Moved freeglut_internal.h to the private directory with the other freeglut sources.

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@46 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
dheyse 2003-02-07 18:49:08 +00:00
parent 70a2906b78
commit aa02a12c3c
2 changed files with 7 additions and 4 deletions

2
.gitattributes vendored
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@ -29,6 +29,7 @@ freeglut/freeglut/freeglut-1.3/freeglut_font_data.c svn_keywords=Author+Date+Id+
freeglut/freeglut/freeglut-1.3/freeglut_gamemode.c svn_keywords=Author+Date+Id+Revision freeglut/freeglut/freeglut-1.3/freeglut_gamemode.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/freeglut-1.3/freeglut_geometry.c svn_keywords=Author+Date+Id+Revision freeglut/freeglut/freeglut-1.3/freeglut_geometry.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/freeglut-1.3/freeglut_init.c svn_keywords=Author+Date+Id+Revision freeglut/freeglut/freeglut-1.3/freeglut_init.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/freeglut-1.3/freeglut_internal.h svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/freeglut-1.3/freeglut_joystick.c svn_keywords=Author+Date+Id+Revision freeglut/freeglut/freeglut-1.3/freeglut_joystick.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/freeglut-1.3/freeglut_main.c svn_keywords=Author+Date+Id+Revision freeglut/freeglut/freeglut-1.3/freeglut_main.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/freeglut-1.3/freeglut_menu.c svn_keywords=Author+Date+Id+Revision freeglut/freeglut/freeglut-1.3/freeglut_menu.c svn_keywords=Author+Date+Id+Revision
@ -63,7 +64,6 @@ freeglut/freeglut/genfonts/wfont.h svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/include/GL/Makefile.am svn_keywords=Author+Date+Id+Revision freeglut/freeglut/include/GL/Makefile.am svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/include/GL/freeglut.h svn_keywords=Author+Date+Id+Revision freeglut/freeglut/include/GL/freeglut.h svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/include/GL/freeglut_ext.h svn_keywords=Author+Date+Id+Revision freeglut/freeglut/include/GL/freeglut_ext.h svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/include/GL/freeglut_internal.h svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/include/GL/glut.h svn_keywords=Author+Date+Id+Revision freeglut/freeglut/include/GL/glut.h svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/include/Makefile.am svn_keywords=Author+Date+Id+Revision freeglut/freeglut/include/Makefile.am svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/install-sh svn_keywords=Author+Date+Id+Revision freeglut/freeglut/install-sh svn_keywords=Author+Date+Id+Revision

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@ -56,6 +56,8 @@
#if TARGET_HOST_WIN32 #if TARGET_HOST_WIN32
#include <windows.h> #include <windows.h>
#include <windowsx.h> #include <windowsx.h>
#define strdup _strdup
#endif #endif
/* /*
@ -576,7 +578,7 @@ XVisualInfo* fgChooseVisual( void );
*/ */
#if TARGET_HOST_WIN32 #if TARGET_HOST_WIN32
LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam ); LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly ); GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly, unsigned char layer_type );
#endif #endif
/* /*
@ -584,6 +586,7 @@ GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly );
* Defined in freeglut_structure.c, freeglut_window.c. * Defined in freeglut_structure.c, freeglut_window.c.
*/ */
SFG_Window* fgCreateWindow( SFG_Window* parent, const char* title, int x, int y, int w, int h, GLboolean gameMode ); SFG_Window* fgCreateWindow( SFG_Window* parent, const char* title, int x, int y, int w, int h, GLboolean gameMode );
void fgSetWindow ( SFG_Window *window ) ;
void fgOpenWindow( SFG_Window* window, const char* title, int x, int y, int w, int h, GLboolean gameMode, int isSubWindow ); void fgOpenWindow( SFG_Window* window, const char* title, int x, int y, int w, int h, GLboolean gameMode, int isSubWindow );
void fgCloseWindow( SFG_Window* window ); void fgCloseWindow( SFG_Window* window );
void fgAddToWindowDestroyList ( SFG_Window* window, GLboolean needToClose ) ; void fgAddToWindowDestroyList ( SFG_Window* window, GLboolean needToClose ) ;