Removed fgPlatformGlutLayerGet to match other ports (thanks Diederick)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1185 7f0cb862-5218-0410-a997-914c9d46530a
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@ -62,48 +62,3 @@ int fgPlatformGlutGet ( GLenum eWhat )
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}
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return -1;
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}
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int fgPlatformGlutLayerGet( GLenum eWhat )
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{
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fprintf(stderr, "fgPlatformGlutLayerGet: STUB\n");
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/*
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* This is easy as layers are not implemented ;-)
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*
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* XXX Can we merge the UNIX/X11 and WIN32 sections? Or
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* XXX is overlay support planned?
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*/
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switch( eWhat )
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{
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case GLUT_OVERLAY_POSSIBLE:
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return 0;
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case GLUT_LAYER_IN_USE:
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return GLUT_NORMAL;
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case GLUT_HAS_OVERLAY:
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return 0;
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case GLUT_TRANSPARENT_INDEX:
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/*
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* Return just anything, which is always defined as zero
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*
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* XXX HUH?
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*/
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return 0;
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case GLUT_NORMAL_DAMAGED:
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/* XXX Actually I do not know. Maybe. */
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return 0;
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case GLUT_OVERLAY_DAMAGED:
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return -1;
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default:
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fgWarning( "glutLayerGet(): missing enum handle %d", eWhat );
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break;
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}
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/* And fail. That's good. Programs do love failing. */
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return -1;
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}
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