ignoreKeyRepeat mode in FreeGLUT is TRUE by default
For compatibility with GLUT, the mode should be FALSE by default This issues was probably undetected until now because ignoreKeyRepeat didn't yet work. git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@473 7f0cb862-5218-0410-a997-914c9d46530a
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@ -65,7 +65,7 @@ SFG_State fgState = { { -1, -1, GL_FALSE }, /* Position */
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GL_FALSE, /* UseCurrentContext */
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GL_FALSE, /* UseCurrentContext */
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GL_FALSE, /* GLDebugSwitch */
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GL_FALSE, /* GLDebugSwitch */
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GL_FALSE, /* XSyncSwitch */
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GL_FALSE, /* XSyncSwitch */
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GL_TRUE, /* IgnoreKeyRepeat */
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GL_FALSE, /* IgnoreKeyRepeat */
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0xffffffff, /* Modifiers */
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0xffffffff, /* Modifiers */
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0, /* FPSInterval */
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0, /* FPSInterval */
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0, /* SwapCount */
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0, /* SwapCount */
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