small enhancements to shapes demo:

- pitch and yaw rotation speeds are now prime numbers so we don't have a
  repeating cycle
- made window slightly larger so we have more space for the info printed
- added info for 2D rotation vs 1D rotation
- added keys to info where they were missing


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1400 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
dcnieho 2012-11-18 03:30:54 +00:00
parent a1daa9fc77
commit 82cfc20eac

View File

@ -604,8 +604,8 @@ resize(int width, int height)
static void display(void) static void display(void)
{ {
const double t = glutGet(GLUT_ELAPSED_TIME) / 1000.0; const double t = glutGet(GLUT_ELAPSED_TIME) / 1000.0;
const double a = t*90.0; const double a = t*89.0;
const double b = (animateXRot?t:1)*60.0; const double b = (animateXRot?t:1)*67.0;
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@ -698,14 +698,19 @@ static void display(void)
shapesPrintf (5, 1, "Outer radius Up Down : %f", orad); shapesPrintf (5, 1, "Outer radius Up Down : %f", orad);
shapesPrintf (6, 1, "Inner radius Left Right: %f", irad); shapesPrintf (6, 1, "Inner radius Left Right: %f", irad);
if (persProject) if (persProject)
shapesPrintf (7, 1, "Perspective projection"); shapesPrintf (7, 1, "Perspective projection (p)");
else else
shapesPrintf (7, 1, "Orthographic projection"); shapesPrintf (7, 1, "Orthographic projection (p)");
if (useShader) if (useShader)
shapesPrintf (8, 1, "Using shader"); shapesPrintf (8, 1, "Using shader (s)");
else else
shapesPrintf (8, 1, "Using fixed function pipeline"); shapesPrintf (8, 1, "Using fixed function pipeline (s)");
if (animateXRot)
shapesPrintf (9, 1, "2D rotation (r)");
else
shapesPrintf (9, 1, "1D rotation (r)");
} else { } else {
/* print to command line instead */
printf ( "Shape %d slides %d stacks %d\n", function_index, slices, stacks ) ; printf ( "Shape %d slides %d stacks %d\n", function_index, slices, stacks ) ;
} }
@ -804,7 +809,7 @@ const GLfloat high_shininess[] = { 100.0f };
int int
main(int argc, char *argv[]) main(int argc, char *argv[])
{ {
glutInitWindowSize(640,480); glutInitWindowSize(800,600);
glutInitWindowPosition(40,40); glutInitWindowPosition(40,40);
glutInit(&argc, argv); glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_MULTISAMPLE); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_MULTISAMPLE);