- changed the main INCLUDE_DIRECTORIES definition to place the main header
locations first in the list instead of appending them. This gives priority to our freeglut*.h files instead of the old system-wide installed ones. - removed the Xxf86vm hack from CMakeLists.txt: it seems like it's not needed any more in new versions of cmake, and it fails to link on MacOSX. git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1745 7f0cb862-5218-0410-a997-914c9d46530a
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@ -265,10 +265,6 @@ IF(UNIX AND NOT(ANDROID OR BLACKBERRY))
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ENDIF()
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IF(X11_xf86vmode_FOUND)
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SET(HAVE_X11_EXTENSIONS_XF86VMODE_H TRUE)
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# Work-around http://www.cmake.org/Bug/bug_view_page.php?bug_id=6976
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IF(NOT "${X11_Xxf86vm_LIB}")
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SET(X11_Xxf86vm_LIB "Xxf86vm")
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ENDIF()
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LIST(APPEND LIBS ${X11_Xxf86vm_LIB})
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ENDIF()
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IF(X11_Xinput_FOUND)
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@ -329,7 +325,7 @@ ENDIF()
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# ensure that all CMake-generated files are kept away from the main source tree.
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# As a result, the build directory must to be added to the include path list.
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CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/config.h.in ${CMAKE_BINARY_DIR}/config.h)
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INCLUDE_DIRECTORIES(${CMAKE_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/include ${CMAKE_CURRENT_SOURCE_DIR}/src)
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INCLUDE_DIRECTORIES(BEFORE ${CMAKE_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/include ${CMAKE_CURRENT_SOURCE_DIR}/src)
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ADD_DEFINITIONS(-DHAVE_CONFIG_H)
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IF(WIN32)
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# we also have to generate freeglut.rc, which contains the version
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