s/FreeGLUT/freeglut/

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@86 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
brianp 2003-06-19 20:21:33 +00:00
parent 80f65c1d51
commit e5649d1101
5 changed files with 15 additions and 15 deletions

View File

@ -1120,7 +1120,7 @@ These queries do not depend on the current window.
<li>GLUT_INIT_STATE - ?
<li>GLUT_VERSION - Return value will be X*10000+Y*100+Z where X is the
major version, Y is the minor version and Z is the patch level.
This query is only supported in FreeGLUT (version 1.3 or later).
This query is only supported in freeglut (version 1.3 or later).
</ul>
@ -1134,7 +1134,7 @@ These queries do not depend on the current window.
<h2> 13.7&nbsp; glutGetProcAddress</h2>
<p><tt>glutGetProcAddress</tt> returns
a pointer to a named GL or FreeGLUT function. </p>
a pointer to a named GL or freeglut function. </p>
<p><b>Usage</b></p>
<p><tt>void *glutGetProcAddress ( const
char *procName ) ;</tt></p>
@ -1148,7 +1148,7 @@ functions directly, that application will only link/run with an OpenGL library
that supports the extension. By using a function pointer returned from glutGetProcAddress(),
the application will avoid this hard dependency and be more portable and interoperate
better with various implementations of OpenGL. </p>
<p> Both OpenGL functions and FreeGLUT
<p> Both OpenGL functions and freeglut
functions can be queried with this function. </p>
<p><b>NOTE</b>: this function is not supported
in GLUT. </p>
@ -1872,8 +1872,8 @@ GLUT State</h1>
<p>
FreeGLUT users should normally just include GL/glut.h in their programs.
Programs which need FreeGLUT-specific functions should also include
freeglut users should normally just include GL/glut.h in their programs.
Programs which need freeglut-specific functions should also include
GL/freeglut_ext.h as follows:
</p>
@ -1885,12 +1885,12 @@ GL/freeglut_ext.h as follows:
</pre>
<p>
Compile-time FreeGLUT version testing can be done as follows:
Compile-time freeglut version testing can be done as follows:
</p>
<pre>
#ifdef FREEGLUT_VERSION_1_4
code specific to FreeGLUT 1.4 or later here
code specific to freeglut 1.4 or later here
#endif
</pre>
@ -1900,7 +1900,7 @@ be defined. This scheme mimics OpenGL conventions.
</p>
<p>
The FreeGLUT version can be queried at runtime by calling
The freeglut version can be queried at runtime by calling
glutGet(GLUT_VERSION).
The result will be X*10000+Y*100+Z where X is the major version, Y is the
minor version and Z is the patch level.
@ -1911,7 +1911,7 @@ This may be used as follows:
<pre>
if (glutGet(GLUT_VERSION) < 10300) {
printf("Sorry, you need FreeGLUT version 1.3.0 or later to run this program.\n");
printf("Sorry, you need freeglut version 1.3.0 or later to run this program.\n");
exit(1);
}
</pre>

View File

@ -102,7 +102,7 @@ void FGAPIENTRY glutSwapBuffers( void )
else if (t - fgState.SwapTime > fgState.FPSInterval) {
float time = 0.001 * (t - fgState.SwapTime);
float fps = (float) fgState.SwapCount / time;
fprintf(stderr, "FreeGLUT: %d frames in %.2f seconds = %.2f FPS\n",
fprintf(stderr, "freeglut: %d frames in %.2f seconds = %.2f FPS\n",
fgState.SwapCount, time, fps);
fgState.SwapTime = t;
fgState.SwapCount = 0;

View File

@ -155,7 +155,7 @@ static struct name_address_pair glut_functions[] = {
{ "glutEnterGameMode", (void *) glutEnterGameMode },
{ "glutLeaveGameMode", (void *) glutLeaveGameMode },
{ "glutGameModeGet", (void *) glutGameModeGet },
/* FreeGLUT extensions */
/* freeglut extensions */
{ "glutMainLoopEvent", (void *) glutMainLoopEvent },
{ "glutLeaveMainLoop", (void *) glutLeaveMainLoop },
{ "glutCloseFunc", (void *) glutCloseFunc },

View File

@ -411,7 +411,7 @@ struct tagSFG_MenuEntry
};
/*
* A window, making part of FreeGLUT windows hierarchy. Should be kept portable.
* A window, making part of freeglut windows hierarchy. Should be kept portable.
*/
typedef struct tagSFG_Window SFG_Window;
struct tagSFG_Window

View File

@ -447,7 +447,7 @@ static void fgCleanUpGlutsMess( void )
/* -- INTERFACE FUNCTIONS -------------------------------------------------- */
/*
* Executes a single iteration in the FreeGLUT processing loop.
* Executes a single iteration in the freeglut processing loop.
*/
void FGAPIENTRY glutMainLoopEvent( void )
{
@ -1051,7 +1051,7 @@ void FGAPIENTRY glutMainLoopEvent( void )
}
/*
* Enters the FreeGLUT processing loop. Stays until the "ExecState" changes to "GLUT_EXEC_STATE_STOP".
* Enters the freeglut processing loop. Stays until the "ExecState" changes to "GLUT_EXEC_STATE_STOP".
*/
void FGAPIENTRY glutMainLoop( void )
{
@ -1126,7 +1126,7 @@ void FGAPIENTRY glutMainLoop( void )
}
/*
* Leaves the FreeGLUT processing loop.
* Leaves the freeglut processing loop.
*/
void FGAPIENTRY glutLeaveMainLoop( void )
{