cleaning up mixed tabs and spaces
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1840 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
parent
a2fef0a9bb
commit
b8a9827c5b
@ -286,7 +286,7 @@ GLint getAttribOrUniformLocation(const char* name, GLuint program, GLboolean isA
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fprintf(stderr, "Warning: Could not bind attrib %s\n", name);
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fprintf(stderr, "Warning: Could not bind attrib %s\n", name);
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}
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}
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checkError ("getAttribOrUniformLocation");
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checkError ("getAttribOrUniformLocation");
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return attrib;
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return attrib;
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}
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}
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else
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else
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@ -297,7 +297,7 @@ GLint getAttribOrUniformLocation(const char* name, GLuint program, GLboolean isA
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fprintf(stderr, "Warning: Could not bind uniform %s\n", name);
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fprintf(stderr, "Warning: Could not bind uniform %s\n", name);
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}
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}
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checkError ("getAttribOrUniformLocation");
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checkError ("getAttribOrUniformLocation");
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return uniform;
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return uniform;
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}
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}
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}
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}
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@ -39,11 +39,11 @@
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/* What supports variadic macros based off Wikipedia article on it (GCC-like must support C99 or higher to use variadic macros) */
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/* What supports variadic macros based off Wikipedia article on it (GCC-like must support C99 or higher to use variadic macros) */
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#if (((defined(__GNUC__) && (__GNUC__ >= 3)) || \
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#if (((defined(__GNUC__) && (__GNUC__ >= 3)) || \
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(defined(__clang__))) && \
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(defined(__clang__))) && \
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(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L))) || \
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(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L))) || \
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(defined(_MSC_VER) && (_MSC_VER >= 1400)) || \
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(defined(_MSC_VER) && (_MSC_VER >= 1400)) || \
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(defined(__BORLANDC__) && (__BORLANDC__ >= 0x570)) || \
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(defined(__BORLANDC__) && (__BORLANDC__ >= 0x570)) || \
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(defined(__SUNPRO_C) && (__SUNPRO_C >= 0x530))
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(defined(__SUNPRO_C) && (__SUNPRO_C >= 0x530))
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#define FG_COMPILER_SUPPORTS_VA_ARGS 1
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#define FG_COMPILER_SUPPORTS_VA_ARGS 1
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#else
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#else
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#define FG_COMPILER_SUPPORTS_VA_ARGS 0
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#define FG_COMPILER_SUPPORTS_VA_ARGS 0
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@ -261,8 +261,8 @@ void FGAPIENTRY glut##a##Func( FGCB##b callback ) \
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}
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}
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#define IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_2NAME_GLUT(a,b) \
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#define IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_2NAME_GLUT(a,b) \
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IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_2NAME_GLUT_UCALL(a,b) \
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IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_2NAME_GLUT_UCALL(a,b) \
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IMPLEMENT_CALLBACK_FUNC_2NAME_GLUT_BASE(a,b)
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IMPLEMENT_CALLBACK_FUNC_2NAME_GLUT_BASE(a,b)
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/*
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/*
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* Combine _glut and _cb macros:
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* Combine _glut and _cb macros:
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@ -276,20 +276,20 @@ void FGAPIENTRY glut##a##Func( FGCB##b callback ) \
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IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_2NAME_GLUT(a,b)
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IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_2NAME_GLUT(a,b)
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#define IMPLEMENT_GLUT_CALLBACK_FUNC_ARG0(a) \
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#define IMPLEMENT_GLUT_CALLBACK_FUNC_ARG0(a) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG0(a,a) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG0(a,a) \
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IMPLEMENT_CALLBACK_FUNC_2NAME_GLUT_BASE(a,a)
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IMPLEMENT_CALLBACK_FUNC_2NAME_GLUT_BASE(a,a)
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#define IMPLEMENT_GLUT_CALLBACK_FUNC_ARG0_2NAME(a,b) \
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#define IMPLEMENT_GLUT_CALLBACK_FUNC_ARG0_2NAME(a,b) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG0(a,b) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG0(a,b) \
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IMPLEMENT_CALLBACK_FUNC_2NAME_GLUT_BASE(a,b)
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IMPLEMENT_CALLBACK_FUNC_2NAME_GLUT_BASE(a,b)
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#define IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_ARG1(a) \
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#define IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_ARG1(a) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG1(a,a) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG1(a,a) \
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IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_2NAME_GLUT(a,a)
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IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_2NAME_GLUT(a,a)
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#define IMPLEMENT_GLUT_CALLBACK_FUNC_ARG1(a) \
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#define IMPLEMENT_GLUT_CALLBACK_FUNC_ARG1(a) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG1(a,a) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG1(a,a) \
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IMPLEMENT_CALLBACK_FUNC_2NAME_GLUT_BASE(a,a)
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IMPLEMENT_CALLBACK_FUNC_2NAME_GLUT_BASE(a,a)
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#define IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_ARG2(a) \
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#define IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_ARG2(a) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG2(a,a) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG2(a,a) \
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@ -300,12 +300,12 @@ void FGAPIENTRY glut##a##Func( FGCB##b callback ) \
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IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_2NAME_GLUT(a,b)
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IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_2NAME_GLUT(a,b)
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#define IMPLEMENT_GLUT_CALLBACK_FUNC_ARG2(a) \
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#define IMPLEMENT_GLUT_CALLBACK_FUNC_ARG2(a) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG2(a,a) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG2(a,a) \
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IMPLEMENT_CALLBACK_FUNC_2NAME_GLUT_BASE(a,a)
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IMPLEMENT_CALLBACK_FUNC_2NAME_GLUT_BASE(a,a)
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#define IMPLEMENT_GLUT_CALLBACK_FUNC_ARG2_2NAME(a,b) \
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#define IMPLEMENT_GLUT_CALLBACK_FUNC_ARG2_2NAME(a,b) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG2(a,b) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG2(a,b) \
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IMPLEMENT_CALLBACK_FUNC_2NAME_GLUT_BASE(a,b)
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IMPLEMENT_CALLBACK_FUNC_2NAME_GLUT_BASE(a,b)
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#define IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_ARG3(a) \
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#define IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_ARG3(a) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG3(a,a) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG3(a,a) \
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@ -316,12 +316,12 @@ void FGAPIENTRY glut##a##Func( FGCB##b callback ) \
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IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_2NAME_GLUT(a,a)
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IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_2NAME_GLUT(a,a)
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#define IMPLEMENT_GLUT_CALLBACK_FUNC_ARG3(a) \
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#define IMPLEMENT_GLUT_CALLBACK_FUNC_ARG3(a) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG3(a,a) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG3(a,a) \
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IMPLEMENT_CALLBACK_FUNC_2NAME_GLUT_BASE(a,a)
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IMPLEMENT_CALLBACK_FUNC_2NAME_GLUT_BASE(a,a)
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#define IMPLEMENT_GLUT_CALLBACK_FUNC_ARG3_2NAME(a,b) \
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#define IMPLEMENT_GLUT_CALLBACK_FUNC_ARG3_2NAME(a,b) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG3(a,b) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG3(a,b) \
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IMPLEMENT_CALLBACK_FUNC_2NAME_GLUT_BASE(a,b)
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IMPLEMENT_CALLBACK_FUNC_2NAME_GLUT_BASE(a,b)
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#define IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_ARG4(a) \
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#define IMPLEMENT_CURRENT_WINDOW_CALLBACK_FUNC_ARG4(a) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG4(a,a) \
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IMPLEMENT_CALLBACK_FUNC_CB_ARG4(a,a) \
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@ -42,10 +42,10 @@ void FGAPIENTRY glutPostRedisplay( void )
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{
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{
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FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutPostRedisplay" );
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FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutPostRedisplay" );
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if ( ! fgStructure.CurrentWindow )
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if ( ! fgStructure.CurrentWindow )
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{
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{
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fgError ( " ERROR: Function <%s> called"
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fgError ( " ERROR: Function <%s> called"
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" with no current window defined.", "glutPostRedisplay" ) ;
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" with no current window defined.", "glutPostRedisplay" ) ;
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}
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}
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fgStructure.CurrentWindow->State.WorkMask |= GLUT_DISPLAY_WORK;
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fgStructure.CurrentWindow->State.WorkMask |= GLUT_DISPLAY_WORK;
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}
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}
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@ -111,7 +111,7 @@ void fgInitialiseInputDevices ( void )
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{
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{
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const char *dial_device=NULL;
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const char *dial_device=NULL;
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dial_device = getenv ( "GLUT_DIALS_SERIAL" );
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dial_device = getenv ( "GLUT_DIALS_SERIAL" );
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fgPlatformRegisterDialDevice ( dial_device );
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fgPlatformRegisterDialDevice ( dial_device );
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if ( !dial_device ) return;
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if ( !dial_device ) return;
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if ( !( dialbox_port = serial_open ( dial_device ) ) ) return;
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if ( !( dialbox_port = serial_open ( dial_device ) ) ) return;
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@ -392,7 +392,7 @@ struct tagSFG_State
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int NumActiveJoysticks; /* Number of active joysticks (callback defined and positive pollrate) -- if zero, don't poll joysticks */
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int NumActiveJoysticks; /* Number of active joysticks (callback defined and positive pollrate) -- if zero, don't poll joysticks */
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GLboolean InputDevsInitialised; /* Only initialize if application calls for them */
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GLboolean InputDevsInitialised; /* Only initialize if application calls for them */
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int MouseWheelTicks; /* Number of ticks the mouse wheel has turned */
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int MouseWheelTicks; /* Number of ticks the mouse wheel has turned */
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int AuxiliaryBufferNumber;/* Number of auxiliary buffers */
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int AuxiliaryBufferNumber;/* Number of auxiliary buffers */
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int SampleNumber; /* Number of samples per pixel */
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int SampleNumber; /* Number of samples per pixel */
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@ -417,7 +417,7 @@ struct tagSFG_State
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typedef struct tagSFG_Display SFG_Display;
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typedef struct tagSFG_Display SFG_Display;
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struct tagSFG_Display
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struct tagSFG_Display
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{
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{
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SFG_PlatformDisplay pDisplay;
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SFG_PlatformDisplay pDisplay;
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int ScreenWidth; /* The screen's width in pixels */
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int ScreenWidth; /* The screen's width in pixels */
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int ScreenHeight; /* The screen's height in pixels */
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int ScreenHeight; /* The screen's height in pixels */
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@ -447,7 +447,7 @@ struct tagSFG_Context
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SFG_WindowHandleType Handle; /* The window's handle */
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SFG_WindowHandleType Handle; /* The window's handle */
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SFG_WindowContextType Context; /* The window's OpenGL/WGL context */
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SFG_WindowContextType Context; /* The window's OpenGL/WGL context */
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SFG_PlatformContext pContext; /* The window's FBConfig (X11) or device context (Windows) */
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SFG_PlatformContext pContext; /* The window's FBConfig (X11) or device context (Windows) */
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int DoubleBuffered; /* Treat the window as double-buffered */
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int DoubleBuffered; /* Treat the window as double-buffered */
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@ -536,7 +536,7 @@ struct tagSFG_WindowState /* as per notes above, sizes always refer to the cli
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int DesiredZOrder; /* desired window Z Order position */
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int DesiredZOrder; /* desired window Z Order position */
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fgDesiredVisibility DesiredVisibility;/* desired visibility (hidden, iconic, shown/normal) */
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fgDesiredVisibility DesiredVisibility;/* desired visibility (hidden, iconic, shown/normal) */
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SFG_PlatformWindowState pWState; /* Window width/height (X11) or rectangle/style (Windows) from before a resize, and other stuff only needed on specific platforms */
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SFG_PlatformWindowState pWState; /* Window width/height (X11) or rectangle/style (Windows) from before a resize, and other stuff only needed on specific platforms */
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long JoystickPollRate; /* The joystick polling rate */
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long JoystickPollRate; /* The joystick polling rate */
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fg_time_t JoystickLastPoll; /* When the last poll happened */
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fg_time_t JoystickLastPoll; /* When the last poll happened */
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@ -589,10 +589,10 @@ do \
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(((window).CallBacks[WCB_ ## cbname]) = (SFG_Proc)(func)); \
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(((window).CallBacks[WCB_ ## cbname]) = (SFG_Proc)(func)); \
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(((window).CallbackDatas[WCB_ ## cbname]) = (udata)); \
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(((window).CallbackDatas[WCB_ ## cbname]) = (udata)); \
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} \
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} \
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else if( FETCH_USER_DATA_WCB( window, cbname ) != udata ) \
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else if( FETCH_USER_DATA_WCB( window, cbname ) != udata ) \
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{ \
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{ \
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(((window).CallbackDatas[WCB_ ## cbname]) = (udata)); \
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(((window).CallbackDatas[WCB_ ## cbname]) = (udata)); \
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} \
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} \
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} while( 0 )
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} while( 0 )
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/*
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/*
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@ -670,7 +670,7 @@ do \
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FGCB ## cbname ## UC func = (FGCB ## cbname ## UC)(FETCH_WCB( window, cbname )); \
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FGCB ## cbname ## UC func = (FGCB ## cbname ## UC)(FETCH_WCB( window, cbname )); \
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FGCBUserData userData = FETCH_USER_DATA_WCB( window, cbname ); \
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FGCBUserData userData = FETCH_USER_DATA_WCB( window, cbname ); \
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fgSetWindow( &window ); \
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fgSetWindow( &window ); \
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func EXPAND_WCB( cbname )(( arg_list, userData )); \
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func EXPAND_WCB( cbname )(( arg_list, userData )); \
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} \
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} \
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} while( 0 )
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} while( 0 )
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@ -945,7 +945,7 @@ struct tagSFG_PlatformJoystick
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typedef struct tagSFG_Joystick SFG_Joystick;
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typedef struct tagSFG_Joystick SFG_Joystick;
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struct tagSFG_Joystick
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struct tagSFG_Joystick
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{
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{
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SFG_PlatformJoystick pJoystick;
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SFG_PlatformJoystick pJoystick;
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int id;
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int id;
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GLboolean error;
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GLboolean error;
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@ -135,7 +135,7 @@ static void fghDeactivateSubMenu( SFG_MenuEntry *menuEntry )
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static GLvoid fghGetVMaxExtent( SFG_Window* window, int* x, int* y )
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static GLvoid fghGetVMaxExtent( SFG_Window* window, int* x, int* y )
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{
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{
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if( fgStructure.GameModeWindow )
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if( fgStructure.GameModeWindow )
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fgPlatformGetGameModeVMaxExtent ( window, x, y );
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fgPlatformGetGameModeVMaxExtent ( window, x, y );
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else
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else
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{
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{
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*x = fgDisplay.ScreenWidth;
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*x = fgDisplay.ScreenWidth;
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@ -784,10 +784,10 @@ int FGAPIENTRY glutCreateMenuUcall( FGCBMenuUC callback, FGCBUserData userData )
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{
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{
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/* The menu object creation code resides in fg_structure.c */
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/* The menu object creation code resides in fg_structure.c */
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FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutCreateMenuUcall" );
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FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutCreateMenuUcall" );
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if (fgState.ActiveMenus)
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if (fgState.ActiveMenus)
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{
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{
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fgError( "Menu manipulation not allowed while menus in use." );
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fgError( "Menu manipulation not allowed while menus in use." );
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}
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}
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return fgCreateMenu( callback, userData )->ID;
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return fgCreateMenu( callback, userData )->ID;
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}
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}
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@ -35,7 +35,7 @@ void fgInitialiseSpaceball(void)
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void fgSpaceballClose(void)
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void fgSpaceballClose(void)
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{
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{
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fgPlatformSpaceballClose();
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fgPlatformSpaceballClose();
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}
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}
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int fgHasSpaceball(void)
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int fgHasSpaceball(void)
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@ -88,12 +88,12 @@ void fgSpaceballClose(void)
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int fgHasSpaceball(void)
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int fgHasSpaceball(void)
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{
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{
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return 0;
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return 0;
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}
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}
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int fgSpaceballNumButtons(void)
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int fgSpaceballNumButtons(void)
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{
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{
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return 0;
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return 0;
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}
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}
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void fgSpaceballSetWindow(SFG_Window *window)
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void fgSpaceballSetWindow(SFG_Window *window)
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@ -293,7 +293,7 @@ int FGAPIENTRY glutDeviceGet( GLenum eWhat )
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return fgState.KeyRepeat;
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return fgState.KeyRepeat;
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default:
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default:
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return fgPlatformGlutDeviceGet ( eWhat );
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return fgPlatformGlutDeviceGet ( eWhat );
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}
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}
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}
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}
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@ -83,7 +83,7 @@ SFG_Window* fgCreateWindow( SFG_Window* parent, const char* title,
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fgError( "Out of memory. Could not create window." );
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fgError( "Out of memory. Could not create window." );
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}
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}
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fgPlatformCreateWindow ( window );
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fgPlatformCreateWindow ( window );
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fghClearCallBacks( window );
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fghClearCallBacks( window );
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SET_WCB( *window, Reshape, fghDefaultReshape, NULL);
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SET_WCB( *window, Reshape, fghDefaultReshape, NULL);
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@ -183,10 +183,10 @@ void fgAddToWindowDestroyList( SFG_Window* window )
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SET_WCB( *window, Destroy, destroy, destroyData );
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SET_WCB( *window, Destroy, destroy, destroyData );
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}
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}
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/*
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/*
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* Similarly, clear all work set for the window, none of this has to be executed anymore
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* Similarly, clear all work set for the window, none of this has to be executed anymore
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*/
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*/
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window->State.WorkMask = 0;
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window->State.WorkMask = 0;
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}
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}
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/*
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/*
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@ -102,15 +102,15 @@ void fgPlatformInitialize( const char* displayName )
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HDC context = CreateDC(fgDisplay.pDisplay.DisplayName,0,0,0);
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HDC context = CreateDC(fgDisplay.pDisplay.DisplayName,0,0,0);
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if( context )
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if( context )
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{
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{
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fgDisplay.ScreenWidth = GetDeviceCaps( context, HORZRES );
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fgDisplay.ScreenWidth = GetDeviceCaps( context, HORZRES );
|
||||||
fgDisplay.ScreenHeight = GetDeviceCaps( context, VERTRES );
|
fgDisplay.ScreenHeight = GetDeviceCaps( context, VERTRES );
|
||||||
fgDisplay.ScreenWidthMM = GetDeviceCaps( context, HORZSIZE );
|
fgDisplay.ScreenWidthMM = GetDeviceCaps( context, HORZSIZE );
|
||||||
fgDisplay.ScreenHeightMM = GetDeviceCaps( context, VERTSIZE );
|
fgDisplay.ScreenHeightMM = GetDeviceCaps( context, VERTSIZE );
|
||||||
DeleteDC(context);
|
DeleteDC(context);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
fgWarning("fgPlatformInitialize: "
|
fgWarning("fgPlatformInitialize: "
|
||||||
"CreateDC failed, Screen size info may be incorrect\n"
|
"CreateDC failed, Screen size info may be incorrect\n"
|
||||||
"This is quite likely caused by a bad '-display' parameter");
|
"This is quite likely caused by a bad '-display' parameter");
|
||||||
|
|
||||||
}
|
}
|
||||||
@ -142,7 +142,7 @@ void fgPlatformInitialize( const char* displayName )
|
|||||||
void fgPlatformDeinitialiseInputDevices ( void )
|
void fgPlatformDeinitialiseInputDevices ( void )
|
||||||
{
|
{
|
||||||
#if !defined(_WIN32_WCE)
|
#if !defined(_WIN32_WCE)
|
||||||
fghCloseInputDevices ();
|
fghCloseInputDevices ();
|
||||||
#endif /* !defined(_WIN32_WCE) */
|
#endif /* !defined(_WIN32_WCE) */
|
||||||
fgState.JoysticksInitialised = GL_FALSE;
|
fgState.JoysticksInitialised = GL_FALSE;
|
||||||
fgState.InputDevsInitialised = GL_FALSE;
|
fgState.InputDevsInitialised = GL_FALSE;
|
||||||
@ -162,7 +162,7 @@ void fgPlatformCloseDisplay ( void )
|
|||||||
|
|
||||||
void fgPlatformDestroyContext ( SFG_PlatformDisplay pDisplay, SFG_WindowContextType MContext )
|
void fgPlatformDestroyContext ( SFG_PlatformDisplay pDisplay, SFG_WindowContextType MContext )
|
||||||
{
|
{
|
||||||
/* Do nothing -- this is required for X11 */
|
/* Do nothing -- this is required for X11 */
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -- PLATFORM-SPECIFIC INTERFACE FUNCTION -------------------------------------------------- */
|
/* -- PLATFORM-SPECIFIC INTERFACE FUNCTION -------------------------------------------------- */
|
||||||
|
@ -108,6 +108,6 @@ int FGAPIENTRY __glutCreateMenuWithExit( void(* callback)( int ), void (__cdecl
|
|||||||
|
|
||||||
int FGAPIENTRY __glutCreateMenuUcallWithExit(void(*callback)(int, void*), void(__cdecl *exit_function)(int), void* user_data)
|
int FGAPIENTRY __glutCreateMenuUcallWithExit(void(*callback)(int, void*), void(__cdecl *exit_function)(int), void* user_data)
|
||||||
{
|
{
|
||||||
__glutExitFunc = exit_function;
|
__glutExitFunc = exit_function;
|
||||||
return glutCreateMenuUcall(callback, user_data);
|
return glutCreateMenuUcall(callback, user_data);
|
||||||
}
|
}
|
||||||
|
@ -55,145 +55,145 @@ RAWINPUTDEVICE __fgSpaceball = { 0x01, 0x08, 0x00, 0x00 };
|
|||||||
|
|
||||||
void fgPlatformInitializeSpaceball(void)
|
void fgPlatformInitializeSpaceball(void)
|
||||||
{
|
{
|
||||||
HWND hwnd;
|
HWND hwnd;
|
||||||
sball_initialized = 1;
|
sball_initialized = 1;
|
||||||
if (!fgStructure.CurrentWindow)
|
if (!fgStructure.CurrentWindow)
|
||||||
{
|
{
|
||||||
sball_initialized = 0;
|
sball_initialized = 0;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
hwnd = fgStructure.CurrentWindow->Window.Handle;
|
hwnd = fgStructure.CurrentWindow->Window.Handle;
|
||||||
|
|
||||||
{
|
{
|
||||||
BOOL ok;
|
BOOL ok;
|
||||||
UINT cbSize = sizeof(__fgSpaceball);
|
UINT cbSize = sizeof(__fgSpaceball);
|
||||||
__fgSpaceball.hwndTarget = hwnd;
|
__fgSpaceball.hwndTarget = hwnd;
|
||||||
ok = RegisterRawInputDevices(&__fgSpaceball, 1, cbSize);
|
ok = RegisterRawInputDevices(&__fgSpaceball, 1, cbSize);
|
||||||
|
|
||||||
if (!ok){
|
if (!ok){
|
||||||
__fgSpaceball.hwndTarget = NULL;
|
__fgSpaceball.hwndTarget = NULL;
|
||||||
sball_initialized = 0;
|
sball_initialized = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void fgPlatformSpaceballClose(void)
|
void fgPlatformSpaceballClose(void)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
int fgPlatformHasSpaceball(void)
|
int fgPlatformHasSpaceball(void)
|
||||||
{
|
{
|
||||||
return __fgSpaceball.hwndTarget ? 1 : 0;
|
return __fgSpaceball.hwndTarget ? 1 : 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
int fgPlatformSpaceballNumButtons(void)
|
int fgPlatformSpaceballNumButtons(void)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void fgPlatformSpaceballSetWindow(SFG_Window *window)
|
void fgPlatformSpaceballSetWindow(SFG_Window *window)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
int fgIsSpaceballWinEvent(HWND hwnd, WPARAM wParam, LPARAM lParam)
|
int fgIsSpaceballWinEvent(HWND hwnd, WPARAM wParam, LPARAM lParam)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void fgSpaceballHandleWinEvent(HWND hwnd, WPARAM wParam, LPARAM lParam)
|
void fgSpaceballHandleWinEvent(HWND hwnd, WPARAM wParam, LPARAM lParam)
|
||||||
{
|
{
|
||||||
#define LOGITECH_VENDOR_ID 0x46d
|
#define LOGITECH_VENDOR_ID 0x46d
|
||||||
HRAWINPUT hRawInput = (HRAWINPUT)lParam;
|
HRAWINPUT hRawInput = (HRAWINPUT)lParam;
|
||||||
UINT inputCode = (UINT)wParam;
|
UINT inputCode = (UINT)wParam;
|
||||||
UINT size;
|
UINT size;
|
||||||
BYTE *rawInputBuffer;
|
BYTE *rawInputBuffer;
|
||||||
PRAWINPUT pRawInput;
|
PRAWINPUT pRawInput;
|
||||||
UINT res;
|
UINT res;
|
||||||
RID_DEVICE_INFO sRidDeviceInfo;
|
RID_DEVICE_INFO sRidDeviceInfo;
|
||||||
|
|
||||||
if (!sball_initialized)
|
if (!sball_initialized)
|
||||||
{
|
{
|
||||||
fgPlatformInitializeSpaceball();
|
fgPlatformInitializeSpaceball();
|
||||||
if (!sball_initialized)
|
if (!sball_initialized)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
res = GetRawInputData(hRawInput, RID_INPUT, NULL, &size, sizeof(RAWINPUTHEADER));
|
res = GetRawInputData(hRawInput, RID_INPUT, NULL, &size, sizeof(RAWINPUTHEADER));
|
||||||
if (res == -1)
|
if (res == -1)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
rawInputBuffer = malloc(size * sizeof *rawInputBuffer);
|
rawInputBuffer = malloc(size * sizeof *rawInputBuffer);
|
||||||
pRawInput = (PRAWINPUT)rawInputBuffer;
|
pRawInput = (PRAWINPUT)rawInputBuffer;
|
||||||
|
|
||||||
res = GetRawInputData(hRawInput, RID_INPUT, pRawInput, &size, sizeof(RAWINPUTHEADER));
|
res = GetRawInputData(hRawInput, RID_INPUT, pRawInput, &size, sizeof(RAWINPUTHEADER));
|
||||||
if (res == -1)
|
if (res == -1)
|
||||||
return;
|
return;
|
||||||
if (pRawInput->header.dwType != RIM_TYPEHID)
|
if (pRawInput->header.dwType != RIM_TYPEHID)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
sRidDeviceInfo.cbSize = sizeof(RID_DEVICE_INFO);
|
sRidDeviceInfo.cbSize = sizeof(RID_DEVICE_INFO);
|
||||||
size = sizeof(RID_DEVICE_INFO);
|
size = sizeof(RID_DEVICE_INFO);
|
||||||
res = GetRawInputDeviceInfo(pRawInput->header.hDevice, RIDI_DEVICEINFO, &sRidDeviceInfo, &size);
|
res = GetRawInputDeviceInfo(pRawInput->header.hDevice, RIDI_DEVICEINFO, &sRidDeviceInfo, &size);
|
||||||
if (res == -1)
|
if (res == -1)
|
||||||
return;
|
return;
|
||||||
{
|
{
|
||||||
SFG_Window* window = fgWindowByHandle(hwnd);
|
SFG_Window* window = fgWindowByHandle(hwnd);
|
||||||
if ((window == NULL))
|
if ((window == NULL))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (sRidDeviceInfo.hid.dwVendorId == LOGITECH_VENDOR_ID)
|
if (sRidDeviceInfo.hid.dwVendorId == LOGITECH_VENDOR_ID)
|
||||||
{
|
{
|
||||||
// Motion data comes in two parts: motion type and
|
// Motion data comes in two parts: motion type and
|
||||||
// displacement/rotation along three axis.
|
// displacement/rotation along three axis.
|
||||||
// Orientation is a right handed coordinate system with
|
// Orientation is a right handed coordinate system with
|
||||||
// X goes right, Y goes up and Z goes towards viewer, e.g.
|
// X goes right, Y goes up and Z goes towards viewer, e.g.
|
||||||
// the one used in OpenGL
|
// the one used in OpenGL
|
||||||
if (pRawInput->data.hid.bRawData[0] ==
|
if (pRawInput->data.hid.bRawData[0] ==
|
||||||
SPNAV_EVENT_MOTION_TRANSLATION)
|
SPNAV_EVENT_MOTION_TRANSLATION)
|
||||||
{ // Translation vector
|
{ // Translation vector
|
||||||
short* pnData = (short*)(&pRawInput->data.hid.bRawData[1]);
|
short* pnData = (short*)(&pRawInput->data.hid.bRawData[1]);
|
||||||
short X = pnData[0];
|
short X = pnData[0];
|
||||||
short Y = -pnData[2];
|
short Y = -pnData[2];
|
||||||
short Z = pnData[1];
|
short Z = pnData[1];
|
||||||
INVOKE_WCB(*window, SpaceMotion, (X, Y, Z));
|
INVOKE_WCB(*window, SpaceMotion, (X, Y, Z));
|
||||||
}
|
}
|
||||||
else if (pRawInput->data.hid.bRawData[0] ==
|
else if (pRawInput->data.hid.bRawData[0] ==
|
||||||
SPNAV_EVENT_MOTION_ROTATION)
|
SPNAV_EVENT_MOTION_ROTATION)
|
||||||
{ // Axis aligned rotation vector
|
{ // Axis aligned rotation vector
|
||||||
short* pnData = (short*)(&pRawInput->data.hid.bRawData[1]);
|
short* pnData = (short*)(&pRawInput->data.hid.bRawData[1]);
|
||||||
short rX = pnData[0];
|
short rX = pnData[0];
|
||||||
short rY = -pnData[2];
|
short rY = -pnData[2];
|
||||||
short rZ = pnData[1];
|
short rZ = pnData[1];
|
||||||
INVOKE_WCB(*window, SpaceRotation, (rX, rY, rZ));
|
INVOKE_WCB(*window, SpaceRotation, (rX, rY, rZ));
|
||||||
}
|
}
|
||||||
else if (pRawInput->data.hid.bRawData[0] ==
|
else if (pRawInput->data.hid.bRawData[0] ==
|
||||||
SPNAV_EVENT_BUTTON)
|
SPNAV_EVENT_BUTTON)
|
||||||
{ // State of the keys
|
{ // State of the keys
|
||||||
unsigned long dwKeystate = *(unsigned long*)(&pRawInput->data.hid.bRawData[1]);
|
unsigned long dwKeystate = *(unsigned long*)(&pRawInput->data.hid.bRawData[1]);
|
||||||
unsigned int state = GLUT_UP;
|
unsigned int state = GLUT_UP;
|
||||||
if (FETCH_WCB(*window, SpaceButton))
|
if (FETCH_WCB(*window, SpaceButton))
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
for (i = 0; i < 32; i++)
|
for (i = 0; i < 32; i++)
|
||||||
{
|
{
|
||||||
unsigned long stateBefore = __fgSpaceKeystate&(1 << i);
|
unsigned long stateBefore = __fgSpaceKeystate&(1 << i);
|
||||||
unsigned long stateNow = dwKeystate&(1 << i);
|
unsigned long stateNow = dwKeystate&(1 << i);
|
||||||
|
|
||||||
if (stateBefore && !stateNow)
|
if (stateBefore && !stateNow)
|
||||||
INVOKE_WCB(*window, SpaceButton, (stateBefore, GLUT_UP));
|
INVOKE_WCB(*window, SpaceButton, (stateBefore, GLUT_UP));
|
||||||
if (!stateBefore && stateNow)
|
if (!stateBefore && stateNow)
|
||||||
INVOKE_WCB(*window, SpaceButton, (stateNow, GLUT_DOWN));
|
INVOKE_WCB(*window, SpaceButton, (stateNow, GLUT_DOWN));
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
__fgSpaceKeystate = dwKeystate;
|
__fgSpaceKeystate = dwKeystate;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
@ -289,7 +289,7 @@ int fgPlatformGlutGet ( GLenum eWhat )
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -497,9 +497,9 @@ typedef struct
|
|||||||
} m_proc_t;
|
} m_proc_t;
|
||||||
|
|
||||||
static BOOL CALLBACK m_proc(HMONITOR mon,
|
static BOOL CALLBACK m_proc(HMONITOR mon,
|
||||||
HDC hdc,
|
HDC hdc,
|
||||||
LPRECT rect,
|
LPRECT rect,
|
||||||
LPARAM data)
|
LPARAM data)
|
||||||
{
|
{
|
||||||
m_proc_t *dp=(m_proc_t *)data;
|
m_proc_t *dp=(m_proc_t *)data;
|
||||||
MONITORINFOEX info;
|
MONITORINFOEX info;
|
||||||
@ -728,8 +728,8 @@ void fgPlatformOpenWindow( SFG_Window* window, const char* title,
|
|||||||
/* Enable multitouch: additional flag TWF_FINETOUCH, TWF_WANTPALM */
|
/* Enable multitouch: additional flag TWF_FINETOUCH, TWF_WANTPALM */
|
||||||
#ifdef WM_TOUCH
|
#ifdef WM_TOUCH
|
||||||
if (fghRegisterTouchWindow == (pRegisterTouchWindow)0xDEADBEEF)
|
if (fghRegisterTouchWindow == (pRegisterTouchWindow)0xDEADBEEF)
|
||||||
fghRegisterTouchWindow = (pRegisterTouchWindow)GetProcAddress(GetModuleHandle("user32"),"RegisterTouchWindow");
|
fghRegisterTouchWindow = (pRegisterTouchWindow)GetProcAddress(GetModuleHandle("user32"),"RegisterTouchWindow");
|
||||||
if (fghRegisterTouchWindow)
|
if (fghRegisterTouchWindow)
|
||||||
fghRegisterTouchWindow( window->Window.Handle, TWF_FINETOUCH | TWF_WANTPALM );
|
fghRegisterTouchWindow( window->Window.Handle, TWF_FINETOUCH | TWF_WANTPALM );
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user