Updated documentation in relation to GLUT_ALLOW_NEGATIVE_WINDOW_POSITION.
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@ -457,7 +457,13 @@ With <tt>glutGet</tt> information can be acquired about the current
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window's size, position and decorations. Note however that according to
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<a href="#Conventions">FreeGLUT's conventions</a>, the information
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returned about the window coordinates does not correspond to the
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coordinates used when setting window position.
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coordinates used when setting window position. In addition, GLUT only
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accepts positive window coordinates, and ignores all negative window
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coordinates. But if GLUT_ALLOW_NEGATIVE_WINDOW_POSITION is enabled,
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then negative window coordinates can be used. This is useful for
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multi-montitor setups where the second monitor may be in the negative
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desktop space of the primary monitor, as now the window can be placed
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on the additional monitors.
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</p>
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<p>
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@ -479,6 +485,11 @@ the window will immediately snap out to this width, but the application can
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call <tt>glutReshapeWindow</tt> and make a window narrower again.
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</p>
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<p>
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If GLUT_ALLOW_NEGATIVE_WINDOW_POSITION is enabled, <tt>glutInitWindowPosition</tt>
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will accept negative window coordinates.
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</p>
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<h2>4.3 glutInitDisplayMode</h2>
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<h2>4.4 glutInitDisplayString</h2>
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@ -634,9 +645,9 @@ will exit.
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<p>
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If the application has two nested calls to <tt>glutMainLoop</tt> and calls
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<tt>glutLeaveMainLoop</tt>, the behaviour
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of <i>freeglut</i> is undefined. It may leave only the inner nested
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of <i>FreeGLUT</i> is undefined. It may leave only the inner nested
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loop or it may leave both loops. If the reader has a strong preference
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for one behaviour over the other he should contact the <i>freeglut</i> Programming
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for one behaviour over the other he should contact the <i>FreeGLUT</i> Programming
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Consortium and ask for the code to be fixed.
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</p>
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@ -650,6 +661,44 @@ Consortium and ask for the code to be fixed.
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<h2>6.2 glutCreateSubwindow</h2>
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<p>
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The <tt>glutCreateSubwindow</tt> function creates a subwindow of an existing window.
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</p>
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<p><b>Usage</b></p>
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<p>
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<tt>int glutCreateSubwindow(int window, int x, int y, int width, int height);</tt>
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</p>
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<p><b>Description</b></p>
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<p>
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Creates a subwindow of <i>window</i> that is at location <i>x</i> and <i>y</i>
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relative to the window's upper-left corner, and is of the specified <i>width</i> and <i>height</i>. The newly created
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window ID is returned by <tt>glutCreateSubwindow</tt>. By default, the position coordinates will only allow windows within the bounds of the parent.
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Negative coordinates be treated as coordinates from the opposite edge for a given axis. In addition, the width of the window will be taken into account.
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For example, if the parent window is 100 pixels wide, and the <i>x</i> is 10, and <i>width</i> is 20, the subwindow will be located at <tt>x = 10</tt>.
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If <i>x</i> is -10, then the subwindow will be located at 70 <tt>(parent - abs(pos) - dim)</tt>. If the <i>width</i> or <i>height</i> are negative, then the dimension is taken as a
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subtraction of the parent dimension. For example, if the parent window is 100 pixels wide, and the <i>x</i> is 10, and <i>width</i> is 20, the
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subwindow will have a size of 20. If <i>width</i> is -20, then the subwindow will have a width of 70 <tt>(parent - pos - abs(dim))</tt>.
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</p>
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<p>
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If GLUT_ALLOW_NEGATIVE_WINDOW_POSITION is enabled, the window behavior differs. Negative window coordinates are now accepted and may result in windows outside
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of the viewing area, depending on the platform of operation. Negative <i>width</i> and <i>height</i> are still used as a subtraction of the parent window dimension,
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but they do not take <i>x</i> or <i>y</i> into account. For example, if the parent window is 100 pixels wide, and the <i>x</i> is 10, and <i>width</i> is 20, the
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subwindow will be located at <tt>x = 10</tt>. If <i>x</i> is -10, then the subwindow will be located at <tt>x = -10</tt>. If the parent window is 100 pixels wide,
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and the <i>x</i> is 10, and <i>width</i> is 20, the subwindow will have a size of 20. If <i>width</i> is -20, then the subwindow will have a width of 80 <tt>(parent - abs(dim))</tt>.
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</p>
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<p><b>Changes From GLUT</b></p>
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<p>
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GLUT does not support negative <i>x</i> or <i>y</i>. Nor does it have GLUT_ALLOW_NEGATIVE_WINDOW_POSITION
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which changes the the functionality of <tt>glutCreateSubwindow</tt>.
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</p>
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<h2>6.3 glutDestroyWindow</h2>
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<h2>6.4 glutSetWindow, glutGetWindow</h2>
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@ -1528,6 +1577,8 @@ href="#GeometricObject"><i>FreeGLUT</i>'s geometric object rendering
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functions</a> also visualize the object's normals or not.</li>
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<li>GLUT_STROKE_FONT_DRAW_JOIN_DOTS - Set whether join dots are drawn
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between line segments when drawing letters of stroke fonts or not.</li>
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<li>GLUT_ALLOW_NEGATIVE_WINDOW_POSITION - Set if negative positions can be
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used for window coordinates.</li>
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</ul>
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</p>
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@ -1606,6 +1657,7 @@ glutInitDisplayMode or glutSetOption(GLUT_INIT_DISPLAY_MODE, value)</li>
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<li>GLUT_VERSION - Return value will be X*10000+Y*100+Z where X is the
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major version, Y is the minor version and Z is the patch level.
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This query is only supported in <i>freeglut</i> (version 2.0.0 or later).</li>
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<li>GLUT_ALLOW_NEGATIVE_WINDOW_POSITION - 1 if negative window positions are enabled, 0 otherwise</li>
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</ul>
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<h2>13.3 glutDeviceGet</h2>
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