fgElapsedTime();
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}
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}
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FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGet" );
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FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGet" );
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}
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}
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unsigned long fgPlatformSystemTime ( void )
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fg_time_t fgPlatformSystemTime ( void )
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{
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{
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#if defined(_WIN32_WCE)
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#if defined(_WIN32_WCE)
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return GetTickCount();
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return GetTickCount();
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#else
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#else
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/* TODO: do this with QueryPerformanceCounter as timeGetTime has
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* insufficient resolution (only about 5 ms on system under low load).
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* See:
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* http://msdn.microsoft.com/en-us/library/windows/desktop/dd757629(v=vs.85).aspx
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* Or maybe QueryPerformanceCounter is not a good idea either, see
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* http://old.nabble.com/Re%3A-glutTimerFunc-does-not-detect-if-system-time-moved-backward-p33479674.html
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* for some other ideas (at bottom)...
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*/
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return timeGetTime();
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return timeGetTime();
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#endif
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#endif
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}
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}
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void fgPlatformSleepForEvents( long msec )
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void fgPlatformSleepForEvents( fg_time_t msec )
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{
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{
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MsgWaitForMultipleObjects( 0, NULL, FALSE, msec, QS_ALLINPUT );
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MsgWaitForMultipleObjects( 0, NULL, FALSE, msec, QS_ALLINPUT );
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}
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}
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}
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}
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unsigned long fgPlatformSystemTime ( void )
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fg_time_t fgPlatformSystemTime ( void )
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{
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{
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#ifdef CLOCK_MONOTONIC
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#ifdef CLOCK_MONOTONIC
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struct timespec now;
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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clock_gettime(CLOCK_MONOTONIC, &now);
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return now.tv_nsec/1000000 + now.tv_sec*1000;
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return now.tv_nsec/1000000 + now.tv_sec*1000;
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#else
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#elif defined(HAVE_GETTIMEOFDAY)
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#ifdef HAVE_GETTIMEOFDAY
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struct timeval now;
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struct timeval now;
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gettimeofday( &now, NULL );
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gettimeofday( &now, NULL );
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return now.tv_usec/1000 + now.tv_sec*1000;
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return now.tv_usec/1000 + now.tv_sec*1000;
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#endif
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#endif
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#endif
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}
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}
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/*
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/*
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* happens.
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* happens.
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*/
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*/
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void fgPlatformSleepForEvents( long msec )
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void fgPlatformSleepForEvents( fg_time_t msec )
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{
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{
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/*
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/*
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* Possibly due to aggressive use of XFlush() and friends,
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* Possibly due to aggressive use of XFlush() and friends,
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Reference in New Issue
Block a user