some doc on why not using GetClientRect for getting the position of the
client rect on the screen git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1382 7f0cb862-5218-0410-a997-914c9d46530a
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@ -522,6 +522,8 @@ RECT fghGetClientArea( const SFG_Window *window, BOOL wantPosOutside )
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/*
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/*
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* call GetWindowRect()
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* call GetWindowRect()
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* (this returns the pixel coordinates of the outside of the window)
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* (this returns the pixel coordinates of the outside of the window)
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* cannot use GetClientRect as it seems to return a rect relative to
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* the top-left point of the client area (.top and .left are thus always 0)
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*/
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*/
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GetWindowRect( window->Window.Handle, &windowRect );
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GetWindowRect( window->Window.Handle, &windowRect );
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