Moving Windows-specific "glutGet" code into its own file
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@997 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
parent
80f6707bf4
commit
c9e93c29b3
@ -41,6 +41,8 @@
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* The fail-on-call policy will help adding the most needed things imho.
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*/
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extern int fgPlatformGlutGet ( GLenum eWhat );
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/* -- LOCAL DEFINITIONS ---------------------------------------------------- */
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/* -- PRIVATE FUNCTIONS ---------------------------------------------------- */
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@ -62,129 +64,13 @@ static int fghGetConfig( int attribute )
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return returnValue;
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}
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#endif
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/* -- INTERFACE FUNCTIONS -------------------------------------------------- */
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/*
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* General settings assignment method
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*/
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void FGAPIENTRY glutSetOption( GLenum eWhat, int value )
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static int fgPlatformGlutGet ( GLenum eWhat )
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{
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FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetOption" );
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/*
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* XXX In chronological code add order. (WHY in that order?)
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*/
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switch( eWhat )
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{
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case GLUT_INIT_WINDOW_X:
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fgState.Position.X = (GLint)value;
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break;
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case GLUT_INIT_WINDOW_Y:
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fgState.Position.Y = (GLint)value;
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break;
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case GLUT_INIT_WINDOW_WIDTH:
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fgState.Size.X = (GLint)value;
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break;
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case GLUT_INIT_WINDOW_HEIGHT:
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fgState.Size.Y = (GLint)value;
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break;
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case GLUT_INIT_DISPLAY_MODE:
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fgState.DisplayMode = (unsigned int)value;
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break;
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case GLUT_ACTION_ON_WINDOW_CLOSE:
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fgState.ActionOnWindowClose = value;
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break;
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case GLUT_RENDERING_CONTEXT:
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fgState.UseCurrentContext =
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( value == GLUT_USE_CURRENT_CONTEXT ) ? GL_TRUE : GL_FALSE;
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break;
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case GLUT_DIRECT_RENDERING:
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fgState.DirectContext = value;
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break;
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case GLUT_WINDOW_CURSOR:
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if( fgStructure.CurrentWindow != NULL )
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fgStructure.CurrentWindow->State.Cursor = value;
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break;
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case GLUT_AUX:
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fgState.AuxiliaryBufferNumber = value;
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break;
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case GLUT_MULTISAMPLE:
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fgState.SampleNumber = value;
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break;
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default:
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fgWarning( "glutSetOption(): missing enum handle %d", eWhat );
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break;
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}
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}
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#if TARGET_HOST_MS_WINDOWS
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/* The following include file is available from SGI but is not standard:
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* #include <GL/wglext.h>
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* So we copy the necessary parts out of it to support the multisampling query
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*/
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#define WGL_SAMPLES_ARB 0x2042
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#endif
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/*
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* General settings query method
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*/
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int FGAPIENTRY glutGet( GLenum eWhat )
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{
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#if TARGET_HOST_MS_WINDOWS
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int returnValue ;
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GLboolean boolValue ;
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#endif
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int nsamples = 0;
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switch (eWhat)
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{
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case GLUT_INIT_STATE:
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return fgState.Initialised;
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case GLUT_ELAPSED_TIME:
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return fgElapsedTime();
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}
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FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGet" );
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/* XXX In chronological code add order. (WHY in that order?) */
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switch( eWhat )
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{
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/* Following values are stored in fgState and fgDisplay global structures */
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case GLUT_SCREEN_WIDTH: return fgDisplay.ScreenWidth ;
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case GLUT_SCREEN_HEIGHT: return fgDisplay.ScreenHeight ;
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case GLUT_SCREEN_WIDTH_MM: return fgDisplay.ScreenWidthMM ;
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case GLUT_SCREEN_HEIGHT_MM: return fgDisplay.ScreenHeightMM;
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case GLUT_INIT_WINDOW_X: return fgState.Position.Use ?
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fgState.Position.X : -1 ;
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case GLUT_INIT_WINDOW_Y: return fgState.Position.Use ?
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fgState.Position.Y : -1 ;
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case GLUT_INIT_WINDOW_WIDTH: return fgState.Size.Use ?
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fgState.Size.X : -1 ;
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case GLUT_INIT_WINDOW_HEIGHT: return fgState.Size.Use ?
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fgState.Size.Y : -1 ;
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case GLUT_INIT_DISPLAY_MODE: return fgState.DisplayMode ;
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case GLUT_INIT_MAJOR_VERSION: return fgState.MajorVersion ;
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case GLUT_INIT_MINOR_VERSION: return fgState.MinorVersion ;
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case GLUT_INIT_FLAGS: return fgState.ContextFlags ;
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case GLUT_INIT_PROFILE: return fgState.ContextProfile ;
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#if TARGET_HOST_POSIX_X11
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/*
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* The window/context specific queries are handled mostly by
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* fghGetConfig().
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@ -332,185 +218,117 @@ int FGAPIENTRY glutGet( GLenum eWhat )
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return fghGetConfig( GLX_VISUAL_ID );
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#elif TARGET_HOST_MS_WINDOWS
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case GLUT_WINDOW_NUM_SAMPLES:
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glGetIntegerv(WGL_SAMPLES_ARB, &nsamples);
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return nsamples;
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/* Handle the OpenGL inquiries */
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case GLUT_WINDOW_RGBA:
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#if defined(_WIN32_WCE)
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boolValue = (GLboolean)0; /* WinCE doesn't support this feature */
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#else
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glGetBooleanv ( GL_RGBA_MODE, &boolValue );
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returnValue = boolValue ? 1 : 0;
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#endif
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return returnValue;
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case GLUT_WINDOW_DOUBLEBUFFER:
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#if defined(_WIN32_WCE)
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boolValue = (GLboolean)0; /* WinCE doesn't support this feature */
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#else
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glGetBooleanv ( GL_DOUBLEBUFFER, &boolValue );
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returnValue = boolValue ? 1 : 0;
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#endif
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return returnValue;
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case GLUT_WINDOW_STEREO:
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#if defined(_WIN32_WCE)
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boolValue = (GLboolean)0; /* WinCE doesn't support this feature */
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#else
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glGetBooleanv ( GL_STEREO, &boolValue );
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returnValue = boolValue ? 1 : 0;
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#endif
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return returnValue;
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case GLUT_WINDOW_RED_SIZE:
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glGetIntegerv ( GL_RED_BITS, &returnValue );
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return returnValue;
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case GLUT_WINDOW_GREEN_SIZE:
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glGetIntegerv ( GL_GREEN_BITS, &returnValue );
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return returnValue;
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case GLUT_WINDOW_BLUE_SIZE:
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glGetIntegerv ( GL_BLUE_BITS, &returnValue );
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return returnValue;
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case GLUT_WINDOW_ALPHA_SIZE:
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glGetIntegerv ( GL_ALPHA_BITS, &returnValue );
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return returnValue;
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case GLUT_WINDOW_ACCUM_RED_SIZE:
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#if defined(_WIN32_WCE)
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returnValue = 0; /* WinCE doesn't support this feature */
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#else
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glGetIntegerv ( GL_ACCUM_RED_BITS, &returnValue );
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#endif
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return returnValue;
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case GLUT_WINDOW_ACCUM_GREEN_SIZE:
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#if defined(_WIN32_WCE)
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returnValue = 0; /* WinCE doesn't support this feature */
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#else
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glGetIntegerv ( GL_ACCUM_GREEN_BITS, &returnValue );
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#endif
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return returnValue;
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case GLUT_WINDOW_ACCUM_BLUE_SIZE:
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#if defined(_WIN32_WCE)
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returnValue = 0; /* WinCE doesn't support this feature */
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#else
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glGetIntegerv ( GL_ACCUM_BLUE_BITS, &returnValue );
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#endif
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return returnValue;
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case GLUT_WINDOW_ACCUM_ALPHA_SIZE:
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#if defined(_WIN32_WCE)
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returnValue = 0; /* WinCE doesn't support this feature */
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#else
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glGetIntegerv ( GL_ACCUM_ALPHA_BITS, &returnValue );
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#endif
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return returnValue;
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case GLUT_WINDOW_DEPTH_SIZE:
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glGetIntegerv ( GL_DEPTH_BITS, &returnValue );
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return returnValue;
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case GLUT_WINDOW_BUFFER_SIZE:
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returnValue = 1 ; /* ????? */
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return returnValue;
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case GLUT_WINDOW_STENCIL_SIZE:
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returnValue = 0 ; /* ????? */
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return returnValue;
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case GLUT_WINDOW_X:
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case GLUT_WINDOW_Y:
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case GLUT_WINDOW_WIDTH:
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case GLUT_WINDOW_HEIGHT:
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{
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/*
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* There is considerable confusion about the "right thing to
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* do" concerning window size and position. GLUT itself is
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* not consistent between Windows and UNIX/X11; since
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* platform independence is a virtue for "freeglut", we
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* decided to break with GLUT's behaviour.
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*
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* Under UNIX/X11, it is apparently not possible to get the
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* window border sizes in order to subtract them off the
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* window's initial position until some time after the window
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* has been created. Therefore we decided on the following
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* behaviour, both under Windows and under UNIX/X11:
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* - When you create a window with position (x,y) and size
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* (w,h), the upper left hand corner of the outside of the
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* window is at (x,y) and the size of the drawable area is
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* (w,h).
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* - When you query the size and position of the window--as
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* is happening here for Windows--"freeglut" will return
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* the size of the drawable area--the (w,h) that you
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* specified when you created the window--and the coordinates
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* of the upper left hand corner of the drawable
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* area--which is NOT the (x,y) you specified.
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*/
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RECT winRect;
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freeglut_return_val_if_fail( fgStructure.CurrentWindow != NULL, 0 );
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#if defined(_WIN32_WCE)
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GetWindowRect( fgStructure.CurrentWindow->Window.Handle, &winRect );
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#else
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winRect = fghGetClientArea(fgStructure.CurrentWindow, FALSE);
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#endif /* defined(_WIN32_WCE) */
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switch( eWhat )
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{
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case GLUT_WINDOW_X: return winRect.left ;
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case GLUT_WINDOW_Y: return winRect.top ;
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case GLUT_WINDOW_WIDTH: return winRect.right - winRect.left;
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case GLUT_WINDOW_HEIGHT: return winRect.bottom - winRect.top;
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}
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default:
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fgWarning( "glutGet(): missing enum handle %d", eWhat );
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break;
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}
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break;
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case GLUT_WINDOW_BORDER_WIDTH :
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case GLUT_WINDOW_HEADER_HEIGHT :
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#if defined(_WIN32_WCE)
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return 0;
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#else
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{
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DWORD windowStyle;
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if (fgStructure.CurrentWindow && fgStructure.CurrentWindow->Window.Handle)
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windowStyle = GetWindowLong(fgStructure.CurrentWindow->Window.Handle, GWL_STYLE);
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else
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/* If no window, return sizes for a default window with title bar and border */
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windowStyle = WS_OVERLAPPEDWINDOW;
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switch( eWhat )
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{
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case GLUT_WINDOW_BORDER_WIDTH:
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{
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int xBorderWidth, yBorderWidth;
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fghGetBorderWidth(windowStyle, &xBorderWidth, &yBorderWidth);
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return xBorderWidth;
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}
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case GLUT_WINDOW_HEADER_HEIGHT:
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/* Need to query for WS_MAXIMIZEBOX to see if we have a title bar, the WS_CAPTION query is also true for a WS_DLGFRAME only... */
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return (windowStyle & WS_MAXIMIZEBOX)? GetSystemMetrics( SM_CYCAPTION ) : 0;
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}
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}
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#endif /* defined(_WIN32_WCE) */
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case GLUT_DISPLAY_MODE_POSSIBLE:
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#if defined(_WIN32_WCE)
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return 0;
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#else
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return fgSetupPixelFormat( fgStructure.CurrentWindow, GL_TRUE,
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PFD_MAIN_PLANE );
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#endif /* defined(_WIN32_WCE) */
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case GLUT_WINDOW_FORMAT_ID:
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#if !defined(_WIN32_WCE)
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if( fgStructure.CurrentWindow != NULL )
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return GetPixelFormat( fgStructure.CurrentWindow->Window.Device );
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#endif /* defined(_WIN32_WCE) */
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return 0;
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}
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#endif
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/* -- INTERFACE FUNCTIONS -------------------------------------------------- */
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/*
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* General settings assignment method
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*/
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void FGAPIENTRY glutSetOption( GLenum eWhat, int value )
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{
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FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetOption" );
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/*
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* XXX In chronological code add order. (WHY in that order?)
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*/
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switch( eWhat )
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{
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case GLUT_INIT_WINDOW_X:
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fgState.Position.X = (GLint)value;
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break;
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case GLUT_INIT_WINDOW_Y:
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fgState.Position.Y = (GLint)value;
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break;
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case GLUT_INIT_WINDOW_WIDTH:
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fgState.Size.X = (GLint)value;
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break;
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case GLUT_INIT_WINDOW_HEIGHT:
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fgState.Size.Y = (GLint)value;
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break;
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case GLUT_INIT_DISPLAY_MODE:
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fgState.DisplayMode = (unsigned int)value;
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break;
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case GLUT_ACTION_ON_WINDOW_CLOSE:
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fgState.ActionOnWindowClose = value;
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break;
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case GLUT_RENDERING_CONTEXT:
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fgState.UseCurrentContext =
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( value == GLUT_USE_CURRENT_CONTEXT ) ? GL_TRUE : GL_FALSE;
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break;
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case GLUT_DIRECT_RENDERING:
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fgState.DirectContext = value;
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break;
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case GLUT_WINDOW_CURSOR:
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if( fgStructure.CurrentWindow != NULL )
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fgStructure.CurrentWindow->State.Cursor = value;
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break;
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case GLUT_AUX:
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fgState.AuxiliaryBufferNumber = value;
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break;
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case GLUT_MULTISAMPLE:
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fgState.SampleNumber = value;
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break;
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default:
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fgWarning( "glutSetOption(): missing enum handle %d", eWhat );
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break;
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}
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}
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/*
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* General settings query method
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*/
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int FGAPIENTRY glutGet( GLenum eWhat )
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{
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switch (eWhat)
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{
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case GLUT_INIT_STATE:
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return fgState.Initialised;
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case GLUT_ELAPSED_TIME:
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return fgElapsedTime();
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}
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FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGet" );
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/* XXX In chronological code add order. (WHY in that order?) */
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switch( eWhat )
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{
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/* Following values are stored in fgState and fgDisplay global structures */
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case GLUT_SCREEN_WIDTH: return fgDisplay.ScreenWidth ;
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case GLUT_SCREEN_HEIGHT: return fgDisplay.ScreenHeight ;
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case GLUT_SCREEN_WIDTH_MM: return fgDisplay.ScreenWidthMM ;
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case GLUT_SCREEN_HEIGHT_MM: return fgDisplay.ScreenHeightMM;
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case GLUT_INIT_WINDOW_X: return fgState.Position.Use ?
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fgState.Position.X : -1 ;
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case GLUT_INIT_WINDOW_Y: return fgState.Position.Use ?
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fgState.Position.Y : -1 ;
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case GLUT_INIT_WINDOW_WIDTH: return fgState.Size.Use ?
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fgState.Size.X : -1 ;
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case GLUT_INIT_WINDOW_HEIGHT: return fgState.Size.Use ?
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fgState.Size.Y : -1 ;
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case GLUT_INIT_DISPLAY_MODE: return fgState.DisplayMode ;
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case GLUT_INIT_MAJOR_VERSION: return fgState.MajorVersion ;
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case GLUT_INIT_MINOR_VERSION: return fgState.MinorVersion ;
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case GLUT_INIT_FLAGS: return fgState.ContextFlags ;
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case GLUT_INIT_PROFILE: return fgState.ContextProfile ;
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/* The window structure queries */
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case GLUT_WINDOW_PARENT:
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if( fgStructure.CurrentWindow == NULL ) return 0;
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@ -555,7 +373,7 @@ int FGAPIENTRY glutGet( GLenum eWhat )
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return fgState.SampleNumber;
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default:
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fgWarning( "glutGet(): missing enum handle %d", eWhat );
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return fgPlatformGlutGet ( eWhat );
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break;
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}
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return -1;
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@ -0,0 +1,231 @@
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/*
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* freeglut_state_mswin.c
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*
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* The Windows-specific mouse cursor related stuff.
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*
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* Copyright (c) 2012 Stephen J. Baker. All Rights Reserved.
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* Written by John F. Fay, <fayjf@sourceforge.net>
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* Creation date: Sun Jan 22, 2012
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
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||||
* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
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* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
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*
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||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
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||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
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* PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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||||
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <GL/freeglut.h>
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#include "freeglut_internal_mswin.h"
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||||
|
||||
/* The following include file is available from SGI but is not standard:
|
||||
* #include <GL/wglext.h>
|
||||
* So we copy the necessary parts out of it to support the multisampling query
|
||||
*/
|
||||
#define WGL_SAMPLES_ARB 0x2042
|
||||
|
||||
|
||||
|
||||
int fgPlatformGlutGet ( GLenum eWhat )
|
||||
{
|
||||
int returnValue ;
|
||||
GLboolean boolValue ;
|
||||
|
||||
int nsamples = 0;
|
||||
|
||||
switch( eWhat )
|
||||
{
|
||||
case GLUT_WINDOW_NUM_SAMPLES:
|
||||
glGetIntegerv(WGL_SAMPLES_ARB, &nsamples);
|
||||
return nsamples;
|
||||
|
||||
/* Handle the OpenGL inquiries */
|
||||
case GLUT_WINDOW_RGBA:
|
||||
#if defined(_WIN32_WCE)
|
||||
boolValue = (GLboolean)0; /* WinCE doesn't support this feature */
|
||||
#else
|
||||
glGetBooleanv ( GL_RGBA_MODE, &boolValue );
|
||||
returnValue = boolValue ? 1 : 0;
|
||||
#endif
|
||||
return returnValue;
|
||||
case GLUT_WINDOW_DOUBLEBUFFER:
|
||||
#if defined(_WIN32_WCE)
|
||||
boolValue = (GLboolean)0; /* WinCE doesn't support this feature */
|
||||
#else
|
||||
glGetBooleanv ( GL_DOUBLEBUFFER, &boolValue );
|
||||
returnValue = boolValue ? 1 : 0;
|
||||
#endif
|
||||
return returnValue;
|
||||
case GLUT_WINDOW_STEREO:
|
||||
#if defined(_WIN32_WCE)
|
||||
boolValue = (GLboolean)0; /* WinCE doesn't support this feature */
|
||||
#else
|
||||
glGetBooleanv ( GL_STEREO, &boolValue );
|
||||
returnValue = boolValue ? 1 : 0;
|
||||
#endif
|
||||
return returnValue;
|
||||
|
||||
case GLUT_WINDOW_RED_SIZE:
|
||||
glGetIntegerv ( GL_RED_BITS, &returnValue );
|
||||
return returnValue;
|
||||
case GLUT_WINDOW_GREEN_SIZE:
|
||||
glGetIntegerv ( GL_GREEN_BITS, &returnValue );
|
||||
return returnValue;
|
||||
case GLUT_WINDOW_BLUE_SIZE:
|
||||
glGetIntegerv ( GL_BLUE_BITS, &returnValue );
|
||||
return returnValue;
|
||||
case GLUT_WINDOW_ALPHA_SIZE:
|
||||
glGetIntegerv ( GL_ALPHA_BITS, &returnValue );
|
||||
return returnValue;
|
||||
case GLUT_WINDOW_ACCUM_RED_SIZE:
|
||||
#if defined(_WIN32_WCE)
|
||||
returnValue = 0; /* WinCE doesn't support this feature */
|
||||
#else
|
||||
glGetIntegerv ( GL_ACCUM_RED_BITS, &returnValue );
|
||||
#endif
|
||||
return returnValue;
|
||||
case GLUT_WINDOW_ACCUM_GREEN_SIZE:
|
||||
#if defined(_WIN32_WCE)
|
||||
returnValue = 0; /* WinCE doesn't support this feature */
|
||||
#else
|
||||
glGetIntegerv ( GL_ACCUM_GREEN_BITS, &returnValue );
|
||||
#endif
|
||||
return returnValue;
|
||||
case GLUT_WINDOW_ACCUM_BLUE_SIZE:
|
||||
#if defined(_WIN32_WCE)
|
||||
returnValue = 0; /* WinCE doesn't support this feature */
|
||||
#else
|
||||
glGetIntegerv ( GL_ACCUM_BLUE_BITS, &returnValue );
|
||||
#endif
|
||||
return returnValue;
|
||||
case GLUT_WINDOW_ACCUM_ALPHA_SIZE:
|
||||
#if defined(_WIN32_WCE)
|
||||
returnValue = 0; /* WinCE doesn't support this feature */
|
||||
#else
|
||||
glGetIntegerv ( GL_ACCUM_ALPHA_BITS, &returnValue );
|
||||
#endif
|
||||
return returnValue;
|
||||
case GLUT_WINDOW_DEPTH_SIZE:
|
||||
glGetIntegerv ( GL_DEPTH_BITS, &returnValue );
|
||||
return returnValue;
|
||||
|
||||
case GLUT_WINDOW_BUFFER_SIZE:
|
||||
returnValue = 1 ; /* ????? */
|
||||
return returnValue;
|
||||
case GLUT_WINDOW_STENCIL_SIZE:
|
||||
returnValue = 0 ; /* ????? */
|
||||
return returnValue;
|
||||
|
||||
case GLUT_WINDOW_X:
|
||||
case GLUT_WINDOW_Y:
|
||||
case GLUT_WINDOW_WIDTH:
|
||||
case GLUT_WINDOW_HEIGHT:
|
||||
{
|
||||
/*
|
||||
* There is considerable confusion about the "right thing to
|
||||
* do" concerning window size and position. GLUT itself is
|
||||
* not consistent between Windows and UNIX/X11; since
|
||||
* platform independence is a virtue for "freeglut", we
|
||||
* decided to break with GLUT's behaviour.
|
||||
*
|
||||
* Under UNIX/X11, it is apparently not possible to get the
|
||||
* window border sizes in order to subtract them off the
|
||||
* window's initial position until some time after the window
|
||||
* has been created. Therefore we decided on the following
|
||||
* behaviour, both under Windows and under UNIX/X11:
|
||||
* - When you create a window with position (x,y) and size
|
||||
* (w,h), the upper left hand corner of the outside of the
|
||||
* window is at (x,y) and the size of the drawable area is
|
||||
* (w,h).
|
||||
* - When you query the size and position of the window--as
|
||||
* is happening here for Windows--"freeglut" will return
|
||||
* the size of the drawable area--the (w,h) that you
|
||||
* specified when you created the window--and the coordinates
|
||||
* of the upper left hand corner of the drawable
|
||||
* area--which is NOT the (x,y) you specified.
|
||||
*/
|
||||
|
||||
RECT winRect;
|
||||
|
||||
freeglut_return_val_if_fail( fgStructure.CurrentWindow != NULL, 0 );
|
||||
|
||||
#if defined(_WIN32_WCE)
|
||||
GetWindowRect( fgStructure.CurrentWindow->Window.Handle, &winRect );
|
||||
#else
|
||||
winRect = fghGetClientArea(fgStructure.CurrentWindow, FALSE);
|
||||
#endif /* defined(_WIN32_WCE) */
|
||||
|
||||
switch( eWhat )
|
||||
{
|
||||
case GLUT_WINDOW_X: return winRect.left ;
|
||||
case GLUT_WINDOW_Y: return winRect.top ;
|
||||
case GLUT_WINDOW_WIDTH: return winRect.right - winRect.left;
|
||||
case GLUT_WINDOW_HEIGHT: return winRect.bottom - winRect.top;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case GLUT_WINDOW_BORDER_WIDTH :
|
||||
case GLUT_WINDOW_HEADER_HEIGHT :
|
||||
#if defined(_WIN32_WCE)
|
||||
return 0;
|
||||
#else
|
||||
{
|
||||
DWORD windowStyle;
|
||||
|
||||
if (fgStructure.CurrentWindow && fgStructure.CurrentWindow->Window.Handle)
|
||||
windowStyle = GetWindowLong(fgStructure.CurrentWindow->Window.Handle, GWL_STYLE);
|
||||
else
|
||||
/* If no window, return sizes for a default window with title bar and border */
|
||||
windowStyle = WS_OVERLAPPEDWINDOW;
|
||||
|
||||
switch( eWhat )
|
||||
{
|
||||
case GLUT_WINDOW_BORDER_WIDTH:
|
||||
{
|
||||
int xBorderWidth, yBorderWidth;
|
||||
fghGetBorderWidth(windowStyle, &xBorderWidth, &yBorderWidth);
|
||||
return xBorderWidth;
|
||||
}
|
||||
case GLUT_WINDOW_HEADER_HEIGHT:
|
||||
/* Need to query for WS_MAXIMIZEBOX to see if we have a title bar, the WS_CAPTION query is also true for a WS_DLGFRAME only... */
|
||||
return (windowStyle & WS_MAXIMIZEBOX)? GetSystemMetrics( SM_CYCAPTION ) : 0;
|
||||
}
|
||||
}
|
||||
#endif /* defined(_WIN32_WCE) */
|
||||
|
||||
case GLUT_DISPLAY_MODE_POSSIBLE:
|
||||
#if defined(_WIN32_WCE)
|
||||
return 0;
|
||||
#else
|
||||
return fgSetupPixelFormat( fgStructure.CurrentWindow, GL_TRUE,
|
||||
PFD_MAIN_PLANE );
|
||||
#endif /* defined(_WIN32_WCE) */
|
||||
|
||||
|
||||
case GLUT_WINDOW_FORMAT_ID:
|
||||
#if !defined(_WIN32_WCE)
|
||||
if( fgStructure.CurrentWindow != NULL )
|
||||
return GetPixelFormat( fgStructure.CurrentWindow->Window.Device );
|
||||
#endif /* defined(_WIN32_WCE) */
|
||||
return 0;
|
||||
|
||||
default:
|
||||
fgWarning( "glutGet(): missing enum handle %d", eWhat );
|
||||
break;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
Reference in New Issue
Block a user