win API docs say that defWndProc must be called for system keydown/keyup

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1506 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
dcnieho 2013-02-26 15:20:18 +00:00
parent cf6e2a419c
commit a6e021db4a

View File

@ -170,7 +170,7 @@ static int fgPlatformGetModifiers (void)
( GetKeyState( VK_RMENU ) < 0 )) ? GLUT_ACTIVE_ALT : 0 );
}
static void fghKeyPress(SFG_Window *window, GLboolean keydown, WPARAM wParam, LPARAM lParam)
static LRESULT fghKeyPress(SFG_Window *window, UINT uMsg, GLboolean keydown, WPARAM wParam, LPARAM lParam)
{
static unsigned char lControl = 0, lShift = 0, lAlt = 0,
rControl = 0, rShift = 0, rAlt = 0;
@ -180,7 +180,7 @@ static void fghKeyPress(SFG_Window *window, GLboolean keydown, WPARAM wParam, LP
/* if keydown, check for repeat */
if( keydown && ( fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE ) && (HIWORD(lParam) & KF_REPEAT) )
return;
return 1;
/* Remember the current modifiers state so user can query it from their callback */
fgState.Modifiers = fgPlatformGetModifiers( );
@ -315,6 +315,12 @@ static void fghKeyPress(SFG_Window *window, GLboolean keydown, WPARAM wParam, LP
);
fgState.Modifiers = INVALID_MODIFIERS;
/* SYSKEY events should be sent to default window proc for system to handle them */
if (uMsg==WM_SYSKEYDOWN || uMsg==WM_SYSKEYUP)
return DefWindowProc( window->Window.Handle, uMsg, wParam, lParam );
else
return 1;
}
/*
@ -787,14 +793,14 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
case WM_KEYDOWN:
if (child_window)
window = child_window;
fghKeyPress(window,GL_TRUE,wParam,lParam);
lRet = fghKeyPress(window,uMsg,GL_TRUE,wParam,lParam);
break;
case WM_SYSKEYUP:
case WM_KEYUP:
if (child_window)
window = child_window;
fghKeyPress(window,GL_FALSE,wParam,lParam);
lRet = fghKeyPress(window,uMsg,GL_FALSE,wParam,lParam);
break;
case WM_SYSCHAR: