fg_geometry: add a couple comments

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1205 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
beuc 2012-03-24 11:47:10 +00:00
parent 2c61e8cd17
commit 972da1fe62

View File

@ -70,6 +70,7 @@ static void fghDrawGeometrySolid(GLfloat *vertices, GLfloat *normals, GLubyte *v
if (numEdgePerFace==3)
glDrawArrays(GL_TRIANGLES, 0, numVertices);
else
/* The number of elements is passed as numVertices */
glDrawElements(GL_TRIANGLES, numVertices, GL_UNSIGNED_BYTE, vertIdxs);
glDisableClientState(GL_VERTEX_ARRAY);
@ -199,7 +200,7 @@ static GLfloat cube_n[CUBE_NUM_FACES*3] =
0.0f, 0.0f,-1.0f
};
/* Vertex indices */
/* Vertex indices, as quads, before triangulation */
static GLubyte cube_vi[CUBE_VERT_PER_OBJ] =
{
0,1,2,3,