Implementing Jocelyn Frechot's changes -- see e-mail of Thursday, 11/8/2007 9:12 AM.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@735 7f0cb862-5218-0410-a997-914c9d46530a
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@ -73,11 +73,14 @@
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* Only one GLUT_AUXn bit may be used at a time.
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* Only one GLUT_AUXn bit may be used at a time.
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* Value 0x0400 is defined in OpenGLUT.
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* Value 0x0400 is defined in OpenGLUT.
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*/
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*/
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#define GLUT_AUX 0x1000
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#define GLUT_AUX1 0x1000
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#define GLUT_AUX1 0x1000
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#define GLUT_AUX2 0x2000
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#define GLUT_AUX2 0x2000
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#define GLUT_AUX3 0x4000
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#define GLUT_AUX3 0x4000
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#define GLUT_AUX4 0x8000
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#define GLUT_AUX4 0x8000
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/*
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/*
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* Process loop function, see freeglut_main.c
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* Process loop function, see freeglut_main.c
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*/
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*/
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@ -98,6 +101,7 @@ FGAPI void FGAPIENTRY glutMenuDestroyFunc( void (* callback)( void ) );
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* State setting and retrieval functions, see freeglut_state.c
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* State setting and retrieval functions, see freeglut_state.c
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*/
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*/
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FGAPI void FGAPIENTRY glutSetOption ( GLenum option_flag, int value );
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FGAPI void FGAPIENTRY glutSetOption ( GLenum option_flag, int value );
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FGAPI int * FGAPIENTRY glutGetModeValues(GLenum mode, int * size);
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/* A.Donev: User-data manipulation */
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/* A.Donev: User-data manipulation */
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FGAPI void* FGAPIENTRY glutGetWindowData( void );
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FGAPI void* FGAPIENTRY glutGetWindowData( void );
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FGAPI void FGAPIENTRY glutSetWindowData(void* data);
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FGAPI void FGAPIENTRY glutSetWindowData(void* data);
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@ -161,6 +161,7 @@ static GLUTproc fghGetProcAddress( const char* procName )
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CHECK_NAME(glutWMCloseFunc);
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CHECK_NAME(glutWMCloseFunc);
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CHECK_NAME(glutMenuDestroyFunc);
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CHECK_NAME(glutMenuDestroyFunc);
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CHECK_NAME(glutSetOption);
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CHECK_NAME(glutSetOption);
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CHECK_NAME(glutGetModeValues);
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CHECK_NAME(glutSetWindowData);
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CHECK_NAME(glutSetWindowData);
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CHECK_NAME(glutGetWindowData);
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CHECK_NAME(glutGetWindowData);
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CHECK_NAME(glutSetMenuData);
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CHECK_NAME(glutSetMenuData);
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@ -79,7 +79,9 @@ SFG_State fgState = { { -1, -1, GL_FALSE }, /* Position */
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GLUT_EXEC_STATE_INIT, /* ExecState */
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GLUT_EXEC_STATE_INIT, /* ExecState */
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NULL, /* ProgramName */
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NULL, /* ProgramName */
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GL_FALSE, /* JoysticksInitialised */
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GL_FALSE, /* JoysticksInitialised */
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GL_FALSE /* InputDevsInitialised */
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GL_FALSE, /* InputDevsInitialised */
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0, /* AuxiliaryBufferNumber */
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0 /* SampleNumber */
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};
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};
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@ -893,7 +895,7 @@ void FGAPIENTRY glutInitDisplayString( const char* displayMode )
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break ;
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break ;
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case 36 : /* "aux": some number of aux buffers */
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case 36 : /* "aux": some number of aux buffers */
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glut_state_flag |= GLUT_AUX1;
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glut_state_flag |= GLUT_AUX;
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break ;
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break ;
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case 37 : /* Unrecognized */
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case 37 : /* Unrecognized */
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@ -302,6 +302,9 @@ struct tagSFG_State
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char *ProgramName; /* Name of the invoking program */
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char *ProgramName; /* Name of the invoking program */
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GLboolean JoysticksInitialised; /* Only initialize if application calls for them */
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GLboolean JoysticksInitialised; /* Only initialize if application calls for them */
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GLboolean InputDevsInitialised; /* Only initialize if application calls for them */
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GLboolean InputDevsInitialised; /* Only initialize if application calls for them */
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int AuxiliaryBufferNumber; /* Number of auxiliary buffers */
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int SampleNumber; /* Number of samples per pixel */
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};
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};
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/* The structure used by display initialization in freeglut_init.c */
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/* The structure used by display initialization in freeglut_init.c */
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@ -116,6 +116,14 @@ void FGAPIENTRY glutSetOption( GLenum eWhat, int value )
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fgStructure.CurrentWindow->State.Cursor = value;
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fgStructure.CurrentWindow->State.Cursor = value;
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break;
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break;
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case GLUT_AUX:
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fgState.AuxiliaryBufferNumber = value;
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break;
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case GLUT_MULTISAMPLE:
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fgState.SampleNumber = value;
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break;
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default:
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default:
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fgWarning( "glutSetOption(): missing enum handle %d", eWhat );
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fgWarning( "glutSetOption(): missing enum handle %d", eWhat );
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break;
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break;
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@ -720,4 +728,114 @@ int FGAPIENTRY glutLayerGet( GLenum eWhat )
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return -1;
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return -1;
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}
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}
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int * FGAPIENTRY glutGetModeValues(GLenum eWhat, int * size)
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{
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int * array;
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#if TARGET_HOST_POSIX_X11
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int attributes[9];
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GLXFBConfig * fbconfigArray; /* Array of FBConfigs */
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int fbconfigArraySize; /* Number of FBConfigs in the array */
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int attribute_name = 0;
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#endif
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FREEGLUT_EXIT_IF_NOT_INITIALISED("glutGetModeValues");
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array = NULL;
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*size = 0;
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switch (eWhat)
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{
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#if TARGET_HOST_POSIX_X11
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case GLUT_AUX:
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case GLUT_MULTISAMPLE:
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attributes[0] = GLX_BUFFER_SIZE;
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attributes[1] = GLX_DONT_CARE;
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switch (eWhat)
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{
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case GLUT_AUX:
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/*
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FBConfigs are now sorted by increasing number of auxiliary
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buffers. We want at least one buffer.
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*/
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attributes[2] = GLX_AUX_BUFFERS;
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attributes[3] = 1;
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attributes[4] = None;
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attribute_name = GLX_AUX_BUFFERS;
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break;
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case GLUT_MULTISAMPLE:
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attributes[2] = GLX_AUX_BUFFERS;
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attributes[3] = GLX_DONT_CARE;
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attributes[4] = GLX_SAMPLE_BUFFERS;
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attributes[5] = 1;
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/*
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FBConfigs are now sorted by increasing number of samples per
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pixel. We want at least one sample.
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*/
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attributes[6] = GLX_SAMPLES;
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attributes[7] = 1;
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attributes[8] = None;
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attribute_name = GLX_SAMPLES;
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break;
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}
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fbconfigArray = glXChooseFBConfig(fgDisplay.Display,
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fgDisplay.Screen,
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attributes,
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&fbconfigArraySize);
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if (fbconfigArray != NULL)
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{
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int * temp_array;
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int result; /* Returned by glXGetFBConfigAttrib. Not checked. */
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int previous_value;
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int i;
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temp_array = malloc(sizeof(int) * fbconfigArraySize);
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previous_value = 0;
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for (i = 0; i < fbconfigArraySize; i++)
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{
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int value;
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result = glXGetFBConfigAttrib(fgDisplay.Display,
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fbconfigArray[i],
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attribute_name,
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&value);
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if (value > previous_value)
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{
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temp_array[*size] = value;
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previous_value = value;
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(*size)++;
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}
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}
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array = malloc(sizeof(int) * (*size));
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for (i = 0; i < *size; i++)
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{
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array[i] = temp_array[i];
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}
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free(temp_array);
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XFree(fbconfigArray);
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}
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break;
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#endif
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default:
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break;
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}
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return array;
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}
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/*** END OF FILE ***/
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/*** END OF FILE ***/
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@ -219,12 +219,6 @@ void fgDestroyWindow( SFG_Window* window )
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fghClearCallBacks( window );
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fghClearCallBacks( window );
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fgCloseWindow( window );
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fgCloseWindow( window );
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#if TARGET_HOST_UNIX_X11
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if (window->Window.FBConfig != NULL)
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{
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XFree( window->Window.FBConfig );
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}
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#endif
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free( window );
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free( window );
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if( fgStructure.CurrentWindow == window )
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if( fgStructure.CurrentWindow == window )
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fgStructure.CurrentWindow = NULL;
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fgStructure.CurrentWindow = NULL;
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ATTRIB_VAL( GLX_ACCUM_ALPHA_SIZE, 1 );
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ATTRIB_VAL( GLX_ACCUM_ALPHA_SIZE, 1 );
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}
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}
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if( fgState.DisplayMode & GLUT_AUX1 )
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if ((fgState.DisplayMode & GLUT_AUX)
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ATTRIB_VAL( GLX_AUX_BUFFERS, 1 );
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|| (fgState.DisplayMode & GLUT_AUX1)
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if( fgState.DisplayMode & GLUT_AUX2 )
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|| (fgState.DisplayMode & GLUT_AUX2)
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ATTRIB_VAL( GLX_AUX_BUFFERS, 2 );
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|| (fgState.DisplayMode & GLUT_AUX3)
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if( fgState.DisplayMode & GLUT_AUX3 )
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|| (fgState.DisplayMode & GLUT_AUX4))
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ATTRIB_VAL( GLX_AUX_BUFFERS, 3 );
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{
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if( fgState.DisplayMode & GLUT_AUX4 )
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ATTRIB_VAL(GLX_AUX_BUFFERS, fgState.AuxiliaryBufferNumber)
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ATTRIB_VAL( GLX_AUX_BUFFERS, 4 );
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}
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if ( fgState.DisplayMode & GLUT_MULTISAMPLE )
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{
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ATTRIB_VAL( GLX_SAMPLE_BUFFERS, 1 );
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}
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if (fgState.DisplayMode & GLUT_MULTISAMPLE)
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{
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ATTRIB_VAL(GLX_SAMPLE_BUFFERS, 1)
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ATTRIB_VAL(GLX_SAMPLES, fgState.SampleNumber)
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}
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/* Push a null at the end of the list */
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/* Push a null at the end of the list */
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ATTRIB( None );
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ATTRIB( None );
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@ -896,7 +897,7 @@ void fgCloseWindow( SFG_Window* window )
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glXDestroyContext( fgDisplay.Display, window->Window.Context );
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glXDestroyContext( fgDisplay.Display, window->Window.Context );
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XFree( window->Window.FBConfig );
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XFree( window->Window.FBConfig );
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XDestroyWindow( fgDisplay.Display, window->Window.Handle );
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XDestroyWindow( fgDisplay.Display, window->Window.Handle );
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XFlush( fgDisplay.Display ); /* XXX Shouldn't need this */
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/* XFlush( fgDisplay.Display ); */ /* XXX Shouldn't need this */
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#elif TARGET_HOST_MS_WINDOWS
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#elif TARGET_HOST_MS_WINDOWS
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