fg_gl2: Fix typo

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1234 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
beuc 2012-04-02 22:43:23 +00:00
parent 86545861dc
commit 7e5af9b5b5

View File

@ -39,6 +39,8 @@ void FGAPIENTRY glutSetVertexAttribNormal(GLint attrib) {
void fgInitGL2() {
fgState.HasOpenGL20 = 0;
// TODO: Mesa returns a valid stub function, rather than NULL,
// when we request a non-existent function
#define CHECK(func, a) if ((a) == NULL) { fgWarning("fgInitGL2: " func " is NULL"); return; }
CHECK("fghGenBuffers", fghGenBuffers = (FGH_PFNGLGENBUFFERSPROC) glutGetProcAddress ("glGenBuffers"));
CHECK("fghDeleteBuffers", fghDeleteBuffers = (FGH_PFNGLDELETEBUFFERSPROC) glutGetProcAddress ("glDeleteBuffers"));
@ -46,7 +48,7 @@ void fgInitGL2() {
CHECK("fghBufferData", fghBufferData = (FGH_PFNGLBUFFERDATAPROC) glutGetProcAddress ("glBufferData"));
CHECK("fghVertexAttribPointer", fghVertexAttribPointer = (FGH_PFNGLVERTEXATTRIBPOINTERPROC) glutGetProcAddress ("glVertexAttribPointer"));
CHECK("fghEnableVertexAttribArray", fghEnableVertexAttribArray = (FGH_PFNGLENABLEVERTEXATTRIBARRAYPROC) glutGetProcAddress ("glEnableVertexAttribArray"));
CHECK("fghDisableVertexAttribArray", fghDisableVertexAttribArray = (FGH_PFNGLDISABLEVERTEXATTRIBARRAYPROC) glutGetProcAddress ("glDisnableVertexAttribArray"));
CHECK("fghDisableVertexAttribArray", fghDisableVertexAttribArray = (FGH_PFNGLDISABLEVERTEXATTRIBARRAYPROC) glutGetProcAddress ("glDisableVertexAttribArray"));
#undef CHECK
fgState.HasOpenGL20 = 1;
}