John Documented InitWindowPosition extensions and added some kbd fn info.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@59 7f0cb862-5218-0410-a997-914c9d46530a
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@ -277,7 +277,41 @@ dodecahedron.
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<h2>
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4.2 glutInitWindowPosition, glutInitWindowSize</h2>
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The "<tt>glutInitWindowPosition</tt> " and "<tt>glutInitWindowSize</tt>"
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functions specify a desired position and size for windows that <i>freeglut</i>
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will create in the future.
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<p><b>Usage</b>
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<p><tt>void glutInitWindowPosition ( int x, int y ) ;</tt>
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<br><tt>void glutInitWindowSize ( int width, int height ) ;</tt>
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<p><b>Description</b>
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<p>The "<tt>glutInitWindowPosition</tt> " and "<tt>glutInitWindowSize</tt>"
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functions specify a desired position and size for windows that <i>freeglut</i>
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will create in the future. The position is measured in pixels from
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the upper left hand corner of the screen, with "x" increasing to the right
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and "y" increasing towards the bottom of the screen. The size is
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measured in pixels. <i>Freeglut</i> does not promise to follow these
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specifications in creating its windows, it certainly makes an attempt to.
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<p>The position and size of a window are a matter of some subtlety.
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Most windows have a usable area surrounded by a border and with a title
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bar on the top. The border and title bar are commonly called "decorations."
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The position of the window unfortunately varies with the operating system.
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On Linux, it is the coordinates of the upper left-hand corner of its decorations.
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On Windows, it is the coordinates of the upper left hand corner of its
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usable interior. For both operating systems, the size of the window
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is the size of the usable interior.
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<p>Windows has some additional quirks which the application programmer
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should know about. First, the minimum y-coordinate of a window decoration
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is zero. (This is a feature of <i>freeglut</i> and can be adjusted
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if so desired.) Second, there appears to be a minimum window width
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on Windows which is 104 pixels. The user may specify a smaller width,
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but the Windows system calls ignore it. It is also impossible to
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make a window narrower than this by dragging on its corner.
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<p><b>Changes From GLUT</b>
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<p>For some reason, GLUT is not affected by the 104-pixel minimum window
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width. If the user clicks on the corner of a window which is narrower
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than this amount, the window will immediately snap out to this width, but
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the application can call "<tt>glutReshapeWindow</tt> " and make a window
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narrower again.
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<h2>
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4.3 glutInitDisplayMode</h2>
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@ -318,8 +352,8 @@ to have control return from the "<tt>glutMainLoop</tt>" function to the
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calling function. <i>Freeglut</i> allows the programmer to force
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this by setting the "<tt>GLUT_ACTION_ON_WINDOW_CLOSE</tt>" option and invoking
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the "<tt>glutLeaveMainLoop</tt>" function from one of the callbacks.
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Stopping the program this way is preferable to simply calling "<tt>exit</tt>"
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from within a callback because this allows <i>freeglut</i> to free allocated
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Stopping the program this way is preferable to simply calling "<tt>exit</tt>
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" from within a callback because this allows <i>freeglut</i> to free allocated
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memory and otherwise clean up after itself. (I know I just said this,
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but I think it is important enough that it bears repeating.)
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<h2>
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@ -332,7 +366,8 @@ in the <i>freeglut</i> event loop.
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<p>The "<tt>glutMainLoopEvent</tt> " function causes <i>freeglut</i>
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to process one iteration's worth of events in its event loop. This
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allows the application to control its own event loop and still use the
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<i>freeglut</i> windowing system.
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<i>freeglut</i>
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windowing system.
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<p><b>Changes From GLUT</b>
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<p>GLUT does not include this function.
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<h2>
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@ -347,6 +382,12 @@ to stop the event loop. If the "<tt>GLUT_ACTION_ON_WINDOW_CLOSE</tt>"
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option has been set to "<tt>GLUT_ACTION_CONTINUE_EXECUTION</tt> ", control
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will return to the function which called "<tt>glutMainLoop</tt> "; otherwise
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the application will exit.
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<p>If the application has two nested calls to "<tt>glutMainLoop</tt>" and
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calls "<tt>glutLeaveMainLoop</tt>", the behaviour of <i>freeglut</i> is
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undefined. It may leave only the inner nested loop or it may leave
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both loops. If the reader has a strong preference for one behaviour
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over the other he should contact the <i>freeglut</i> Programming Consortium
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and ask for the code to be fixed.
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<p><b>Changes From GLUT</b>
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<p>GLUT does not include this function.
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<h1>
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@ -405,25 +446,73 @@ the application will exit.
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<h1>
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9.0 <a NAME="Overlay"></a> Overlay Functions</h1>
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<i>Freeglut</i> does not allow overlays, although it does "answer the mail"
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with function stubs so that GLUT-based programs can compile and link against
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<i>freeglut</i>
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without modification. If the reader needs overlays, he should contact
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the <i>freeglut</i> Programming Consortium and ask for them to be implemented.
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He should also be prepared to assist in the implementation.
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<h2>
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9.1 glutEstablishOverlay</h2>
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The "<tt>glutEstablishOverlay</tt>" function is not implemented in <i>freeglut</i>.
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<p><b>Usage</b>
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<p><tt>void glutEstablishOverlay ( void ) ;</tt>
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<p><b>Description</b>
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<p>The "<tt>glutEstablishOverlay</tt>" function is not implemented in <i>freeglut</i>.
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<p><b>Changes From GLUT</b>
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<p>GLUT implements this function.
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<h2>
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9.2 glutRemoveOverlay</h2>
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The "<tt>glutRemoveOverlay</tt>" function is not implemented in <i>freeglut</i>.
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<p><b>Usage</b>
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<p><tt>void glutRemoveOverlay ( void ) ;</tt>
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<p><b>Description</b>
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<p>The "<tt>glutRemoveOverlay</tt>" function is not implemented in <i>freeglut</i>.
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<p><b>Changes From GLUT</b>
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<p>GLUT implements this function.
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<h2>
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9.3 glutUseLayer</h2>
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The "<tt>glutUseLayer</tt>" function is not implemented in <i>freeglut</i>.
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<p><b>Usage</b>
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<p><tt>void glutUseLayer ( GLenum layer ) ;</tt>
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<p><b>Description</b>
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<p>The "<tt>glutUseLayer</tt>" function is not implemented in <i>freeglut</i>.
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<p><b>Changes From GLUT</b>
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<p>GLUT implements this function.
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<h2>
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9.4 glutPostOverlayRedisplay</h2>
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The "<tt>glutPostOverlayRedisplay</tt> " function is not implemented in
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<i>freeglut</i>.
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<p><b>Usage</b>
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<p><tt>void glutPostOverlayRedisplay ( void ) ;</tt>
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<p><b>Description</b>
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<p>The "<tt>glutPostOverlayRedisplay</tt> " function is not implemented
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in <i>freeglut</i>.
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<p><b>Changes From GLUT</b>
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<p>GLUT implements this function.
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<h2>
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9.5 glutPostWindowOverlayRedisplay</h2>
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The "<tt>glutPostWindowOverlayRedisplay</tt> " function is not implemented
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in <i>freeglut</i>.
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<p><b>Usage</b>
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<p><tt>void glutPostWindowOverlayRedisplay ( int window ) ;</tt>
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<p><b>Description</b>
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<p>The "<tt>glutPostWindowOverlayRedisplay</tt> " function is not implemented
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in <i>freeglut</i>.
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<p><b>Changes From GLUT</b>
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<p>GLUT implements this function.
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<h2>
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9.6 glutShowOverlay, glutHideOverlay</h2>
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The "<tt>glutShowOverlay</tt>" and "<tt>glutHideOverlay</tt>" functions
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are not implemented in <i>freeglut</i> .
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<p><b>Usage</b>
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<p><tt>void glutShowOverlay( void ) ;</tt>
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<br><tt>void glutHideOverlay( void ) ;</tt>
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<p><b>Description</b>
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<p>The "<tt>glutShowOverlay</tt>" and "<tt>glutHideOverlay</tt>" functions
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are not implemented in <i>freeglut</i> .
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<p><b>Changes From GLUT</b>
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<p>GLUT implements these functions.
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<h1>
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10.0 <a NAME="Menu"></a> Menu Functions</h1>
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@ -513,13 +602,151 @@ Functions</h1>
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<h2>
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12.6 glutSpecialFunc</h2>
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The "<tt>glutSpecialFunc</tt>" function sets the window's special key press
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callback. <i>Freeglut</i> calls the special key press callback when the
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user presses a special key.
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<p><b>Usage</b>
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<p><tt>void glutSpecialFunc ( void (*func) ( int key, int x, int y ) )
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;</tt>
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<p><tt>func </tt>The window's new special key press callback
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function
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<br><tt>key </tt>The key whose press triggers the
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callback
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<br><tt>x </tt>The x-coordinate of
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the mouse relative to the window at the time the key is pressed
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<br><tt>y </tt>The y-coordinate of
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the mouse relative to the window at the time the key is pressed
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<p><b>Description</b>
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<p>The "<tt>glutSpecialFunc</tt>" function specifies the function
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that <i>freeglut</i> will call when the user presses a special key on the
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keyboard. The callback function has one argument: the name
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of the function to be invoked ("called back") at the time at which the
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special key is pressed. The function returns no value. <i>Freeglut</i>
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sets the <i>current window</i> to the window which is active when the callback
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is invoked. "Special keys" are the function keys, the arrow keys,
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the Page Up and Page Down keys, and the Insert key. The Delete key
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is considered to be a regular key.
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<br> Calling "<tt>glutSpecialUpFunc</tt>" with a NULL
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argument disables the call to the window's special key press callback.
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<p> The "<tt>key</tt>" argument may take one of the following
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defined constant values:
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<ul>
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<li>
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<tt>GLUT_KEY_F1, GLUT_KEY_F2, ..., GLUT_KEY_F12</tt>
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- F1 through F12 keys</li>
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<li>
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<tt>GLUT_KEY_PAGE_UP, GLUT_KEY_PAGE_DOWN</tt>
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- Page Up and Page Down keys</li>
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<li>
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<tt>GLUT_KEY_HOME, GLUT_KEY_END</tt>
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- Home and End keys</li>
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<li>
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<tt>GLUT_KEY_LEFT, GLUT_KEY_RIGHT, GLUT_KEY_UP, GLUT_KEY_DOWN</tt> - arrow
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keys</li>
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<li>
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<tt>GLUT_KEY_INSERT</tt>
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- Insert key</li>
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</ul>
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<b>Changes From GLUT</b>
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<p>None.
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<h2>
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12.7 glutKeyboardUpFunc</h2>
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The "<tt>glutKeyboardUpFunc</tt>" function sets the window's key release
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callback. <i>Freeglut</i> calls the key release callback when the user
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releases a key.
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<p><b>Usage</b>
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<p><tt>void glutKeyboardUpFunc ( void (*func) ( unsigned char key, int
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x, int y ) ) ;</tt>
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<p><tt>func </tt>The window's new key release callback
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function
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<br><tt>key </tt>The key whose release triggers
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the callback
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<br><tt>x </tt>The x-coordinate of
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the mouse relative to the window at the time the key is released
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<br><tt>y </tt>The y-coordinate of
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the mouse relative to the window at the time the key is released
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<p><b>Description</b>
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<p>The "<tt>glutKeyboardUpFunc</tt>" function specifies the function
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that <i>freeglut</i> will call when the user releases a key from the keyboard.
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The callback function has one argument: the name of the function
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to be invoked ("called back") at the time at which the key is released.
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The function returns no value. <i>Freeglut</i> sets the <i>current
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window</i> to the window which is active when the callback is invoked.
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<br> While <i>freeglut</i> checks for upper or lower
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case letters, it does not do so for non-alphabetical characters.
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Nor does it account for the Caps-Lock key being on. The operating
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system may send some unexpected characters to <i>freeglut</i>, such as
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"8" when the user is pressing the Shift key. <i>Freeglut</i> also
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invokes the callback when the user releases the Control, Alt, or Shift
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keys, among others. Releasing the Delete key causes this function
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to be invoked with a value of 127 for "<tt>key</tt>".
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<br> Calling "<tt>glutKeyboardUpFunc</tt>" with a NULL
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argument disables the call to the window's key release callback.
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<p><b>Changes From GLUT</b>
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<p>This function is not implemented in GLUT versions before Version 4.
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It has been designed to be as close to GLUT as possible. Users who
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find differences should contact the <i>freeglut</i> development team to
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have them fixed.
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<h2>
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12.8 glutSpecialUpFunc</h2>
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The "<tt>glutSpecialUpFunc</tt>" function sets the window's special key
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release callback. <i>Freeglut</i> calls the special key release callback
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when the user releases a special key.
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<p><b>Usage</b>
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<p><tt>void glutSpecialUpFunc ( void (*func) ( int key, int x, int y )
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) ;</tt>
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<p><tt>func </tt>The window's new special key release
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callback function
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<br><tt>key </tt>The key whose release triggers
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the callback
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<br><tt>x </tt>The x-coordinate of
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the mouse relative to the window at the time the key is released
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<br><tt>y </tt>The y-coordinate of
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the mouse relative to the window at the time the key is released
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<p><b>Description</b>
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<p>The "<tt>glutSpecialUpFunc</tt>" function specifies the function
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that <i>freeglut</i> will call when the user releases a special key from
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the keyboard. The callback function has one argument: the name
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of the function to be invoked ("called back") at the time at which the
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special key is released. The function returns no value. <i>Freeglut</i>
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sets the <i>current window</i> to the window which is active when the callback
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is invoked. "Special keys" are the function keys, the arrow keys,
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the Page Up and Page Down keys, and the Insert key. The Delete key
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is considered to be a regular key.
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<br> Calling "<tt>glutSpecialUpFunc</tt>" with a NULL
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argument disables the call to the window's special key release callback.
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<p> The "<tt>key</tt>" argument may take one of the following
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defined constant values:
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<ul>
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<li>
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<tt>GLUT_KEY_F1, GLUT_KEY_F2, ..., GLUT_KEY_F12</tt>
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- F1 through F12 keys</li>
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<li>
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<tt>GLUT_KEY_PAGE_UP, GLUT_KEY_PAGE_DOWN</tt>
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- Page Up and Page Down keys</li>
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<li>
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<tt>GLUT_KEY_HOME, GLUT_KEY_END</tt>
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- Home and End keys</li>
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<li>
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<tt>GLUT_KEY_LEFT, GLUT_KEY_RIGHT, GLUT_KEY_UP, GLUT_KEY_DOWN</tt> - arrow
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keys</li>
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<li>
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<tt>GLUT_KEY_INSERT</tt>
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- Insert key</li>
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</ul>
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<b>Changes From GLUT</b>
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<p>This function is not implemented in GLUT versions before Version 4.
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It has been designed to be as close to GLUT as possible. Users who
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find differences should contact the <i>freeglut</i> development team to
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have them fixed.
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<h2>
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12.9 glutMouseFunc</h2>
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@ -590,9 +817,9 @@ which are rendered using the "<tt>glBitmap</tt>" function call, and stroke
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fonts, which are rendered as sequences of OpenGL line segments. Because
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they are rendered as bitmaps, the bitmap fonts tend to render more quickly
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than stroke fonts, but they are less flexible in terms of scaling and rendering.
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Bitmap font characters are positioned with calls to the "<tt>glRasterPos*</tt>"
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functions while stroke font characters use the OpenGL transformations to
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position characters.
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Bitmap font characters are positioned with calls to the "<tt>glRasterPos*</tt>
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" functions while stroke font characters use the OpenGL transformations
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to position characters.
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<p> It should be noted that <i>freeglut</i> fonts are
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similar but not identical to GLUT fonts. At the moment, <i>freeglut</i>
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fonts do not support the "`" (backquote) and "|" (vertical line) characters;
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@ -655,8 +882,8 @@ rendered
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<p>The "<tt>glutBitmapCharacter</tt> " function renders the given
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character in the specified bitmap font. <i>Freeglut</i> automatically
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sets the necessary pixel unpack storage modes and restores the existing
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modes when it has finished. Before the first call to "<tt>glutBitMapCharacter</tt>"
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the application program should call "<tt>glRasterPos*</tt>" to set the
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modes when it has finished. Before the first call to "<tt>glutBitMapCharacter</tt>
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" the application program should call "<tt>glRasterPos*</tt>" to set the
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position of the character in the window. The "<tt>glutBitmapCharacter</tt>"
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function advances the cursor position as part of its call to "<tt>glBitmap</tt>"
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and so the application does not need to call "<tt>glRasterPos*</tt>" again
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@ -752,9 +979,9 @@ rendered
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character in the specified stroke font. Before the first call to
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"<tt>glutStrokeCharacter</tt>" the application program should call the
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OpenGL transformation (positioning and scaling) functions to set the position
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of the character in the window. The "<tt>glutStrokeCharacter</tt>"
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function advances the cursor position by a call to "<tt>glTranslatef</tt>"
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and so the application does not need to call the OpenGL positioning functions
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of the character in the window. The "<tt>glutStrokeCharacter</tt>
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" function advances the cursor position by a call to "<tt>glTranslatef</tt>
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" and so the application does not need to call the OpenGL positioning functions
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again for successive characters on the same line.
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<p><b>Changes From GLUT</b>
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<p>Nonexistent characters are rendered as asterisks.
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@ -837,13 +1064,13 @@ that all characters have (nominally) the same height.
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<i>Freeglut</i> includes eighteen routines for generating easily-recognizable
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3-d geometric objects. These routines are effectively the same ones
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that are included in the GLUT library, and reflect the functionality available
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in the <i>aux</i> toolkit described in the <i>OpenGL Programmer's Guide</i>.
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They are included to allow programmers to create with a single line of
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code a three-dimensional object which can be used to test a variety of
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OpenGL functionality. None of the routines generates a display list
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for the object which it draws. The functions generate normals appropriate
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for lighting but, except for the teapon functions, do not generate texture
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coordinates.
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in the <i>aux</i> toolkit described in the <i>OpenGL Programmer's Guide</i>
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||||
. They are included to allow programmers to create with a single
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||||
line of code a three-dimensional object which can be used to test a variety
|
||||
of OpenGL functionality. None of the routines generates a display
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||||
list for the object which it draws. The functions generate normals
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appropriate for lighting but, except for the teapon functions, do not generate
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texture coordinates.
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<h2>
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15.1 glutWireSphere, glutSolidSphere</h2>
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The "<tt>glutWireSphere</tt>" and "<tt>glutSolidSphere</tt>" functions
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@ -913,10 +1140,10 @@ number of slices around the base of the cone
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number of segments between the base and the tip of the cone (the number
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||||
of points, including the tip, is <tt>stacks + 1</tt>)
|
||||
<p><b>Description</b>
|
||||
<p>The "<tt>glutWireCone</tt>" and "<tt>glutSolidCone</tt>" functions render
|
||||
a right circular cone with a base centered at the origin and in the X-Y
|
||||
plane and its tip on the positive Z-axis. The wire cone is rendered
|
||||
with triangular elements.
|
||||
<p>The "<tt>glutWireCone</tt>" and "<tt> glutSolidCone</tt>" functions
|
||||
render a right circular cone with a base centered at the origin and in
|
||||
the X-Y plane and its tip on the positive Z-axis. The wire cone is
|
||||
rendered with triangular elements.
|
||||
<p><b>Changes From GLUT</b>
|
||||
<p>None that we know of.
|
||||
<h2>
|
||||
@ -929,9 +1156,9 @@ a wireframe and solid cube respectively.
|
||||
<p><tt>dSize </tt>The desired
|
||||
length of an edge of the cube
|
||||
<p><b>Description</b>
|
||||
<p>The "<tt>glutWireCube</tt>" and "<tt>glutSolidCube</tt>" functions render
|
||||
a cube of the desired size, centered at the origin. Its faces are
|
||||
normal to the coordinate directions.
|
||||
<p>The "<tt>glutWireCube</tt>" and "<tt> glutSolidCube</tt>" functions
|
||||
render a cube of the desired size, centered at the origin. Its faces
|
||||
are normal to the coordinate directions.
|
||||
<p><b>Changes From GLUT</b>
|
||||
<p>None that we know of.
|
||||
<h2>
|
||||
@ -997,8 +1224,8 @@ one. Two of the corners lie on the positive and negative X-axes.
|
||||
<p>None that we know of.
|
||||
<h2>
|
||||
15.7 glutWireRhombicDodecahedron, glutSolidRhombicDodecahedron</h2>
|
||||
The "<tt>glutWireRhombicDodecahedron</tt>" and "<tt>glutSolidRhombicDodecahedron</tt>"
|
||||
functions draw a wireframe and solid rhombic dodecahedron (twelve-sided
|
||||
The "<tt>glutWireRhombicDodecahedron</tt>" and "<tt>glutSolidRhombicDodecahedron</tt>
|
||||
" functions draw a wireframe and solid rhombic dodecahedron (twelve-sided
|
||||
semi-regular solid) respectively.
|
||||
<p><b>Usage</b>
|
||||
<p><tt>void glutWireRhombicDodecahedron ( void ) ;</tt>
|
||||
@ -1112,5 +1339,11 @@ is the famous OpenGL teapot [add reference].
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
</body>
|
||||
</html>
|
||||
|
Reference in New Issue
Block a user