Removed incorrect comment about internal WGL/ARB definitions.

I actually had put those comments in because I had meant to go back and
re-check the WGL extension. But, maybe locally defined extensions
should be kept in a separate include file?


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@713 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
joekrahn 2006-09-28 15:21:33 +00:00
parent 962c81b111
commit 8575cb31c8
2 changed files with 1 additions and 2 deletions

View File

@ -120,7 +120,6 @@ void FGAPIENTRY glutSetOption( GLenum eWhat, int value )
}
#if TARGET_HOST_MS_WINDOWS
/* WRONG-- FIXME */
/* The following include file is available from SGI but is not standard:
* #include <GL/wglext.h>
* So we copy the necessary parts out of it to support the multisampling query

View File

@ -173,10 +173,10 @@ XVisualInfo* fgChooseVisual( void )
* Setup the pixel format for a Win32 window
*/
#if TARGET_HOST_MS_WINDOWS
/* WRONG-- FIXME */
/* The following include file is available from SGI but is not standard:
* #include <GL/wglext.h>
* So we copy the necessary parts out of it.
* XXX: should local definitions for extensions be put in a separate include file?
*/
typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);