set default FREEGLUT_GLES=ON on android
(cherry picked from commit 0a464e7d6e
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git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1864 7f0cb862-5218-0410-a997-914c9d46530a
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@ -51,7 +51,11 @@ ELSE()
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ENDIF()
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# OpenGL ES support
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IF(ANDROID)
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OPTION(FREEGLUT_GLES "Use OpenGL ES (requires EGL)" ON)
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ELSE()
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OPTION(FREEGLUT_GLES "Use OpenGL ES (requires EGL)" OFF)
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ENDIF()
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# option to build either as "glut" (ON) or "freeglut" (OFF)
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IF(WIN32)
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