s/FreeGLUT/freeglut/
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@86 7f0cb862-5218-0410-a997-914c9d46530a
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@ -1120,7 +1120,7 @@ These queries do not depend on the current window.
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<li>GLUT_INIT_STATE - ?
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<li>GLUT_VERSION - Return value will be X*10000+Y*100+Z where X is the
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major version, Y is the minor version and Z is the patch level.
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This query is only supported in FreeGLUT (version 1.3 or later).
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This query is only supported in freeglut (version 1.3 or later).
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</ul>
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@ -1134,7 +1134,7 @@ These queries do not depend on the current window.
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<h2> 13.7 glutGetProcAddress</h2>
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<p><tt>glutGetProcAddress</tt> returns
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a pointer to a named GL or FreeGLUT function. </p>
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a pointer to a named GL or freeglut function. </p>
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<p><b>Usage</b></p>
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<p><tt>void *glutGetProcAddress ( const
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char *procName ) ;</tt></p>
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@ -1148,7 +1148,7 @@ functions directly, that application will only link/run with an OpenGL library
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that supports the extension. By using a function pointer returned from glutGetProcAddress(),
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the application will avoid this hard dependency and be more portable and interoperate
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better with various implementations of OpenGL. </p>
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<p> Both OpenGL functions and FreeGLUT
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<p> Both OpenGL functions and freeglut
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functions can be queried with this function. </p>
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<p><b>NOTE</b>: this function is not supported
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in GLUT. </p>
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@ -1872,8 +1872,8 @@ GLUT State</h1>
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<p>
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FreeGLUT users should normally just include GL/glut.h in their programs.
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Programs which need FreeGLUT-specific functions should also include
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freeglut users should normally just include GL/glut.h in their programs.
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Programs which need freeglut-specific functions should also include
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GL/freeglut_ext.h as follows:
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</p>
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@ -1885,12 +1885,12 @@ GL/freeglut_ext.h as follows:
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</pre>
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<p>
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Compile-time FreeGLUT version testing can be done as follows:
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Compile-time freeglut version testing can be done as follows:
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</p>
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<pre>
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#ifdef FREEGLUT_VERSION_1_4
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code specific to FreeGLUT 1.4 or later here
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code specific to freeglut 1.4 or later here
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#endif
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</pre>
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@ -1900,7 +1900,7 @@ be defined. This scheme mimics OpenGL conventions.
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</p>
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<p>
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The FreeGLUT version can be queried at runtime by calling
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The freeglut version can be queried at runtime by calling
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glutGet(GLUT_VERSION).
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The result will be X*10000+Y*100+Z where X is the major version, Y is the
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minor version and Z is the patch level.
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@ -1911,7 +1911,7 @@ This may be used as follows:
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<pre>
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if (glutGet(GLUT_VERSION) < 10300) {
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printf("Sorry, you need FreeGLUT version 1.3.0 or later to run this program.\n");
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printf("Sorry, you need freeglut version 1.3.0 or later to run this program.\n");
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exit(1);
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}
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</pre>
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@ -102,7 +102,7 @@ void FGAPIENTRY glutSwapBuffers( void )
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else if (t - fgState.SwapTime > fgState.FPSInterval) {
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float time = 0.001 * (t - fgState.SwapTime);
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float fps = (float) fgState.SwapCount / time;
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fprintf(stderr, "FreeGLUT: %d frames in %.2f seconds = %.2f FPS\n",
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fprintf(stderr, "freeglut: %d frames in %.2f seconds = %.2f FPS\n",
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fgState.SwapCount, time, fps);
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fgState.SwapTime = t;
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fgState.SwapCount = 0;
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@ -155,7 +155,7 @@ static struct name_address_pair glut_functions[] = {
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{ "glutEnterGameMode", (void *) glutEnterGameMode },
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{ "glutLeaveGameMode", (void *) glutLeaveGameMode },
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{ "glutGameModeGet", (void *) glutGameModeGet },
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/* FreeGLUT extensions */
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/* freeglut extensions */
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{ "glutMainLoopEvent", (void *) glutMainLoopEvent },
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{ "glutLeaveMainLoop", (void *) glutLeaveMainLoop },
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{ "glutCloseFunc", (void *) glutCloseFunc },
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@ -411,7 +411,7 @@ struct tagSFG_MenuEntry
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};
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/*
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* A window, making part of FreeGLUT windows hierarchy. Should be kept portable.
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* A window, making part of freeglut windows hierarchy. Should be kept portable.
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*/
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typedef struct tagSFG_Window SFG_Window;
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struct tagSFG_Window
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@ -447,7 +447,7 @@ static void fgCleanUpGlutsMess( void )
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/* -- INTERFACE FUNCTIONS -------------------------------------------------- */
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/*
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* Executes a single iteration in the FreeGLUT processing loop.
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* Executes a single iteration in the freeglut processing loop.
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*/
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void FGAPIENTRY glutMainLoopEvent( void )
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{
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@ -1051,7 +1051,7 @@ void FGAPIENTRY glutMainLoopEvent( void )
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}
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/*
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* Enters the FreeGLUT processing loop. Stays until the "ExecState" changes to "GLUT_EXEC_STATE_STOP".
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* Enters the freeglut processing loop. Stays until the "ExecState" changes to "GLUT_EXEC_STATE_STOP".
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*/
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void FGAPIENTRY glutMainLoop( void )
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{
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@ -1126,7 +1126,7 @@ void FGAPIENTRY glutMainLoop( void )
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}
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/*
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* Leaves the FreeGLUT processing loop.
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* Leaves the freeglut processing loop.
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*/
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void FGAPIENTRY glutLeaveMainLoop( void )
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{
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