Rearranged some of the configuration-dependent code with an eye to simplifying it.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@866 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
parent
9b9809432d
commit
89054dd9a7
@ -38,19 +38,109 @@
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# ifdef FREEGLUT_LIB_PRAGMAS
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# pragma comment( lib, "Aygshell.lib" )
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# endif
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static wchar_t* fghWstrFromStr(const char* str)
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{
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int i,len=strlen(str);
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wchar_t* wstr = (wchar_t*)malloc(2*len+2);
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for(i=0; i<len; i++)
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wstr[i] = str[i];
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wstr[len] = 0;
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return wstr;
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}
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#endif /* defined(_WIN32_WCE) */
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#if TARGET_HOST_POSIX_X11
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#ifndef GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB
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#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2
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#endif
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#ifndef GLX_CONTEXT_MAJOR_VERSION_ARB
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#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
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#endif
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#ifndef GLX_CONTEXT_MINOR_VERSION_ARB
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#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
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#endif
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#ifndef GLX_CONTEXT_FLAGS_ARB
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#define GLX_CONTEXT_FLAGS_ARB 0x2094
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#endif
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#ifndef GLX_CONTEXT_PROFILE_MASK_ARB
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#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
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#endif
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#ifndef GLX_CONTEXT_DEBUG_BIT_ARB
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#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001
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#endif
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#ifndef GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB
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#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
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#endif
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#ifndef GLX_CONTEXT_CORE_PROFILE_BIT_ARB
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#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
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#endif
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#ifndef GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB
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#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
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#endif
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#ifndef GLX_RGBA_FLOAT_TYPE
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#define GLX_RGBA_FLOAT_TYPE 0x20B9
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#endif
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#ifndef GLX_RGBA_FLOAT_BIT
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#define GLX_RGBA_FLOAT_BIT 0x00000004
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#endif
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#endif /* TARGET_HOST_POSIX_X11 */
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#if TARGET_HOST_MS_WINDOWS
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/* The following include file is available from SGI but is not standard:
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* #include <GL/wglext.h>
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* So we copy the necessary parts out of it.
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* XXX: should local definitions for extensions be put in a separate include file?
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*/
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typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
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typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
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#define WGL_DRAW_TO_WINDOW_ARB 0x2001
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#define WGL_ACCELERATION_ARB 0x2003
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#define WGL_SUPPORT_OPENGL_ARB 0x2010
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#define WGL_DOUBLE_BUFFER_ARB 0x2011
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#define WGL_COLOR_BITS_ARB 0x2014
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#define WGL_ALPHA_BITS_ARB 0x201B
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#define WGL_DEPTH_BITS_ARB 0x2022
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#define WGL_STENCIL_BITS_ARB 0x2023
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#define WGL_FULL_ACCELERATION_ARB 0x2027
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#define WGL_SAMPLE_BUFFERS_ARB 0x2041
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#define WGL_SAMPLES_ARB 0x2042
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#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
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#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
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#ifndef WGL_ARB_create_context
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#define WGL_ARB_create_context 1
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#ifdef WGL_WGLEXT_PROTOTYPES
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extern HGLRC WINAPI wglCreateContextAttribsARB (HDC, HGLRC, const int *);
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#endif /* WGL_WGLEXT_PROTOTYPES */
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typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList);
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#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
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#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
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#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
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#define WGL_CONTEXT_FLAGS_ARB 0x2094
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#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
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#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
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#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
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#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
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#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
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#define ERROR_INVALID_VERSION_ARB 0x2095
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#define ERROR_INVALID_PROFILE_ARB 0x2096
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#endif
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#endif /* TARGET_HOST_MS_WINDOWS */
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/* pushing attribute/value pairs into an array */
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#define ATTRIB(a) attributes[where++]=(a)
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#define ATTRIB_VAL(a,v) {ATTRIB(a); ATTRIB(v);}
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@ -122,14 +212,13 @@ static void fghContextCreationError( void )
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fgState.ContextProfile );
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}
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/* -- SYSTEM-DEPENDENT PRIVATE FUNCTIONS ------------------------------------ */
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#if TARGET_HOST_POSIX_X11
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/*
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* Chooses a visual basing on the current display mode settings
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*/
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#if TARGET_HOST_POSIX_X11
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#ifndef GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB
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#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2
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#endif
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GLXFBConfig* fgChooseFBConfig( void )
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{
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@ -299,60 +388,177 @@ GLXFBConfig* fgChooseFBConfig( void )
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return fbconfig;
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}
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}
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static void fghFillContextAttributes( int *attributes ) {
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int where = 0, contextFlags, contextProfile;
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if ( !fghIsLegacyContextVersionRequested() ) {
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ATTRIB_VAL( GLX_CONTEXT_MAJOR_VERSION_ARB, fgState.MajorVersion );
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ATTRIB_VAL( GLX_CONTEXT_MINOR_VERSION_ARB, fgState.MinorVersion );
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}
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contextFlags =
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fghMapBit( fgState.ContextFlags, GLUT_DEBUG, GLX_CONTEXT_DEBUG_BIT_ARB ) |
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fghMapBit( fgState.ContextFlags, GLUT_FORWARD_COMPATIBLE, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB );
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if ( contextFlags != 0 ) {
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ATTRIB_VAL( GLX_CONTEXT_FLAGS_ARB, contextFlags );
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}
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contextProfile =
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fghMapBit( fgState.ContextProfile, GLUT_CORE_PROFILE, GLX_CONTEXT_CORE_PROFILE_BIT_ARB ) |
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fghMapBit( fgState.ContextProfile, GLUT_COMPATIBILITY_PROFILE, GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB );
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if ( contextProfile != 0 ) {
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ATTRIB_VAL( GLX_CONTEXT_PROFILE_MASK_ARB, contextProfile );
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}
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ATTRIB( 0 );
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}
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typedef GLXContext (*CreateContextAttribsProc)(Display *dpy, GLXFBConfig config,
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GLXContext share_list, Bool direct,
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const int *attrib_list);
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static GLXContext fghCreateNewContext( SFG_Window* window )
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{
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/* for color model calculation */
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int menu = ( window->IsMenu && !fgStructure.MenuContext );
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int index_mode = ( fgState.DisplayMode & GLUT_INDEX );
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/* "classic" context creation */
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Display *dpy = fgDisplay.Display;
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GLXFBConfig config = *(window->Window.FBConfig);
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int render_type = ( !menu && index_mode ) ? GLX_COLOR_INDEX_TYPE : GLX_RGBA_TYPE;
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GLXContext share_list = NULL;
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Bool direct = ( fgState.DirectContext != GLUT_FORCE_INDIRECT_CONTEXT );
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GLXContext context;
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/* new context creation */
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int attributes[9];
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CreateContextAttribsProc createContextAttribs;
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/* If nothing fancy has been required, simply use the old context creation GLX API entry */
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if ( fghIsLegacyContextRequested() )
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{
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context = glXCreateNewContext( dpy, config, render_type, share_list, direct );
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if ( context == NULL ) {
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fghContextCreationError();
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}
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return context;
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}
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/* color index mode is not available anymore with OpenGL 3.0 */
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if ( render_type == GLX_COLOR_INDEX_TYPE ) {
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fgWarning( "color index mode is deprecated, using RGBA mode" );
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}
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fghFillContextAttributes( attributes );
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createContextAttribs = (CreateContextAttribsProc) fghGetProcAddress( "glXCreateContextAttribsARB" );
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if ( createContextAttribs == NULL ) {
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fgError( "glXCreateContextAttribsARB not found" );
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}
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context = createContextAttribs( dpy, config, share_list, direct, attributes );
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if ( context == NULL ) {
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fghContextCreationError();
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}
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return context;
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}
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#define _NET_WM_STATE_TOGGLE 2
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static int fghResizeFullscrToggle(void)
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{
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XWindowAttributes attributes;
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if(glutGet(GLUT_FULL_SCREEN)) {
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/* restore original window size */
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SFG_Window *win = fgStructure.CurrentWindow;
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fgStructure.CurrentWindow->State.NeedToResize = GL_TRUE;
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fgStructure.CurrentWindow->State.Width = win->State.OldWidth;
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fgStructure.CurrentWindow->State.Height = win->State.OldHeight;
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} else {
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/* resize the window to cover the entire screen */
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XGetWindowAttributes(fgDisplay.Display,
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fgStructure.CurrentWindow->Window.Handle,
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&attributes);
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/*
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* The "x" and "y" members of "attributes" are the window's coordinates
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* relative to its parent, i.e. to the decoration window.
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*/
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XMoveResizeWindow(fgDisplay.Display,
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fgStructure.CurrentWindow->Window.Handle,
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-attributes.x,
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-attributes.y,
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fgDisplay.ScreenWidth,
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fgDisplay.ScreenHeight);
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}
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return 0;
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}
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static int fghEwmhFullscrToggle(void)
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{
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XEvent xev;
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long evmask = SubstructureRedirectMask | SubstructureNotifyMask;
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if(!fgDisplay.State || !fgDisplay.StateFullScreen) {
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return -1;
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}
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xev.type = ClientMessage;
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xev.xclient.window = fgStructure.CurrentWindow->Window.Handle;
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xev.xclient.message_type = fgDisplay.State;
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xev.xclient.format = 32;
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xev.xclient.data.l[0] = _NET_WM_STATE_TOGGLE;
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xev.xclient.data.l[1] = fgDisplay.StateFullScreen;
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xev.xclient.data.l[2] = 0; /* no second property to toggle */
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xev.xclient.data.l[3] = 1; /* source indication: application */
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xev.xclient.data.l[4] = 0; /* unused */
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if(!XSendEvent(fgDisplay.Display, fgDisplay.RootWindow, 0, evmask, &xev)) {
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return -1;
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}
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return 0;
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}
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static int fghToggleFullscreen(void)
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{
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/* first try the EWMH (_NET_WM_STATE) method ... */
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if(fghEwmhFullscrToggle() != -1) {
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return 0;
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}
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/* fall back to resizing the window */
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if(fghResizeFullscrToggle() != -1) {
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return 0;
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}
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return -1;
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}
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#endif /* TARGET_HOST_POSIX_X11 */
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#if TARGET_HOST_MS_WINDOWS
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/*
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* Setup the pixel format for a Win32 window
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*/
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#if TARGET_HOST_MS_WINDOWS
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/* The following include file is available from SGI but is not standard:
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* #include <GL/wglext.h>
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* So we copy the necessary parts out of it.
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* XXX: should local definitions for extensions be put in a separate include file?
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*/
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typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
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typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
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#if defined(_WIN32_WCE)
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static wchar_t* fghWstrFromStr(const char* str)
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{
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int i,len=strlen(str);
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wchar_t* wstr = (wchar_t*)malloc(2*len+2);
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for(i=0; i<len; i++)
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wstr[i] = str[i];
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wstr[len] = 0;
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return wstr;
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}
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#endif /* defined(_WIN32_WCE) */
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#define WGL_DRAW_TO_WINDOW_ARB 0x2001
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#define WGL_ACCELERATION_ARB 0x2003
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#define WGL_SUPPORT_OPENGL_ARB 0x2010
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#define WGL_DOUBLE_BUFFER_ARB 0x2011
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#define WGL_COLOR_BITS_ARB 0x2014
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#define WGL_ALPHA_BITS_ARB 0x201B
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#define WGL_DEPTH_BITS_ARB 0x2022
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#define WGL_STENCIL_BITS_ARB 0x2023
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#define WGL_FULL_ACCELERATION_ARB 0x2027
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#define WGL_SAMPLE_BUFFERS_ARB 0x2041
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#define WGL_SAMPLES_ARB 0x2042
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#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
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#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
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#ifndef WGL_ARB_create_context
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#define WGL_ARB_create_context 1
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#ifdef WGL_WGLEXT_PROTOTYPES
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extern HGLRC WINAPI wglCreateContextAttribsARB (HDC, HGLRC, const int *);
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#endif /* WGL_WGLEXT_PROTOTYPES */
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typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList);
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#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
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#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
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#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
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#define WGL_CONTEXT_FLAGS_ARB 0x2094
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#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
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#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
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#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
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#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
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#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
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#define ERROR_INVALID_VERSION_ARB 0x2095
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#define ERROR_INVALID_PROFILE_ARB 0x2096
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#endif
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static void fghFillContextAttributes( int *attributes ) {
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int where = 0, contextFlags, contextProfile;
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@ -583,6 +789,7 @@ GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
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return ( pixelformat != 0 ) && ( checkOnly || SetPixelFormat( window->Window.Device, pixelformat, ppfd ) );
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#endif /* defined(_WIN32_WCE) */
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}
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#endif /* TARGET_HOST_MS_WINDOWS */
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/*
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@ -620,126 +827,6 @@ void fgSetWindow ( SFG_Window *window )
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#if TARGET_HOST_POSIX_X11
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#ifndef GLX_CONTEXT_MAJOR_VERSION_ARB
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#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
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#endif
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#ifndef GLX_CONTEXT_MINOR_VERSION_ARB
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#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
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#endif
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#ifndef GLX_CONTEXT_FLAGS_ARB
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#define GLX_CONTEXT_FLAGS_ARB 0x2094
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#endif
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#ifndef GLX_CONTEXT_PROFILE_MASK_ARB
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#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
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#endif
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#ifndef GLX_CONTEXT_DEBUG_BIT_ARB
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#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001
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#endif
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#ifndef GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB
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#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
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#endif
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#ifndef GLX_CONTEXT_CORE_PROFILE_BIT_ARB
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#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
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#endif
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#ifndef GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB
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#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
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#endif
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#ifndef GLX_RGBA_FLOAT_TYPE
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#define GLX_RGBA_FLOAT_TYPE 0x20B9
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#endif
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#ifndef GLX_RGBA_FLOAT_BIT
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#define GLX_RGBA_FLOAT_BIT 0x00000004
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#endif
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static void fghFillContextAttributes( int *attributes ) {
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int where = 0, contextFlags, contextProfile;
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if ( !fghIsLegacyContextVersionRequested() ) {
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ATTRIB_VAL( GLX_CONTEXT_MAJOR_VERSION_ARB, fgState.MajorVersion );
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ATTRIB_VAL( GLX_CONTEXT_MINOR_VERSION_ARB, fgState.MinorVersion );
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}
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contextFlags =
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fghMapBit( fgState.ContextFlags, GLUT_DEBUG, GLX_CONTEXT_DEBUG_BIT_ARB ) |
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fghMapBit( fgState.ContextFlags, GLUT_FORWARD_COMPATIBLE, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB );
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if ( contextFlags != 0 ) {
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ATTRIB_VAL( GLX_CONTEXT_FLAGS_ARB, contextFlags );
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}
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||||
|
||||
contextProfile =
|
||||
fghMapBit( fgState.ContextProfile, GLUT_CORE_PROFILE, GLX_CONTEXT_CORE_PROFILE_BIT_ARB ) |
|
||||
fghMapBit( fgState.ContextProfile, GLUT_COMPATIBILITY_PROFILE, GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB );
|
||||
if ( contextProfile != 0 ) {
|
||||
ATTRIB_VAL( GLX_CONTEXT_PROFILE_MASK_ARB, contextProfile );
|
||||
}
|
||||
|
||||
ATTRIB( 0 );
|
||||
}
|
||||
|
||||
typedef GLXContext (*CreateContextAttribsProc)(Display *dpy, GLXFBConfig config,
|
||||
GLXContext share_list, Bool direct,
|
||||
const int *attrib_list);
|
||||
|
||||
static GLXContext fghCreateNewContext( SFG_Window* window )
|
||||
{
|
||||
/* for color model calculation */
|
||||
int menu = ( window->IsMenu && !fgStructure.MenuContext );
|
||||
int index_mode = ( fgState.DisplayMode & GLUT_INDEX );
|
||||
|
||||
/* "classic" context creation */
|
||||
Display *dpy = fgDisplay.Display;
|
||||
GLXFBConfig config = *(window->Window.FBConfig);
|
||||
int render_type = ( !menu && index_mode ) ? GLX_COLOR_INDEX_TYPE : GLX_RGBA_TYPE;
|
||||
GLXContext share_list = NULL;
|
||||
Bool direct = ( fgState.DirectContext != GLUT_FORCE_INDIRECT_CONTEXT );
|
||||
GLXContext context;
|
||||
|
||||
/* new context creation */
|
||||
int attributes[9];
|
||||
CreateContextAttribsProc createContextAttribs;
|
||||
|
||||
/* If nothing fancy has been required, simply use the old context creation GLX API entry */
|
||||
if ( fghIsLegacyContextRequested() )
|
||||
{
|
||||
context = glXCreateNewContext( dpy, config, render_type, share_list, direct );
|
||||
if ( context == NULL ) {
|
||||
fghContextCreationError();
|
||||
}
|
||||
return context;
|
||||
}
|
||||
|
||||
/* color index mode is not available anymore with OpenGL 3.0 */
|
||||
if ( render_type == GLX_COLOR_INDEX_TYPE ) {
|
||||
fgWarning( "color index mode is deprecated, using RGBA mode" );
|
||||
}
|
||||
|
||||
fghFillContextAttributes( attributes );
|
||||
|
||||
createContextAttribs = (CreateContextAttribsProc) fghGetProcAddress( "glXCreateContextAttribsARB" );
|
||||
if ( createContextAttribs == NULL ) {
|
||||
fgError( "glXCreateContextAttribsARB not found" );
|
||||
}
|
||||
|
||||
context = createContextAttribs( dpy, config, share_list, direct, attributes );
|
||||
if ( context == NULL ) {
|
||||
fghContextCreationError();
|
||||
}
|
||||
return context;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Opens a window. Requires a SFG_Window object created and attached
|
||||
* to the freeglut structure. OpenGL context is created here.
|
||||
@ -1556,83 +1643,6 @@ void FGAPIENTRY glutPopWindow( void )
|
||||
#endif
|
||||
}
|
||||
|
||||
#if TARGET_HOST_POSIX_X11
|
||||
static int ewmh_fullscr_toggle(void);
|
||||
static int resize_fullscr_toogle(void);
|
||||
|
||||
static int toggle_fullscreen(void)
|
||||
{
|
||||
/* first try the EWMH (_NET_WM_STATE) method ... */
|
||||
if(ewmh_fullscr_toggle() != -1) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* fall back to resizing the window */
|
||||
if(resize_fullscr_toogle() != -1) {
|
||||
return 0;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
#define _NET_WM_STATE_TOGGLE 2
|
||||
static int ewmh_fullscr_toggle(void)
|
||||
{
|
||||
XEvent xev;
|
||||
long evmask = SubstructureRedirectMask | SubstructureNotifyMask;
|
||||
|
||||
if(!fgDisplay.State || !fgDisplay.StateFullScreen) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
xev.type = ClientMessage;
|
||||
xev.xclient.window = fgStructure.CurrentWindow->Window.Handle;
|
||||
xev.xclient.message_type = fgDisplay.State;
|
||||
xev.xclient.format = 32;
|
||||
xev.xclient.data.l[0] = _NET_WM_STATE_TOGGLE;
|
||||
xev.xclient.data.l[1] = fgDisplay.StateFullScreen;
|
||||
xev.xclient.data.l[2] = 0; /* no second property to toggle */
|
||||
xev.xclient.data.l[3] = 1; /* source indication: application */
|
||||
xev.xclient.data.l[4] = 0; /* unused */
|
||||
|
||||
if(!XSendEvent(fgDisplay.Display, fgDisplay.RootWindow, 0, evmask, &xev)) {
|
||||
return -1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int resize_fullscr_toogle(void)
|
||||
{
|
||||
XWindowAttributes attributes;
|
||||
|
||||
if(glutGet(GLUT_FULL_SCREEN)) {
|
||||
/* restore original window size */
|
||||
SFG_Window *win = fgStructure.CurrentWindow;
|
||||
fgStructure.CurrentWindow->State.NeedToResize = GL_TRUE;
|
||||
fgStructure.CurrentWindow->State.Width = win->State.OldWidth;
|
||||
fgStructure.CurrentWindow->State.Height = win->State.OldHeight;
|
||||
|
||||
} else {
|
||||
/* resize the window to cover the entire screen */
|
||||
XGetWindowAttributes(fgDisplay.Display,
|
||||
fgStructure.CurrentWindow->Window.Handle,
|
||||
&attributes);
|
||||
|
||||
/*
|
||||
* The "x" and "y" members of "attributes" are the window's coordinates
|
||||
* relative to its parent, i.e. to the decoration window.
|
||||
*/
|
||||
XMoveResizeWindow(fgDisplay.Display,
|
||||
fgStructure.CurrentWindow->Window.Handle,
|
||||
-attributes.x,
|
||||
-attributes.y,
|
||||
fgDisplay.ScreenWidth,
|
||||
fgDisplay.ScreenHeight);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
#endif /* TARGET_HOST_POSIX_X11 */
|
||||
|
||||
|
||||
/*
|
||||
* Resize the current window so that it fits the whole screen
|
||||
*/
|
||||
@ -1647,7 +1657,7 @@ void FGAPIENTRY glutFullScreen( void )
|
||||
|
||||
#if TARGET_HOST_POSIX_X11
|
||||
if(!glutGet(GLUT_FULL_SCREEN)) {
|
||||
if(toggle_fullscreen() != -1) {
|
||||
if(fghToggleFullscreen() != -1) {
|
||||
win->State.IsFullscreen = GL_TRUE;
|
||||
}
|
||||
}
|
||||
@ -1711,7 +1721,7 @@ void FGAPIENTRY glutFullScreenToggle( void )
|
||||
win = fgStructure.CurrentWindow;
|
||||
|
||||
#if TARGET_HOST_POSIX_X11
|
||||
if(toggle_fullscreen() != -1) {
|
||||
if(fghToggleFullscreen() != -1) {
|
||||
win->State.IsFullscreen = !win->State.IsFullscreen;
|
||||
}
|
||||
#elif TARGET_HOST_MS_WINDOWS
|
||||
|
Reference in New Issue
Block a user