Reworked the X11 part of glutSetCursor, fixing bug #764187 (Variable mouse

pointers don't work) on the way:
   * Use slightly more compatible cursor shapes for GLUT_CURSOR_RIGHT_ARROW
     and GLUT_CURSOR_LEFT_ARROW.
   * Refactored and fixed the erroneous code for GLUT_CURSOR_NONE.
   * Removed the incorrect use of XFreeCursor and use a cache of cursors
     instead. Cursors are never freed now, we could do this e.g. via
     reference countig if this is really needed.
   * Fixed error handling.
   * Unknown cursor types are an error now.
   * Now the window state always corresponds to the wanted cursorID, even in
     the case of GLUT_CURSOR_FULL_CROSSHAIR.

NOTE: I am not sure where the cursor cache should really reside, currently it
is simply a file-local variable.


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@560 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
spanne 2005-01-05 13:11:30 +00:00
parent 1aa0b5ccf6
commit ac2e30aecd
2 changed files with 101 additions and 114 deletions

View File

@ -905,3 +905,16 @@ a bit to do that.
(235) Fixed part of bug #926883 (Video mode matching code, memory leaks, (235) Fixed part of bug #926883 (Video mode matching code, memory leaks,
fullscreen), i.e. issue warnings when XF86VidModeFOO fails. fullscreen), i.e. issue warnings when XF86VidModeFOO fails.
(236) Reworked the X11 part of glutSetCursor, fixing bug #764187 (Variable
mouse pointers don't work) on the way:
* Use slightly more compatible cursor shapes for GLUT_CURSOR_RIGHT_ARROW
and GLUT_CURSOR_LEFT_ARROW.
* Refactored and fixed the erroneous code for GLUT_CURSOR_NONE.
* Removed the incorrect use of XFreeCursor and use a cache of cursors
instead. Cursors are never freed now, we could do this e.g. via
reference countig if this is really needed.
* Fixed error handling.
* Unknown cursor types are an error now.
* Now the window state always corresponds to the wanted cursorID, even in
the case of GLUT_CURSOR_FULL_CROSSHAIR.

View File

@ -43,34 +43,64 @@
/* -- INTERNAL FUNCTIONS --------------------------------------------------- */ /* -- INTERNAL FUNCTIONS --------------------------------------------------- */
#if TARGET_HOST_UNIX_X11 /*
* A factory method for an empty cursor
static int fghGetCursorError( Cursor cursor ) */
static Cursor getEmptyCursor( void )
{ {
int ret = 0; static Cursor cursorNone = None;
char buf[ 256 ]; if( cursorNone == None ) {
char cursorNoneBits[ 32 ];
switch( cursor ) XColor dontCare;
{ Pixmap cursorNonePixmap;
case BadAlloc: memset( cursorNoneBits, 0, sizeof( cursorNoneBits ) );
case BadFont: memset( &dontCare, 0, sizeof( dontCare ) );
case BadMatch: cursorNonePixmap = XCreateBitmapFromData ( fgDisplay.Display,
case BadPixmap: fgDisplay.RootWindow,
case BadValue: cursorNoneBits, 16, 16 );
XGetErrorText( fgDisplay.Display, cursor, buf, sizeof buf ); if( cursorNonePixmap != None ) {
fgWarning( "Error in setting cursor:\n %s.", buf ); cursorNone = XCreatePixmapCursor( fgDisplay.Display,
ret = cursor; cursorNonePixmap, cursorNonePixmap,
break; &dontCare, &dontCare, 0, 0 );
default: XFreePixmap( fgDisplay.Display, cursorNonePixmap );
/* no error */
break;
} }
}
return ret; return cursorNone;
} }
#endif typedef struct tag_cursorCacheEntry cursorCacheEntry;
struct tag_cursorCacheEntry {
unsigned int cursorShape; /* an XC_foo value */
Cursor cachedCursor; /* None if the corresponding cursor has
not been created yet */
};
/*
* Note: The arrangement of the table below depends on the fact that
* the "normal" GLUT_CURSOR_* values start a 0 and are consecutive.
*/
static cursorCacheEntry cursorCache[] = {
{ XC_arrow, None }, /* GLUT_CURSOR_RIGHT_ARROW */
{ XC_top_left_arrow, None }, /* GLUT_CURSOR_LEFT_ARROW */
{ XC_hand1, None }, /* GLUT_CURSOR_INFO */
{ XC_pirate, None }, /* GLUT_CURSOR_DESTROY */
{ XC_question_arrow, None }, /* GLUT_CURSOR_HELP */
{ XC_exchange, None }, /* GLUT_CURSOR_CYCLE */
{ XC_spraycan, None }, /* GLUT_CURSOR_SPRAY */
{ XC_watch, None }, /* GLUT_CURSOR_WAIT */
{ XC_xterm, None }, /* GLUT_CURSOR_TEXT */
{ XC_crosshair, None }, /* GLUT_CURSOR_CROSSHAIR */
{ XC_sb_v_double_arrow, None }, /* GLUT_CURSOR_UP_DOWN */
{ XC_sb_h_double_arrow, None }, /* GLUT_CURSOR_LEFT_RIGHT */
{ XC_top_side, None }, /* GLUT_CURSOR_TOP_SIDE */
{ XC_bottom_side, None }, /* GLUT_CURSOR_BOTTOM_SIDE */
{ XC_left_side, None }, /* GLUT_CURSOR_LEFT_SIDE */
{ XC_right_side, None }, /* GLUT_CURSOR_RIGHT_SIDE */
{ XC_top_left_corner, None }, /* GLUT_CURSOR_TOP_LEFT_CORNER */
{ XC_top_right_corner, None }, /* GLUT_CURSOR_TOP_RIGHT_CORNER */
{ XC_bottom_right_corner, None }, /* GLUT_CURSOR_BOTTOM_RIGHT_CORNER */
{ XC_bottom_left_corner, None } /* GLUT_CURSOR_BOTTOM_LEFT_CORNER */
};
/* -- INTERFACE FUNCTIONS -------------------------------------------------- */ /* -- INTERFACE FUNCTIONS -------------------------------------------------- */
@ -83,103 +113,46 @@ void FGAPIENTRY glutSetCursor( int cursorID )
FREEGLUT_EXIT_IF_NO_WINDOW ( "glutSetCursor" ); FREEGLUT_EXIT_IF_NO_WINDOW ( "glutSetCursor" );
#if TARGET_HOST_UNIX_X11 #if TARGET_HOST_UNIX_X11
{
Cursor cursor;
/* /*
* Open issues: * XXX FULL_CROSSHAIR demotes to plain CROSSHAIR. Old GLUT allows
* (a) Partial error checking. Is that a problem?
* Is fghGetCursorError() correct? Should we abort on errors?
* Should there be a freeglut-wide X error handler? Should
* we use the X error-handler mechanism?
* (b) FULL_CROSSHAIR demotes to plain CROSSHAIR. Old GLUT allows
* for this, but if there is a system that easily supports a full- * for this, but if there is a system that easily supports a full-
* window (or full-screen) crosshair, we might consider it. * window (or full-screen) crosshair, we might consider it.
* (c) Out-of-range cursor-types generate warnings. Should we abort?
*/ */
{ int cursorIDToUse =
Cursor cursor = None; ( cursorID == GLUT_CURSOR_FULL_CROSSHAIR ) ? GLUT_CURSOR_CROSSHAIR : cursorID;
Pixmap no_cursor = None ; /* Used for GLUT_CURSOR_NONE */
int error = 0;
#define MAP_CURSOR(a,b) \ if( ( cursorIDToUse >= 0 ) &&
case a: \ ( cursorIDToUse < sizeof( cursorCache ) / sizeof( cursorCache[0] ) ) ) {
cursor = XCreateFontCursor( fgDisplay.Display, b ); \ cursorCacheEntry *entry = &cursorCache[ cursorIDToUse ];
break; if( entry->cachedCursor == None ) {
entry->cachedCursor =
if( GLUT_CURSOR_FULL_CROSSHAIR == cursorID ) XCreateFontCursor( fgDisplay.Display, entry->cursorShape );
cursorID = GLUT_CURSOR_CROSSHAIR;
switch( cursorID )
{
MAP_CURSOR( GLUT_CURSOR_RIGHT_ARROW, XC_right_ptr);
MAP_CURSOR( GLUT_CURSOR_LEFT_ARROW, XC_left_ptr);
MAP_CURSOR( GLUT_CURSOR_INFO, XC_hand1);
MAP_CURSOR( GLUT_CURSOR_DESTROY, XC_pirate);
MAP_CURSOR( GLUT_CURSOR_HELP, XC_question_arrow);
MAP_CURSOR( GLUT_CURSOR_CYCLE, XC_exchange);
MAP_CURSOR( GLUT_CURSOR_SPRAY, XC_spraycan);
MAP_CURSOR( GLUT_CURSOR_WAIT, XC_watch);
MAP_CURSOR( GLUT_CURSOR_TEXT, XC_xterm);
MAP_CURSOR( GLUT_CURSOR_CROSSHAIR, XC_crosshair);
MAP_CURSOR( GLUT_CURSOR_UP_DOWN, XC_sb_v_double_arrow);
MAP_CURSOR( GLUT_CURSOR_LEFT_RIGHT, XC_sb_h_double_arrow);
MAP_CURSOR( GLUT_CURSOR_TOP_SIDE, XC_top_side);
MAP_CURSOR( GLUT_CURSOR_BOTTOM_SIDE, XC_bottom_side);
MAP_CURSOR( GLUT_CURSOR_LEFT_SIDE, XC_left_side);
MAP_CURSOR( GLUT_CURSOR_RIGHT_SIDE, XC_right_side);
MAP_CURSOR( GLUT_CURSOR_TOP_LEFT_CORNER, XC_top_left_corner);
MAP_CURSOR( GLUT_CURSOR_TOP_RIGHT_CORNER, XC_top_right_corner);
MAP_CURSOR( GLUT_CURSOR_BOTTOM_RIGHT_CORNER,
XC_bottom_right_corner);
MAP_CURSOR( GLUT_CURSOR_BOTTOM_LEFT_CORNER, XC_bottom_left_corner);
/* MAP_CURSOR( GLUT_CURSOR_NONE, XC_bogosity); */
case GLUT_CURSOR_NONE:
{
/*
* Note that we *never* change {no_cursor_bits} from anything
* but all-zeros. It is our image and mask. We also apparently
* need to pick a color for foreground/background---but what
* one we pick doesn't matter for GLUT_CURSOR_NONE.
*/
static char no_cursor_bits[ 32 ];
XColor black;
no_cursor = XCreatePixmapFromBitmapData( fgDisplay.Display,
fgDisplay.RootWindow,
no_cursor_bits,
16, 16,
1, 0, 1 );
XParseColor( fgDisplay.Display,
DefaultColormap( fgDisplay.Display,
DefaultScreen( fgDisplay.Display ) ),
"black",
&black );
cursor = XCreatePixmapCursor( fgDisplay.Display,
no_cursor, no_cursor,
&black, &black,
0, 0 );
break;
} }
cursor = entry->cachedCursor;
} else {
switch( cursorIDToUse )
{
case GLUT_CURSOR_NONE:
cursor = getEmptyCursor( );
break;
case GLUT_CURSOR_INHERIT: case GLUT_CURSOR_INHERIT:
cursor = None;
break; break;
default: default:
fgWarning( "Unknown cursor type: %d", cursorID ); fgError( "Unknown cursor type: %d", cursorIDToUse );
return; return;
} }
}
error = fghGetCursorError( cursor ); if ( ( cursorIDToUse != GLUT_CURSOR_NONE ) && ( cursor == None ) ) {
fgError( "Failed to create cursor" );
if( GLUT_CURSOR_INHERIT == cursorID ) }
XUndefineCursor( fgDisplay.Display,
fgStructure.Window->Window.Handle );
else
{
XDefineCursor( fgDisplay.Display, XDefineCursor( fgDisplay.Display,
fgStructure.Window->Window.Handle, cursor ); fgStructure.Window->Window.Handle, cursor );
XFreeCursor( fgDisplay.Display, cursor );
if( GLUT_CURSOR_NONE == cursorID )
XFreePixmap( fgDisplay.Display, no_cursor );
}
} }
#elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE #elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE
@ -244,7 +217,8 @@ void FGAPIENTRY glutWarpPointer( int x, int y )
0, 0, 0, 0, 0, 0, 0, 0,
x, y x, y
); );
XFlush( fgDisplay.Display ); /* XXX Is this really necessary? */ /* Make the warp visible immediately. */
XFlush( fgDisplay.Display );
#elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE #elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE