Joe Krahn\'s input (dials) device implementation.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@636 7f0cb862-5218-0410-a997-914c9d46530a
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@ -27,6 +27,7 @@ lib@LIBRARY@_la_SOURCES = freeglut_callbacks.c \
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freeglut_gamemode.c \
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freeglut_geometry.c \
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freeglut_init.c \
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freeglut_input_devices.c \
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freeglut_joystick.c \
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freeglut_main.c \
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freeglut_menu.c \
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@ -82,7 +82,8 @@ SFG_State fgState = { { -1, -1, GL_FALSE }, /* Position */
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GLUT_ACTION_EXIT, /* ActionOnWindowClose */
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GLUT_EXEC_STATE_INIT, /* ExecState */
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NULL, /* ProgramName */
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GL_FALSE /* JoysticksInitialised */
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GL_FALSE, /* JoysticksInitialised */
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GL_FALSE /* InputDevsInitialised */
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};
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@ -202,6 +203,9 @@ static void fghInitialize( const char* displayName )
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#endif
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fgState.Initialised = GL_TRUE;
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/* InputDevice uses GlutTimerFunc(), so fgState.Initialised must be TRUE */
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fgInitialiseInputDevices();
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}
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/*
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@ -242,8 +246,12 @@ void fgDeinitialize( void )
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#if !TARGET_HOST_WINCE
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if ( fgState.JoysticksInitialised )
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fgJoystickClose( );
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if ( fgState.InputDevsInitialised )
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fgInputDeviceClose( );
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#endif /* !TARGET_HOST_WINCE */
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fgState.JoysticksInitialised = GL_FALSE;
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fgState.InputDevsInitialised = GL_FALSE;
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fgState.Initialised = GL_FALSE;
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@ -244,6 +244,7 @@ struct tagSFG_State
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fgExecutionState ExecState; /* Used for GLUT termination */
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char *ProgramName; /* Name of the invoking program */
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GLboolean JoysticksInitialised; /* Only initialize if application calls for them */
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GLboolean InputDevsInitialised; /* Only initialize if application calls for them */
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};
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/* The structure used by display initialization in freeglut_init.c */
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@ -772,6 +773,11 @@ int glutJoystickGetNumAxes( int ident );
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int glutJoystickGetNumButtons( int ident );
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int glutJoystickNotWorking( int ident );
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/* InputDevice Init/Fini */
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int fgInputDeviceDetect( void );
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void fgInitialiseInputDevices( void );
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void fgInputDeviceClose( void );
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/* Setting the cursor for a given window */
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void fgSetCursor ( SFG_Window *window, int cursorID );
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@ -1581,7 +1581,6 @@ static void fghJoystickInit( int ident )
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*/
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void fgInitialiseJoysticks ( void )
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{
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/* Initialization courtesy of OpenGLUT -- do we want it? */
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if( !fgState.JoysticksInitialised )
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{
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int ident ;
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@ -540,14 +540,21 @@ int FGAPIENTRY glutDeviceGet( GLenum eWhat )
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case GLUT_JOYSTICK_AXES:
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return glutJoystickGetNumAxes ( 0 );
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case GLUT_HAS_SPACEBALL:
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case GLUT_HAS_DIAL_AND_BUTTON_BOX:
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return fgInputDeviceDetect ();
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case GLUT_NUM_DIALS:
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if ( fgState.InputDevsInitialised ) return 8;
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return 0;
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case GLUT_NUM_BUTTON_BOX_BUTTONS:
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return 0;
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case GLUT_HAS_SPACEBALL:
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case GLUT_HAS_TABLET:
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return FALSE;
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case GLUT_NUM_SPACEBALL_BUTTONS:
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case GLUT_NUM_BUTTON_BOX_BUTTONS:
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case GLUT_NUM_DIALS:
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case GLUT_NUM_TABLET_BUTTONS:
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return 0;
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