some cleanup, correctness in naming, correctness in type (those ATOM should be BOOL)

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1712 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
dcnieho 2014-10-12 09:50:19 +00:00
parent 977d52522c
commit c23c2e827e
5 changed files with 10 additions and 16 deletions

View File

@ -110,16 +110,16 @@ void FGAPIENTRY glutSetOption( GLenum eWhat, int value )
break;
case GLUT_SKIP_STALE_MOTION_EVENTS:
fgState.SkipStaleMotion = value;
fgState.SkipStaleMotion = !!value;
break;
case GLUT_GEOMETRY_VISUALIZE_NORMALS:
if( fgStructure.CurrentWindow != NULL )
fgStructure.CurrentWindow->State.VisualizeNormals = value;
fgStructure.CurrentWindow->State.VisualizeNormals = !!value;
break;
case GLUT_STROKE_FONT_DRAW_JOIN_DOTS:
fgState.StrokeFontDrawJoinDots = value;
fgState.StrokeFontDrawJoinDots = !!value;
break;
default:
@ -229,7 +229,6 @@ int FGAPIENTRY glutGet( GLenum eWhat )
return fgPlatformGlutGet ( eWhat );
break;
}
return -1;
}
/*
@ -289,9 +288,6 @@ int FGAPIENTRY glutDeviceGet( GLenum eWhat )
default:
return fgPlatformGlutDeviceGet ( eWhat );
}
/* And now -- the failure. */
return -1;
}
/*

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@ -31,7 +31,7 @@
/*
* Changes to requested devmode, if it doesn't match current mode
*/
GLboolean fghPlatformChangeDisplayMode(GLboolean haveToTest, DEVMODE *devModeRequested)
GLboolean fghChangeDisplayMode(GLboolean haveToTest, DEVMODE *devModeRequested)
{
GLboolean success = GL_FALSE;
DEVMODE devModeCurrent;
@ -138,7 +138,7 @@ void fgPlatformRememberState( void )
void fgPlatformRestoreState( void )
{
/* Restore the previously remembered desktop display settings */
fghPlatformChangeDisplayMode(GL_FALSE,&fgDisplay.pDisplay.DisplayMode);
fghChangeDisplayMode(GL_FALSE,&fgDisplay.pDisplay.DisplayMode);
}
@ -176,7 +176,7 @@ GLboolean fgPlatformChangeDisplayMode( GLboolean haveToTest )
devMode.dmFields |= DM_DISPLAYFREQUENCY;
}
return fghPlatformChangeDisplayMode(haveToTest, &devMode);
return fghChangeDisplayMode(haveToTest, &devMode);
}
void fgPlatformEnterGameMode( void )

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@ -42,7 +42,7 @@ extern void fgPlatformInitSystemTime();
void fgPlatformInitialize( const char* displayName )
{
WNDCLASS wc;
ATOM atom;
BOOL atom;
/* What we need to do is to initialize the fgDisplay global structure here. */
fgDisplay.pDisplay.Instance = GetModuleHandle( NULL );

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@ -327,11 +327,9 @@ int fgPlatformGlutDeviceGet ( GLenum eWhat )
default:
fgWarning( "glutDeviceGet(): missing enum handle %d", eWhat );
return -1;
break;
}
/* And now -- the failure. */
return -1;
}
/*

View File

@ -233,7 +233,7 @@ static void fghFillPFD( PIXELFORMATDESCRIPTOR *ppfd, HDC hdc, unsigned char laye
ppfd->cDepthBits = 24;
ppfd->cStencilBits = 8;
ppfd->cAuxBuffers = fghNumberOfAuxBuffersRequested();
ppfd->cAuxBuffers = (BYTE) fghNumberOfAuxBuffersRequested();
ppfd->iLayerType = layer_type;
ppfd->bReserved = 0;
ppfd->dwLayerMask = 0;
@ -570,7 +570,7 @@ void fgPlatformOpenWindow( SFG_Window* window, const char* title,
WNDCLASS wc;
DWORD flags = 0;
DWORD exFlags = 0;
ATOM atom;
BOOL atom;
/* Grab the window class we have registered on glutInit(): */
atom = GetClassInfo( fgDisplay.pDisplay.Instance, _T("FREEGLUT"), &wc );