Only do mouse tracking for EntryFunc if user specified an entryfunc
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1521 7f0cb862-5218-0410-a997-914c9d46530a
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@ -554,8 +554,15 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
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{
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{
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TRACKMOUSEEVENT tme;
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TRACKMOUSEEVENT tme;
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/* Cursor just entered window, set cursor look, invoke callback and start tracking so that we get a WM_MOUSELEAVE message */
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/* Cursor just entered window, set cursor look */
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fgSetCursor ( window, window->State.Cursor ) ;
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fgSetCursor ( window, window->State.Cursor ) ;
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/* If an EntryFunc callback is specified by the user, also
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* invoke that callback and start mouse tracking so that
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* we get a WM_MOUSELEAVE message
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*/
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if (FETCH_WCB( *window, Entry ))
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{
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INVOKE_WCB( *window, Entry, ( GLUT_ENTERED ) );
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INVOKE_WCB( *window, Entry, ( GLUT_ENTERED ) );
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tme.cbSize = sizeof(TRACKMOUSEEVENT);
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tme.cbSize = sizeof(TRACKMOUSEEVENT);
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@ -566,6 +573,7 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
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window->State.pWState.MouseTracking = GL_TRUE;
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window->State.pWState.MouseTracking = GL_TRUE;
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}
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}
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}
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}
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}
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else
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else
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/* Only pass non-client WM_SETCURSOR to DefWindowProc, or we get WM_SETCURSOR on parents of children as well */
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/* Only pass non-client WM_SETCURSOR to DefWindowProc, or we get WM_SETCURSOR on parents of children as well */
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lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
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lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
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@ -573,6 +581,10 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
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case WM_MOUSELEAVE:
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case WM_MOUSELEAVE:
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{
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{
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/* NB: This message is only received when a EntryFunc callback
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* is specified by the user, as that is the only condition under
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* which mouse tracking is setup in WM_SETCURSOR handler above
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*/
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SFG_Window* saved_window = fgStructure.CurrentWindow;
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SFG_Window* saved_window = fgStructure.CurrentWindow;
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INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) );
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INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) );
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fgSetWindow(saved_window);
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fgSetWindow(saved_window);
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