Fixing "fgDestroyWindow" error per e-mail from John Tsiombikas dated Wed, 26 May 2010 13:16:28 +0200
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@876 7f0cb862-5218-0410-a997-914c9d46530a
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@ -1282,7 +1282,10 @@ void fgCloseWindow( SFG_Window* window )
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if( window->Window.Context )
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if( window->Window.Context )
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glXDestroyContext( fgDisplay.Display, window->Window.Context );
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glXDestroyContext( fgDisplay.Display, window->Window.Context );
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XFree( window->Window.FBConfig );
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XFree( window->Window.FBConfig );
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XDestroyWindow( fgDisplay.Display, window->Window.Handle );
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if( window->Window.Handle ) {
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XDestroyWindow( fgDisplay.Display, window->Window.Handle );
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}
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/* XFlush( fgDisplay.Display ); */ /* XXX Shouldn't need this */
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/* XFlush( fgDisplay.Display ); */ /* XXX Shouldn't need this */
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#elif TARGET_HOST_MS_WINDOWS
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#elif TARGET_HOST_MS_WINDOWS
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