Splitting the rest of the Windows-specific code from "freeglut_main.c" into its own file
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@995 7f0cb862-5218-0410-a997-914c9d46530a
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Load Diff
@ -14,7 +14,7 @@
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#include <X11/extensions/XInput2.h>
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/* import function from freeglut_main.c */
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int fghGetXModifiers( int state );
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int fghGetModifiers( int state );
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/* extension opcode for XInput */
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int xi_opcode = -1;
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@ -160,7 +160,7 @@ void fgHandleExtensionEvents( XEvent* base_ev ) {
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case XI_Enter:
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case XI_Leave:
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fgState.Modifiers = fghGetXModifiers( ((XIEnterEvent*)event)->mods.base );
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fgState.Modifiers = fghGetModifiers( ((XIEnterEvent*)event)->mods.base );
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INVOKE_WCB( *window, MultiEntry, (
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event->deviceid,
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(event->evtype == XI_Enter ? GLUT_ENTERED : GLUT_LEFT)
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@ -172,7 +172,7 @@ void fgHandleExtensionEvents( XEvent* base_ev ) {
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case XI_ButtonPress:
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case XI_ButtonRelease:
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fgState.Modifiers = fghGetXModifiers( event->mods.base );
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fgState.Modifiers = fghGetModifiers( event->mods.base );
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INVOKE_WCB( *window, MultiButton, (
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event->deviceid,
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event->event_x,
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@ -189,7 +189,7 @@ void fgHandleExtensionEvents( XEvent* base_ev ) {
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break;
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case XI_Motion:
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fgState.Modifiers = fghGetXModifiers( event->mods.base );
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fgState.Modifiers = fghGetModifiers( event->mods.base );
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for (i = 0; i < event->buttons.mask_len; i++) if (event->buttons.mask[i]) button = 1;
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if (button) {
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INVOKE_WCB( *window, MultiMotion, ( event->deviceid, event->event_x, event->event_y ) );
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@ -29,6 +29,7 @@
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#include "freeglut_internal_mswin.h"
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extern void fghRedrawWindow ( SFG_Window *window );
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void fghPlatformReshapeWindow ( SFG_Window *window, int width, int height )
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@ -121,3 +122,957 @@ void fghProcessSingleEvent ( void )
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}
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void fghMainLoopPreliminaryWork ( void )
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{
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SFG_Window *window = (SFG_Window *)fgStructure.Windows.First ;
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/*
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* Processing before the main loop: If there is a window which is open and
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* which has a visibility callback, call it. I know this is an ugly hack,
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* but I'm not sure what else to do about it. Ideally we should leave
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* something uninitialized in the create window code and initialize it in
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* the main loop, and have that initialization create a "WM_ACTIVATE"
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* message. Then we would put the visibility callback code in the
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* "case WM_ACTIVATE" block below. - John Fay -- 10/24/02
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*/
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while( window )
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{
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if ( FETCH_WCB( *window, Visibility ) )
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{
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SFG_Window *current_window = fgStructure.CurrentWindow ;
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INVOKE_WCB( *window, Visibility, ( window->State.Visible ) );
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fgSetWindow( current_window );
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}
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window = (SFG_Window *)window->Node.Next ;
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}
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}
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/*
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* Determine a GLUT modifer mask based on MS-WINDOWS system info.
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*/
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static int fghGetModifiers (void)
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{
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return
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( ( ( GetKeyState( VK_LSHIFT ) < 0 ) ||
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( GetKeyState( VK_RSHIFT ) < 0 )) ? GLUT_ACTIVE_SHIFT : 0 ) |
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( ( ( GetKeyState( VK_LCONTROL ) < 0 ) ||
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( GetKeyState( VK_RCONTROL ) < 0 )) ? GLUT_ACTIVE_CTRL : 0 ) |
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( ( ( GetKeyState( VK_LMENU ) < 0 ) ||
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( GetKeyState( VK_RMENU ) < 0 )) ? GLUT_ACTIVE_ALT : 0 );
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}
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/*
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* The window procedure for handling Win32 events
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*/
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LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
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LPARAM lParam )
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{
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static unsigned char lControl = 0, rControl = 0, lShift = 0,
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rShift = 0, lAlt = 0, rAlt = 0;
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SFG_Window* window;
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PAINTSTRUCT ps;
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LRESULT lRet = 1;
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FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED ( "Event Handler" ) ;
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window = fgWindowByHandle( hWnd );
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if ( ( window == NULL ) && ( uMsg != WM_CREATE ) )
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return DefWindowProc( hWnd, uMsg, wParam, lParam );
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/* printf ( "Window %3d message <%04x> %12d %12d\n", window?window->ID:0,
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uMsg, wParam, lParam ); */
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if ( window )
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{
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/* Checking for CTRL, ALT, and SHIFT key positions: Key Down! */
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if ( !lControl && GetAsyncKeyState ( VK_LCONTROL ) )
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{
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INVOKE_WCB ( *window, Special,
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( GLUT_KEY_CTRL_L, window->State.MouseX, window->State.MouseY )
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);
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lControl = 1;
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}
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if ( !rControl && GetAsyncKeyState ( VK_RCONTROL ) )
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{
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INVOKE_WCB ( *window, Special,
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( GLUT_KEY_CTRL_R, window->State.MouseX, window->State.MouseY )
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);
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rControl = 1;
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}
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if ( !lShift && GetAsyncKeyState ( VK_LSHIFT ) )
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{
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INVOKE_WCB ( *window, Special,
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( GLUT_KEY_SHIFT_L, window->State.MouseX, window->State.MouseY )
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);
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lShift = 1;
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}
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if ( !rShift && GetAsyncKeyState ( VK_RSHIFT ) )
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{
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INVOKE_WCB ( *window, Special,
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( GLUT_KEY_SHIFT_R, window->State.MouseX, window->State.MouseY )
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);
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rShift = 1;
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}
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if ( !lAlt && GetAsyncKeyState ( VK_LMENU ) )
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{
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INVOKE_WCB ( *window, Special,
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( GLUT_KEY_ALT_L, window->State.MouseX, window->State.MouseY )
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);
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lAlt = 1;
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}
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if ( !rAlt && GetAsyncKeyState ( VK_RMENU ) )
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{
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INVOKE_WCB ( *window, Special,
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( GLUT_KEY_ALT_R, window->State.MouseX, window->State.MouseY )
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);
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rAlt = 1;
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}
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/* Checking for CTRL, ALT, and SHIFT key positions: Key Up! */
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if ( lControl && !GetAsyncKeyState ( VK_LCONTROL ) )
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{
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INVOKE_WCB ( *window, SpecialUp,
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( GLUT_KEY_CTRL_L, window->State.MouseX, window->State.MouseY )
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);
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lControl = 0;
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}
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if ( rControl && !GetAsyncKeyState ( VK_RCONTROL ) )
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{
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INVOKE_WCB ( *window, SpecialUp,
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( GLUT_KEY_CTRL_R, window->State.MouseX, window->State.MouseY )
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);
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rControl = 0;
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}
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if ( lShift && !GetAsyncKeyState ( VK_LSHIFT ) )
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{
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INVOKE_WCB ( *window, SpecialUp,
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( GLUT_KEY_SHIFT_L, window->State.MouseX, window->State.MouseY )
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);
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lShift = 0;
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}
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if ( rShift && !GetAsyncKeyState ( VK_RSHIFT ) )
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{
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INVOKE_WCB ( *window, SpecialUp,
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( GLUT_KEY_SHIFT_R, window->State.MouseX, window->State.MouseY )
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);
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rShift = 0;
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}
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if ( lAlt && !GetAsyncKeyState ( VK_LMENU ) )
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{
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INVOKE_WCB ( *window, SpecialUp,
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( GLUT_KEY_ALT_L, window->State.MouseX, window->State.MouseY )
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);
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lAlt = 0;
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}
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if ( rAlt && !GetAsyncKeyState ( VK_RMENU ) )
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{
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INVOKE_WCB ( *window, SpecialUp,
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( GLUT_KEY_ALT_R, window->State.MouseX, window->State.MouseY )
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);
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rAlt = 0;
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}
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}
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switch( uMsg )
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{
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case WM_CREATE:
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/* The window structure is passed as the creation structure parameter... */
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window = (SFG_Window *) (((LPCREATESTRUCT) lParam)->lpCreateParams);
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FREEGLUT_INTERNAL_ERROR_EXIT ( ( window != NULL ), "Cannot create window",
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"fgWindowProc" );
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window->Window.Handle = hWnd;
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window->Window.Device = GetDC( hWnd );
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if( window->IsMenu )
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{
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unsigned int current_DisplayMode = fgState.DisplayMode;
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fgState.DisplayMode = GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH;
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#if !defined(_WIN32_WCE)
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fgSetupPixelFormat( window, GL_FALSE, PFD_MAIN_PLANE );
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#endif
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fgState.DisplayMode = current_DisplayMode;
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if( fgStructure.MenuContext )
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wglMakeCurrent( window->Window.Device,
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fgStructure.MenuContext->MContext
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);
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else
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{
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fgStructure.MenuContext =
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(SFG_MenuContext *)malloc( sizeof(SFG_MenuContext) );
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fgStructure.MenuContext->MContext =
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wglCreateContext( window->Window.Device );
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}
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/* window->Window.Context = wglGetCurrentContext (); */
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window->Window.Context = wglCreateContext( window->Window.Device );
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}
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else
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{
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#if !defined(_WIN32_WCE)
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fgSetupPixelFormat( window, GL_FALSE, PFD_MAIN_PLANE );
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#endif
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if( ! fgState.UseCurrentContext )
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window->Window.Context =
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wglCreateContext( window->Window.Device );
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else
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{
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window->Window.Context = wglGetCurrentContext( );
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if( ! window->Window.Context )
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window->Window.Context =
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wglCreateContext( window->Window.Device );
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}
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#if !defined(_WIN32_WCE)
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fgNewWGLCreateContext( window );
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#endif
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}
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window->State.NeedToResize = GL_TRUE;
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/* if we used CW_USEDEFAULT (thats a negative value) for the size
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* of the window, query the window now for the size at which it
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* was created.
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*/
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if( ( window->State.Width < 0 ) || ( window->State.Height < 0 ) )
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{
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SFG_Window *current_window = fgStructure.CurrentWindow;
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fgSetWindow( window );
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window->State.Width = glutGet( GLUT_WINDOW_WIDTH );
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window->State.Height = glutGet( GLUT_WINDOW_HEIGHT );
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fgSetWindow( current_window );
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}
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ReleaseDC( window->Window.Handle, window->Window.Device );
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#if defined(_WIN32_WCE)
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/* Take over button handling */
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{
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HINSTANCE dxDllLib=LoadLibrary(_T("gx.dll"));
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if (dxDllLib)
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{
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GXGetDefaultKeys_=(GXGETDEFAULTKEYS)GetProcAddress(dxDllLib, _T("?GXGetDefaultKeys@@YA?AUGXKeyList@@H@Z"));
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GXOpenInput_=(GXOPENINPUT)GetProcAddress(dxDllLib, _T("?GXOpenInput@@YAHXZ"));
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}
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if(GXOpenInput_)
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(*GXOpenInput_)();
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if(GXGetDefaultKeys_)
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gxKeyList = (*GXGetDefaultKeys_)(GX_LANDSCAPEKEYS);
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}
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#endif /* defined(_WIN32_WCE) */
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break;
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case WM_SIZE:
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/*
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* If the window is visible, then it is the user manually resizing it.
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* If it is not, then it is the system sending us a dummy resize with
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* zero dimensions on a "glutIconifyWindow" call.
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*/
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if( window->State.Visible )
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{
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window->State.NeedToResize = GL_TRUE;
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#if defined(_WIN32_WCE)
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window->State.Width = HIWORD(lParam);
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window->State.Height = LOWORD(lParam);
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#else
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window->State.Width = LOWORD(lParam);
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window->State.Height = HIWORD(lParam);
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#endif /* defined(_WIN32_WCE) */
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}
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break;
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case WM_SETFOCUS:
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/* printf("WM_SETFOCUS: %p\n", window ); */
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lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
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INVOKE_WCB( *window, Entry, ( GLUT_ENTERED ) );
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break;
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case WM_KILLFOCUS:
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/* printf("WM_KILLFOCUS: %p\n", window ); */
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lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
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INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) );
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if( window->IsMenu &&
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window->ActiveMenu && window->ActiveMenu->IsActive )
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fgUpdateMenuHighlight( window->ActiveMenu );
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break;
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#if 0
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case WM_ACTIVATE:
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if (LOWORD(wParam) != WA_INACTIVE)
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{
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/* printf("WM_ACTIVATE: fgSetCursor( %p, %d)\n", window,
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window->State.Cursor ); */
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fgSetCursor( window, window->State.Cursor );
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}
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lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
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break;
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#endif
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case WM_SETCURSOR:
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/* printf ( "Cursor event %x %x %x %x\n", window, window->State.Cursor, lParam, wParam ) ; */
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if( LOWORD( lParam ) == HTCLIENT )
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fgSetCursor ( window, window->State.Cursor ) ;
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else
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lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
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break;
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case WM_SHOWWINDOW:
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window->State.Visible = GL_TRUE;
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window->State.Redisplay = GL_TRUE;
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break;
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case WM_PAINT:
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/* Turn on the visibility in case it was turned off somehow */
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window->State.Visible = GL_TRUE;
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BeginPaint( hWnd, &ps );
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fghRedrawWindow( window );
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EndPaint( hWnd, &ps );
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break;
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case WM_CLOSE:
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fgDestroyWindow ( window );
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if ( fgState.ActionOnWindowClose != GLUT_ACTION_CONTINUE_EXECUTION )
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PostQuitMessage(0);
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break;
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case WM_DESTROY:
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/*
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* The window already got destroyed, so don't bother with it.
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*/
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return 0;
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case WM_MOUSEMOVE:
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{
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#if defined(_WIN32_WCE)
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window->State.MouseX = 320-HIWORD( lParam );
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window->State.MouseY = LOWORD( lParam );
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#else
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window->State.MouseX = LOWORD( lParam );
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window->State.MouseY = HIWORD( lParam );
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#endif /* defined(_WIN32_WCE) */
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/* Restrict to [-32768, 32767] to match X11 behaviour */
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/* See comment in "freeglut_developer" mailing list 10/4/04 */
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if ( window->State.MouseX > 32767 ) window->State.MouseX -= 65536;
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if ( window->State.MouseY > 32767 ) window->State.MouseY -= 65536;
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if ( window->ActiveMenu )
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{
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fgUpdateMenuHighlight( window->ActiveMenu );
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break;
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}
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SetFocus(window->Window.Handle);
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fgState.Modifiers = fghGetModifiers( );
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if( ( wParam & MK_LBUTTON ) ||
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( wParam & MK_MBUTTON ) ||
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( wParam & MK_RBUTTON ) )
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INVOKE_WCB( *window, Motion, ( window->State.MouseX,
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window->State.MouseY ) );
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else
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INVOKE_WCB( *window, Passive, ( window->State.MouseX,
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window->State.MouseY ) );
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fgState.Modifiers = INVALID_MODIFIERS;
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}
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break;
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case WM_LBUTTONDOWN:
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case WM_MBUTTONDOWN:
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case WM_RBUTTONDOWN:
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case WM_LBUTTONUP:
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case WM_MBUTTONUP:
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case WM_RBUTTONUP:
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{
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GLboolean pressed = GL_TRUE;
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int button;
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#if defined(_WIN32_WCE)
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window->State.MouseX = 320-HIWORD( lParam );
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window->State.MouseY = LOWORD( lParam );
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#else
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window->State.MouseX = LOWORD( lParam );
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window->State.MouseY = HIWORD( lParam );
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#endif /* defined(_WIN32_WCE) */
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/* Restrict to [-32768, 32767] to match X11 behaviour */
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/* See comment in "freeglut_developer" mailing list 10/4/04 */
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if ( window->State.MouseX > 32767 ) window->State.MouseX -= 65536;
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if ( window->State.MouseY > 32767 ) window->State.MouseY -= 65536;
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switch( uMsg )
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{
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case WM_LBUTTONDOWN:
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pressed = GL_TRUE;
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button = GLUT_LEFT_BUTTON;
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break;
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case WM_MBUTTONDOWN:
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pressed = GL_TRUE;
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button = GLUT_MIDDLE_BUTTON;
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break;
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case WM_RBUTTONDOWN:
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pressed = GL_TRUE;
|
||||
button = GLUT_RIGHT_BUTTON;
|
||||
break;
|
||||
case WM_LBUTTONUP:
|
||||
pressed = GL_FALSE;
|
||||
button = GLUT_LEFT_BUTTON;
|
||||
break;
|
||||
case WM_MBUTTONUP:
|
||||
pressed = GL_FALSE;
|
||||
button = GLUT_MIDDLE_BUTTON;
|
||||
break;
|
||||
case WM_RBUTTONUP:
|
||||
pressed = GL_FALSE;
|
||||
button = GLUT_RIGHT_BUTTON;
|
||||
break;
|
||||
default:
|
||||
pressed = GL_FALSE;
|
||||
button = -1;
|
||||
break;
|
||||
}
|
||||
|
||||
#if !defined(_WIN32_WCE)
|
||||
if( GetSystemMetrics( SM_SWAPBUTTON ) )
|
||||
{
|
||||
if( button == GLUT_LEFT_BUTTON )
|
||||
button = GLUT_RIGHT_BUTTON;
|
||||
else
|
||||
if( button == GLUT_RIGHT_BUTTON )
|
||||
button = GLUT_LEFT_BUTTON;
|
||||
}
|
||||
#endif /* !defined(_WIN32_WCE) */
|
||||
|
||||
if( button == -1 )
|
||||
return DefWindowProc( hWnd, uMsg, lParam, wParam );
|
||||
|
||||
/*
|
||||
* Do not execute the application's mouse callback if a menu
|
||||
* is hooked to this button. In that case an appropriate
|
||||
* private call should be generated.
|
||||
*/
|
||||
if( fgCheckActiveMenu( window, button, pressed,
|
||||
window->State.MouseX, window->State.MouseY ) )
|
||||
break;
|
||||
|
||||
/* Set capture so that the window captures all the mouse messages */
|
||||
/*
|
||||
* XXX - Multiple button support: Under X11, the mouse is not released
|
||||
* XXX - from the window until all buttons have been released, even if the
|
||||
* XXX - user presses a button in another window. This will take more
|
||||
* XXX - code changes than I am up to at the moment (10/5/04). The present
|
||||
* XXX - is a 90 percent solution.
|
||||
*/
|
||||
if ( pressed == GL_TRUE )
|
||||
SetCapture ( window->Window.Handle ) ;
|
||||
else
|
||||
ReleaseCapture () ;
|
||||
|
||||
if( ! FETCH_WCB( *window, Mouse ) )
|
||||
break;
|
||||
|
||||
fgSetWindow( window );
|
||||
fgState.Modifiers = fghGetModifiers( );
|
||||
|
||||
INVOKE_WCB(
|
||||
*window, Mouse,
|
||||
( button,
|
||||
pressed ? GLUT_DOWN : GLUT_UP,
|
||||
window->State.MouseX,
|
||||
window->State.MouseY
|
||||
)
|
||||
);
|
||||
|
||||
fgState.Modifiers = INVALID_MODIFIERS;
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x020a:
|
||||
/* Should be WM_MOUSEWHEEL but my compiler doesn't recognize it */
|
||||
{
|
||||
int wheel_number = LOWORD( wParam );
|
||||
short ticks = ( short )HIWORD( wParam );
|
||||
fgState.MouseWheelTicks += ticks;
|
||||
|
||||
/*
|
||||
* XXX Should use WHEEL_DELTA instead of 120
|
||||
*/
|
||||
if ( abs ( fgState.MouseWheelTicks ) > 120 )
|
||||
{
|
||||
int direction = ( fgState.MouseWheelTicks > 0 ) ? 1 : -1;
|
||||
|
||||
if( ! FETCH_WCB( *window, MouseWheel ) &&
|
||||
! FETCH_WCB( *window, Mouse ) )
|
||||
break;
|
||||
|
||||
fgSetWindow( window );
|
||||
fgState.Modifiers = fghGetModifiers( );
|
||||
|
||||
/*
|
||||
* XXX Should use WHEEL_DELTA instead of 120
|
||||
*/
|
||||
while( abs ( fgState.MouseWheelTicks ) > 120 )
|
||||
{
|
||||
if( FETCH_WCB( *window, MouseWheel ) )
|
||||
INVOKE_WCB( *window, MouseWheel,
|
||||
( wheel_number,
|
||||
direction,
|
||||
window->State.MouseX,
|
||||
window->State.MouseY
|
||||
)
|
||||
);
|
||||
else /* No mouse wheel, call the mouse button callback twice */
|
||||
{
|
||||
/*
|
||||
* Map wheel zero to button 3 and 4; +1 to 3, -1 to 4
|
||||
* " " one +1 to 5, -1 to 6, ...
|
||||
*
|
||||
* XXX The below assumes that you have no more than 3 mouse
|
||||
* XXX buttons. Sorry.
|
||||
*/
|
||||
int button = wheel_number * 2 + 3;
|
||||
if( direction < 0 )
|
||||
++button;
|
||||
INVOKE_WCB( *window, Mouse,
|
||||
( button, GLUT_DOWN,
|
||||
window->State.MouseX, window->State.MouseY )
|
||||
);
|
||||
INVOKE_WCB( *window, Mouse,
|
||||
( button, GLUT_UP,
|
||||
window->State.MouseX, window->State.MouseY )
|
||||
);
|
||||
}
|
||||
|
||||
/*
|
||||
* XXX Should use WHEEL_DELTA instead of 120
|
||||
*/
|
||||
fgState.MouseWheelTicks -= 120 * direction;
|
||||
}
|
||||
|
||||
fgState.Modifiers = INVALID_MODIFIERS;
|
||||
}
|
||||
}
|
||||
break ;
|
||||
|
||||
case WM_SYSKEYDOWN:
|
||||
case WM_KEYDOWN:
|
||||
{
|
||||
int keypress = -1;
|
||||
POINT mouse_pos ;
|
||||
|
||||
if( ( fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE ) && (HIWORD(lParam) & KF_REPEAT) )
|
||||
break;
|
||||
|
||||
/*
|
||||
* Remember the current modifiers state. This is done here in order
|
||||
* to make sure the VK_DELETE keyboard callback is executed properly.
|
||||
*/
|
||||
fgState.Modifiers = fghGetModifiers( );
|
||||
|
||||
GetCursorPos( &mouse_pos );
|
||||
ScreenToClient( window->Window.Handle, &mouse_pos );
|
||||
|
||||
window->State.MouseX = mouse_pos.x;
|
||||
window->State.MouseY = mouse_pos.y;
|
||||
|
||||
/* Convert the Win32 keystroke codes to GLUTtish way */
|
||||
# define KEY(a,b) case a: keypress = b; break;
|
||||
|
||||
switch( wParam )
|
||||
{
|
||||
KEY( VK_F1, GLUT_KEY_F1 );
|
||||
KEY( VK_F2, GLUT_KEY_F2 );
|
||||
KEY( VK_F3, GLUT_KEY_F3 );
|
||||
KEY( VK_F4, GLUT_KEY_F4 );
|
||||
KEY( VK_F5, GLUT_KEY_F5 );
|
||||
KEY( VK_F6, GLUT_KEY_F6 );
|
||||
KEY( VK_F7, GLUT_KEY_F7 );
|
||||
KEY( VK_F8, GLUT_KEY_F8 );
|
||||
KEY( VK_F9, GLUT_KEY_F9 );
|
||||
KEY( VK_F10, GLUT_KEY_F10 );
|
||||
KEY( VK_F11, GLUT_KEY_F11 );
|
||||
KEY( VK_F12, GLUT_KEY_F12 );
|
||||
KEY( VK_PRIOR, GLUT_KEY_PAGE_UP );
|
||||
KEY( VK_NEXT, GLUT_KEY_PAGE_DOWN );
|
||||
KEY( VK_HOME, GLUT_KEY_HOME );
|
||||
KEY( VK_END, GLUT_KEY_END );
|
||||
KEY( VK_LEFT, GLUT_KEY_LEFT );
|
||||
KEY( VK_UP, GLUT_KEY_UP );
|
||||
KEY( VK_RIGHT, GLUT_KEY_RIGHT );
|
||||
KEY( VK_DOWN, GLUT_KEY_DOWN );
|
||||
KEY( VK_INSERT, GLUT_KEY_INSERT );
|
||||
KEY( VK_LCONTROL, GLUT_KEY_CTRL_L );
|
||||
KEY( VK_RCONTROL, GLUT_KEY_CTRL_R );
|
||||
KEY( VK_LSHIFT, GLUT_KEY_SHIFT_L );
|
||||
KEY( VK_RSHIFT, GLUT_KEY_SHIFT_R );
|
||||
KEY( VK_LMENU, GLUT_KEY_ALT_L );
|
||||
KEY( VK_RMENU, GLUT_KEY_ALT_R );
|
||||
|
||||
case VK_DELETE:
|
||||
/* The delete key should be treated as an ASCII keypress: */
|
||||
INVOKE_WCB( *window, Keyboard,
|
||||
( 127, window->State.MouseX, window->State.MouseY )
|
||||
);
|
||||
}
|
||||
|
||||
#if defined(_WIN32_WCE)
|
||||
if(!(lParam & 0x40000000)) /* Prevent auto-repeat */
|
||||
{
|
||||
if(wParam==(unsigned)gxKeyList.vkRight)
|
||||
keypress = GLUT_KEY_RIGHT;
|
||||
else if(wParam==(unsigned)gxKeyList.vkLeft)
|
||||
keypress = GLUT_KEY_LEFT;
|
||||
else if(wParam==(unsigned)gxKeyList.vkUp)
|
||||
keypress = GLUT_KEY_UP;
|
||||
else if(wParam==(unsigned)gxKeyList.vkDown)
|
||||
keypress = GLUT_KEY_DOWN;
|
||||
else if(wParam==(unsigned)gxKeyList.vkA)
|
||||
keypress = GLUT_KEY_F1;
|
||||
else if(wParam==(unsigned)gxKeyList.vkB)
|
||||
keypress = GLUT_KEY_F2;
|
||||
else if(wParam==(unsigned)gxKeyList.vkC)
|
||||
keypress = GLUT_KEY_F3;
|
||||
else if(wParam==(unsigned)gxKeyList.vkStart)
|
||||
keypress = GLUT_KEY_F4;
|
||||
}
|
||||
#endif
|
||||
|
||||
if( keypress != -1 )
|
||||
INVOKE_WCB( *window, Special,
|
||||
( keypress,
|
||||
window->State.MouseX, window->State.MouseY )
|
||||
);
|
||||
|
||||
fgState.Modifiers = INVALID_MODIFIERS;
|
||||
}
|
||||
break;
|
||||
|
||||
case WM_SYSKEYUP:
|
||||
case WM_KEYUP:
|
||||
{
|
||||
int keypress = -1;
|
||||
POINT mouse_pos;
|
||||
|
||||
/*
|
||||
* Remember the current modifiers state. This is done here in order
|
||||
* to make sure the VK_DELETE keyboard callback is executed properly.
|
||||
*/
|
||||
fgState.Modifiers = fghGetModifiers( );
|
||||
|
||||
GetCursorPos( &mouse_pos );
|
||||
ScreenToClient( window->Window.Handle, &mouse_pos );
|
||||
|
||||
window->State.MouseX = mouse_pos.x;
|
||||
window->State.MouseY = mouse_pos.y;
|
||||
|
||||
/*
|
||||
* Convert the Win32 keystroke codes to GLUTtish way.
|
||||
* "KEY(a,b)" was defined under "WM_KEYDOWN"
|
||||
*/
|
||||
|
||||
switch( wParam )
|
||||
{
|
||||
KEY( VK_F1, GLUT_KEY_F1 );
|
||||
KEY( VK_F2, GLUT_KEY_F2 );
|
||||
KEY( VK_F3, GLUT_KEY_F3 );
|
||||
KEY( VK_F4, GLUT_KEY_F4 );
|
||||
KEY( VK_F5, GLUT_KEY_F5 );
|
||||
KEY( VK_F6, GLUT_KEY_F6 );
|
||||
KEY( VK_F7, GLUT_KEY_F7 );
|
||||
KEY( VK_F8, GLUT_KEY_F8 );
|
||||
KEY( VK_F9, GLUT_KEY_F9 );
|
||||
KEY( VK_F10, GLUT_KEY_F10 );
|
||||
KEY( VK_F11, GLUT_KEY_F11 );
|
||||
KEY( VK_F12, GLUT_KEY_F12 );
|
||||
KEY( VK_PRIOR, GLUT_KEY_PAGE_UP );
|
||||
KEY( VK_NEXT, GLUT_KEY_PAGE_DOWN );
|
||||
KEY( VK_HOME, GLUT_KEY_HOME );
|
||||
KEY( VK_END, GLUT_KEY_END );
|
||||
KEY( VK_LEFT, GLUT_KEY_LEFT );
|
||||
KEY( VK_UP, GLUT_KEY_UP );
|
||||
KEY( VK_RIGHT, GLUT_KEY_RIGHT );
|
||||
KEY( VK_DOWN, GLUT_KEY_DOWN );
|
||||
KEY( VK_INSERT, GLUT_KEY_INSERT );
|
||||
KEY( VK_LCONTROL, GLUT_KEY_CTRL_L );
|
||||
KEY( VK_RCONTROL, GLUT_KEY_CTRL_R );
|
||||
KEY( VK_LSHIFT, GLUT_KEY_SHIFT_L );
|
||||
KEY( VK_RSHIFT, GLUT_KEY_SHIFT_R );
|
||||
KEY( VK_LMENU, GLUT_KEY_ALT_L );
|
||||
KEY( VK_RMENU, GLUT_KEY_ALT_R );
|
||||
|
||||
case VK_DELETE:
|
||||
/* The delete key should be treated as an ASCII keypress: */
|
||||
INVOKE_WCB( *window, KeyboardUp,
|
||||
( 127, window->State.MouseX, window->State.MouseY )
|
||||
);
|
||||
break;
|
||||
|
||||
default:
|
||||
{
|
||||
#if !defined(_WIN32_WCE)
|
||||
BYTE state[ 256 ];
|
||||
WORD code[ 2 ];
|
||||
|
||||
GetKeyboardState( state );
|
||||
|
||||
if( ToAscii( (UINT)wParam, 0, state, code, 0 ) == 1 )
|
||||
wParam=code[ 0 ];
|
||||
|
||||
INVOKE_WCB( *window, KeyboardUp,
|
||||
( (char)wParam,
|
||||
window->State.MouseX, window->State.MouseY )
|
||||
);
|
||||
#endif /* !defined(_WIN32_WCE) */
|
||||
}
|
||||
}
|
||||
|
||||
if( keypress != -1 )
|
||||
INVOKE_WCB( *window, SpecialUp,
|
||||
( keypress,
|
||||
window->State.MouseX, window->State.MouseY )
|
||||
);
|
||||
|
||||
fgState.Modifiers = INVALID_MODIFIERS;
|
||||
}
|
||||
break;
|
||||
|
||||
case WM_SYSCHAR:
|
||||
case WM_CHAR:
|
||||
{
|
||||
if( (fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE) && (HIWORD(lParam) & KF_REPEAT) )
|
||||
break;
|
||||
|
||||
fgState.Modifiers = fghGetModifiers( );
|
||||
INVOKE_WCB( *window, Keyboard,
|
||||
( (char)wParam,
|
||||
window->State.MouseX, window->State.MouseY )
|
||||
);
|
||||
fgState.Modifiers = INVALID_MODIFIERS;
|
||||
}
|
||||
break;
|
||||
|
||||
case WM_CAPTURECHANGED:
|
||||
/* User has finished resizing the window, force a redraw */
|
||||
INVOKE_WCB( *window, Display, ( ) );
|
||||
|
||||
/*lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); */
|
||||
break;
|
||||
|
||||
/* Other messages that I have seen and which are not handled already */
|
||||
case WM_SETTEXT: /* 0x000c */
|
||||
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
|
||||
/* Pass it on to "DefWindowProc" to set the window text */
|
||||
break;
|
||||
|
||||
case WM_GETTEXT: /* 0x000d */
|
||||
/* Ideally we would copy the title of the window into "lParam" */
|
||||
/* strncpy ( (char *)lParam, "Window Title", wParam );
|
||||
lRet = ( wParam > 12 ) ? 12 : wParam; */
|
||||
/* the number of characters copied */
|
||||
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
|
||||
break;
|
||||
|
||||
case WM_GETTEXTLENGTH: /* 0x000e */
|
||||
/* Ideally we would get the length of the title of the window */
|
||||
lRet = 12;
|
||||
/* the number of characters in "Window Title\0" (see above) */
|
||||
break;
|
||||
|
||||
case WM_ERASEBKGND: /* 0x0014 */
|
||||
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
|
||||
break;
|
||||
|
||||
#if !defined(_WIN32_WCE)
|
||||
case WM_SYNCPAINT: /* 0x0088 */
|
||||
/* Another window has moved, need to update this one */
|
||||
window->State.Redisplay = GL_TRUE;
|
||||
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
|
||||
/* Help screen says this message must be passed to "DefWindowProc" */
|
||||
break;
|
||||
|
||||
case WM_NCPAINT: /* 0x0085 */
|
||||
/* Need to update the border of this window */
|
||||
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
|
||||
/* Pass it on to "DefWindowProc" to repaint a standard border */
|
||||
break;
|
||||
|
||||
case WM_SYSCOMMAND : /* 0x0112 */
|
||||
{
|
||||
/*
|
||||
* We have received a system command message. Try to act on it.
|
||||
* The commands are passed in through the "wParam" parameter:
|
||||
* The least significant digit seems to be which edge of the window
|
||||
* is being used for a resize event:
|
||||
* 4 3 5
|
||||
* 1 2
|
||||
* 7 6 8
|
||||
* Congratulations and thanks to Richard Rauch for figuring this out..
|
||||
*/
|
||||
switch ( wParam & 0xfff0 )
|
||||
{
|
||||
case SC_SIZE :
|
||||
break ;
|
||||
|
||||
case SC_MOVE :
|
||||
break ;
|
||||
|
||||
case SC_MINIMIZE :
|
||||
/* User has clicked on the "-" to minimize the window */
|
||||
/* Turn off the visibility */
|
||||
window->State.Visible = GL_FALSE ;
|
||||
|
||||
break ;
|
||||
|
||||
case SC_MAXIMIZE :
|
||||
break ;
|
||||
|
||||
case SC_NEXTWINDOW :
|
||||
break ;
|
||||
|
||||
case SC_PREVWINDOW :
|
||||
break ;
|
||||
|
||||
case SC_CLOSE :
|
||||
/* Followed very closely by a WM_CLOSE message */
|
||||
break ;
|
||||
|
||||
case SC_VSCROLL :
|
||||
break ;
|
||||
|
||||
case SC_HSCROLL :
|
||||
break ;
|
||||
|
||||
case SC_MOUSEMENU :
|
||||
break ;
|
||||
|
||||
case SC_KEYMENU :
|
||||
break ;
|
||||
|
||||
case SC_ARRANGE :
|
||||
break ;
|
||||
|
||||
case SC_RESTORE :
|
||||
break ;
|
||||
|
||||
case SC_TASKLIST :
|
||||
break ;
|
||||
|
||||
case SC_SCREENSAVE :
|
||||
break ;
|
||||
|
||||
case SC_HOTKEY :
|
||||
break ;
|
||||
|
||||
#if(WINVER >= 0x0400)
|
||||
case SC_DEFAULT :
|
||||
break ;
|
||||
|
||||
case SC_MONITORPOWER :
|
||||
break ;
|
||||
|
||||
case SC_CONTEXTHELP :
|
||||
break ;
|
||||
#endif /* WINVER >= 0x0400 */
|
||||
|
||||
default:
|
||||
#if _DEBUG
|
||||
fgWarning( "Unknown wParam type 0x%x", wParam );
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif /* !defined(_WIN32_WCE) */
|
||||
|
||||
/* We need to pass the message on to the operating system as well */
|
||||
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
|
||||
break;
|
||||
|
||||
#ifdef WM_TOUCH
|
||||
/* handle multi-touch messages */
|
||||
case WM_TOUCH:
|
||||
{
|
||||
unsigned int numInputs = (unsigned int)wParam;
|
||||
unsigned int i = 0;
|
||||
TOUCHINPUT* ti = (TOUCHINPUT*)malloc( sizeof(TOUCHINPUT)*numInputs);
|
||||
|
||||
if (fghGetTouchInputInfo == (pGetTouchInputInfo)0xDEADBEEF) {
|
||||
fghGetTouchInputInfo = (pGetTouchInputInfo)GetProcAddress(GetModuleHandle("user32"),"GetTouchInputInfo");
|
||||
fghCloseTouchInputHandle = (pCloseTouchInputHandle)GetProcAddress(GetModuleHandle("user32"),"CloseTouchInputHandle");
|
||||
}
|
||||
|
||||
if (!fghGetTouchInputInfo) {
|
||||
free( (void*)ti );
|
||||
break;
|
||||
}
|
||||
|
||||
if (fghGetTouchInputInfo( (HTOUCHINPUT)lParam, numInputs, ti, sizeof(TOUCHINPUT) )) {
|
||||
/* Handle each contact point */
|
||||
for (i = 0; i < numInputs; ++i ) {
|
||||
|
||||
POINT tp;
|
||||
tp.x = TOUCH_COORD_TO_PIXEL(ti[i].x);
|
||||
tp.y = TOUCH_COORD_TO_PIXEL(ti[i].y);
|
||||
ScreenToClient( hWnd, &tp );
|
||||
|
||||
ti[i].dwID = ti[i].dwID * 2;
|
||||
|
||||
if (ti[i].dwFlags & TOUCHEVENTF_DOWN) {
|
||||
INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_ENTERED ) );
|
||||
INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_DOWN ) );
|
||||
} else if (ti[i].dwFlags & TOUCHEVENTF_MOVE) {
|
||||
INVOKE_WCB( *window, MultiMotion, ( ti[i].dwID, tp.x, tp.y ) );
|
||||
} else if (ti[i].dwFlags & TOUCHEVENTF_UP) {
|
||||
INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_UP ) );
|
||||
INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_LEFT ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
fghCloseTouchInputHandle((HTOUCHINPUT)lParam);
|
||||
free( (void*)ti );
|
||||
lRet = 0; /*DefWindowProc( hWnd, uMsg, wParam, lParam );*/
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
default:
|
||||
/* Handle unhandled messages */
|
||||
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
|
||||
break;
|
||||
}
|
||||
|
||||
return lRet;
|
||||
}
|
||||
|
Reference in New Issue
Block a user