Implementing Stereo in Windows

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@688 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
fayjf 2005-10-06 13:53:42 +00:00
parent 0e76af92bb
commit dfaf1a5846

View File

@ -184,6 +184,9 @@ GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
if( fgState.DisplayMode & GLUT_DOUBLE ) if( fgState.DisplayMode & GLUT_DOUBLE )
flags |= PFD_DOUBLEBUFFER; flags |= PFD_DOUBLEBUFFER;
if( fgState.DisplayMode & GLUT_STEREO )
flags |= PFD_STEREO;
#if defined(_MSC_VER) #if defined(_MSC_VER)
#pragma message( "fgSetupPixelFormat(): there is still some work to do here!" ) #pragma message( "fgSetupPixelFormat(): there is still some work to do here!" )
#endif #endif