Removed incorrect comment about internal WGL/ARB definitions.
I actually had put those comments in because I had meant to go back and re-check the WGL extension. But, maybe locally defined extensions should be kept in a separate include file? git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@713 7f0cb862-5218-0410-a997-914c9d46530a
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@ -120,7 +120,6 @@ void FGAPIENTRY glutSetOption( GLenum eWhat, int value )
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}
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}
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#if TARGET_HOST_MS_WINDOWS
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#if TARGET_HOST_MS_WINDOWS
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/* WRONG-- FIXME */
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/* The following include file is available from SGI but is not standard:
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/* The following include file is available from SGI but is not standard:
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* #include <GL/wglext.h>
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* #include <GL/wglext.h>
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* So we copy the necessary parts out of it to support the multisampling query
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* So we copy the necessary parts out of it to support the multisampling query
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@ -173,10 +173,10 @@ XVisualInfo* fgChooseVisual( void )
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* Setup the pixel format for a Win32 window
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* Setup the pixel format for a Win32 window
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*/
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*/
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#if TARGET_HOST_MS_WINDOWS
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#if TARGET_HOST_MS_WINDOWS
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/* WRONG-- FIXME */
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/* The following include file is available from SGI but is not standard:
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/* The following include file is available from SGI but is not standard:
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* #include <GL/wglext.h>
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* #include <GL/wglext.h>
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* So we copy the necessary parts out of it.
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* So we copy the necessary parts out of it.
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* XXX: should local definitions for extensions be put in a separate include file?
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*/
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*/
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typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
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typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
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