Minor change so that OpenGL ES 1.x can be used for BlackBerry

This commit is contained in:
Rcmaniac25 2013-09-04 17:48:46 -04:00
parent f528ec0f25
commit b9e26407cb

View File

@ -65,10 +65,13 @@ void fgPlatformOpenWindow( SFG_Window* window, const char* title,
/* Set window properties */
int screenFormat = SCREEN_FORMAT_RGBA8888;
#ifdef __X86__
#ifdef GL_ES_VERSION_2_0
int screenUsage = SCREEN_USAGE_OPENGL_ES2;
#else
int screenUsage = SCREEN_USAGE_DISPLAY | SCREEN_USAGE_OPENGL_ES2; // Physical device copy directly into physical display
#elif GL_VERSION_ES_CM_1_0 || GL_VERSION_ES_CL_1_0 || GL_VERSION_ES_CM_1_1 || GL_VERSION_ES_CL_1_1
int screenUsage = SCREEN_USAGE_OPENGL_ES1;
#endif
#ifndef __X86__
screenUsage |= SCREEN_USAGE_DISPLAY; // Physical device copy directly into physical display
#endif
if (screen_set_window_property_iv(sWindow, SCREEN_PROPERTY_FORMAT, &screenFormat)) {
screen_destroy_window(sWindow);