fixed compilation issue with latest pib/dolcesdk
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@ -33,7 +33,7 @@ void fgPlatformOpenWindow( SFG_Window* window, const char* title,
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fgWarning("You can't have more than one window on Vita");
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return;
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}
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fgDisplay.pDisplay.single_native_window = window;
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fgDisplay.pDisplay.single_native_window = (EGLNativeWindowType)window;
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window->Window.Handle = fgDisplay.pDisplay.single_native_window;
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window->State.WorkMask |= GLUT_INIT_WORK;
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