Removed fgPlatformGlutLayerGet to match other ports (thanks Diederick)

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1185 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
beuc 2012-03-17 16:12:31 +00:00
parent 70046e0145
commit b42288155e

View File

@ -62,48 +62,3 @@ int fgPlatformGlutGet ( GLenum eWhat )
} }
return -1; return -1;
} }
int fgPlatformGlutLayerGet( GLenum eWhat )
{
fprintf(stderr, "fgPlatformGlutLayerGet: STUB\n");
/*
* This is easy as layers are not implemented ;-)
*
* XXX Can we merge the UNIX/X11 and WIN32 sections? Or
* XXX is overlay support planned?
*/
switch( eWhat )
{
case GLUT_OVERLAY_POSSIBLE:
return 0;
case GLUT_LAYER_IN_USE:
return GLUT_NORMAL;
case GLUT_HAS_OVERLAY:
return 0;
case GLUT_TRANSPARENT_INDEX:
/*
* Return just anything, which is always defined as zero
*
* XXX HUH?
*/
return 0;
case GLUT_NORMAL_DAMAGED:
/* XXX Actually I do not know. Maybe. */
return 0;
case GLUT_OVERLAY_DAMAGED:
return -1;
default:
fgWarning( "glutLayerGet(): missing enum handle %d", eWhat );
break;
}
/* And fail. That's good. Programs do love failing. */
return -1;
}