removed .cpp file (using LoadLibrary() instead)

removed modified gx.h file
cleaned up all // and tabs


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@492 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
drgoldie 2004-03-22 10:19:25 +00:00
parent 3e6bc9b199
commit c23c129b0e
5 changed files with 28 additions and 125 deletions

1
.gitattributes vendored
View File

@ -68,7 +68,6 @@ freeglut/freeglut/src/freeglut_font_data.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/src/freeglut_gamemode.c svn_keywords=Author+Date+Id+Revision freeglut/freeglut/src/freeglut_gamemode.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/src/freeglut_geometry.c svn_keywords=Author+Date+Id+Revision freeglut/freeglut/src/freeglut_geometry.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/src/freeglut_glutfont_definitions.c svn_keywords=Author+Date+Id+Revision freeglut/freeglut/src/freeglut_glutfont_definitions.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/src/freeglut_gx.cpp svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/src/freeglut_init.c svn_keywords=Author+Date+Id+Revision freeglut/freeglut/src/freeglut_init.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/src/freeglut_internal.h svn_keywords=Author+Date+Id+Revision freeglut/freeglut/src/freeglut_internal.h svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/src/freeglut_joystick.c svn_keywords=Author+Date+Id+Revision freeglut/freeglut/src/freeglut_joystick.c svn_keywords=Author+Date+Id+Revision

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@ -208,24 +208,6 @@ DEP_CPP_FREEGLUT_GL=\
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\src\freeglut_gx.cpp
DEP_CPP_FREEGLUT_GX=\
".\src\freeglut_internal.h"\
{$(INCLUDE)}"gx.h"\
NODEP_CPP_FREEGLUT_GX=\
".\src\config.h"\
!IF "$(CFG)" == "freeglut - Win32 (WCE ARMV4) Release"
!ELSEIF "$(CFG)" == "freeglut - Win32 (WCE ARMV4) Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\freeglut_init.c SOURCE=.\src\freeglut_init.c
DEP_CPP_FREEGLUT_I=\ DEP_CPP_FREEGLUT_I=\
".\src\freeglut_internal.h"\ ".\src\freeglut_internal.h"\
@ -255,6 +237,7 @@ DEP_CPP_FREEGLUT_M=\
{$(INCLUDE)}"GL\freeglut.h"\ {$(INCLUDE)}"GL\freeglut.h"\
{$(INCLUDE)}"GL\freeglut_ext.h"\ {$(INCLUDE)}"GL\freeglut_ext.h"\
{$(INCLUDE)}"GL\freeglut_std.h"\ {$(INCLUDE)}"GL\freeglut_std.h"\
{$(INCLUDE)}"gx.h"\
NODEP_CPP_FREEGLUT_M=\ NODEP_CPP_FREEGLUT_M=\
".\src\config.h"\ ".\src\config.h"\

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@ -1,64 +0,0 @@
/*
* freeglut_gx.cpp
*
* WindowsCE specific file
*
* Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
* Written by Pawel W. Olszta, <olszta@sourceforge.net>
* Creation date: Fri Dec 3 1999
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "freeglut_internal.h"
#if TARGET_HOST_WINCE
#include <windows.h>
#include <gx.h>
#pragma comment( lib, "gx.lib" )
// Microsoft decided that gapi should only work in C++ (thanks...)
// so we need a c-wrapper for it...
//
extern "C"
{
void wince_GetDefaultKeys(void* nData, int iOptions)
{
*(GXKeyList*)nData = GXGetDefaultKeys(iOptions);
};
void wince_OpenInput()
{
GXOpenInput();
}
}
#endif

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@ -176,7 +176,7 @@ void fgInitialize( const char* displayName )
wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW; wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
if (!wc.hIcon) if (!wc.hIcon)
wc.hIcon = LoadIcon( NULL, IDI_WINLOGO ); wc.hIcon = LoadIcon( NULL, IDI_WINLOGO );
#else //TARGET_HOST_WINCE #else /* TARGET_HOST_WINCE */
wc.style = CS_HREDRAW | CS_VREDRAW; wc.style = CS_HREDRAW | CS_VREDRAW;
#endif #endif

View File

@ -42,41 +42,18 @@
#include <sys/stat.h> #include <sys/stat.h>
#elif TARGET_HOST_WIN32 #elif TARGET_HOST_WIN32
#elif TARGET_HOST_WINCE #elif TARGET_HOST_WINCE
// including gx.h does only work in c++ (thanks MS...),
// so we define this on our own...
struct GXKeyList {
short vkUp; // key for up
POINT ptUp; // x,y position of key/button. Not on screen but in screen coordinates.
short vkDown;
POINT ptDown;
short vkLeft;
POINT ptLeft;
short vkRight;
POINT ptRight;
short vkA;
POINT ptA;
short vkB;
POINT ptB;
short vkC;
POINT ptC;
short vkStart;
POINT ptStart;
};
/*__declspec(dllimport) struct GXKeyList GXGetDefaultKeys(int iOptions);
__declspec(dllimport) int GXOpenInput();
#include "my_gx.h"*/
extern void wince_GetDefaultKeys(void* nData, int iOptions); typedef struct GXDisplayProperties GXDisplayProperties;
extern void wince_OpenInput(); typedef struct GXKeyList GXKeyList;
#include <gx.h>
/*void wince_GetDefaultKeys(void* nData, int iOptions) typedef struct GXKeyList (*GXGETDEFAULTKEYS)(int);
{ typedef int (*GXOPENINPUT)();
*(struct GXKeyList*)nData = GXGetDefaultKeys(iOptions);
} GXGETDEFAULTKEYS GXGetDefaultKeys_ = NULL;
void wince_OpenInput() GXOPENINPUT GXOpenInput_ = NULL;
{
GXOpenInput(); struct GXKeyList gxKeyList;
}*/
#endif #endif
@ -1302,8 +1279,21 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
ReleaseDC( window->Window.Handle, window->Window.Device ); ReleaseDC( window->Window.Handle, window->Window.Device );
#if TARGET_HOST_WINCE #if TARGET_HOST_WINCE
// Take over button handling /* Take over button handling */
wince_OpenInput(); {
HINSTANCE dxDllLib=LoadLibrary(_T("gx.dll"));
if (dxDllLib)
{
GXGetDefaultKeys_=(GXGETDEFAULTKEYS)GetProcAddress(dxDllLib, _T("?GXGetDefaultKeys@@YA?AUGXKeyList@@H@Z"));
GXOpenInput_=(GXOPENINPUT)GetProcAddress(dxDllLib, _T("?GXOpenInput@@YAHXZ"));
}
if(GXOpenInput_)
(*GXOpenInput_)();
if(GXGetDefaultKeys_)
gxKeyList = (*GXGetDefaultKeys_)(GX_LANDSCAPEKEYS);
}
#endif /* TARGET_HOST_WINCE */ #endif /* TARGET_HOST_WINCE */
break; break;
@ -1665,9 +1655,6 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
case WM_SYSKEYDOWN: case WM_SYSKEYDOWN:
case WM_KEYDOWN: case WM_KEYDOWN:
{ {
#if TARGET_HOST_WINCE
struct GXKeyList gxKeyList;
#endif /* TARGET_HOST_WINCE */
int keypress = -1; int keypress = -1;
POINT mouse_pos ; POINT mouse_pos ;
@ -1725,10 +1712,8 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
} }
#if TARGET_HOST_WINCE #if TARGET_HOST_WINCE
if(!(lParam & 0x40000000)) // Prevent auto-repeat if(!(lParam & 0x40000000)) /* Prevent auto-repeat */
{ {
wince_GetDefaultKeys(&gxKeyList, 0x03);
if(wParam==(unsigned)gxKeyList.vkRight) if(wParam==(unsigned)gxKeyList.vkRight)
keypress = GLUT_KEY_RIGHT; keypress = GLUT_KEY_RIGHT;
else if(wParam==(unsigned)gxKeyList.vkLeft) else if(wParam==(unsigned)gxKeyList.vkLeft)