removing some debug code
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1165 7f0cb862-5218-0410-a997-914c9d46530a
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@ -165,7 +165,6 @@ static void fghGenerateGeometryWithEdgeFlag(int numFaces, int numEdgePerFaceIn,
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{
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{
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int outIdx = i*numEdgePerFaceOut*3+j*3;
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int outIdx = i*numEdgePerFaceOut*3+j*3;
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int vertIdx = vertIndices[faceIdxVertIdx+vertSamps[j]]*3;
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int vertIdx = vertIndices[faceIdxVertIdx+vertSamps[j]]*3;
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printf("%i,",outIdx);
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vertOut[outIdx ] = vertices[vertIdx ];
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vertOut[outIdx ] = vertices[vertIdx ];
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vertOut[outIdx+1] = vertices[vertIdx+1];
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vertOut[outIdx+1] = vertices[vertIdx+1];
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@ -178,9 +177,7 @@ static void fghGenerateGeometryWithEdgeFlag(int numFaces, int numEdgePerFaceIn,
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if (edgeFlagsOut)
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if (edgeFlagsOut)
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edgeFlagsOut[i*numEdgePerFaceOut+j] = edgeFlags[j];
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edgeFlagsOut[i*numEdgePerFaceOut+j] = edgeFlags[j];
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}
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}
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printf("\n");
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}
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}
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printf("\n");
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}
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}
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static void fghGenerateGeometry(int numFaces, int numEdgePerFace, GLdouble *vertices, GLubyte *vertIndices, GLdouble *normals, GLdouble *vertOut, GLdouble *normOut)
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static void fghGenerateGeometry(int numFaces, int numEdgePerFace, GLdouble *vertices, GLubyte *vertIndices, GLdouble *normals, GLdouble *vertOut, GLdouble *normOut)
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