update to README.win32 from José Caetano A. C. Silva (bug tracker
#3505577). Thanks! git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1370 7f0cb862-5218-0410-a997-914c9d46530a
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@ -13,14 +13,18 @@ you will need to copy various files to various locations.
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files "gl.h", "glaux.h", and "glu.h".
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files "gl.h", "glaux.h", and "glu.h".
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- The library file "freeglut.lib" or "freeglut_static.lib" (from the
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- The library file "freeglut.lib" or "freeglut_static.lib" (from the
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corresponding debug or release directory) needs to be copied into the
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corresponding debug or release directory) needs to be copied into the
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MSVC library directory. This usually has a path similar to
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MSVC library directory. This usually has a path similar to:
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"C:\Program Files\Microsoft Visual Studio\VC98\Lib"
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"%ProgramFiles%\Microsoft SDKs\Windows\v7.0A\Lib" - x86 32 bits LIB's
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"%ProgramFiles(x86)%\Microsoft SDKs\Windows\v7.0A\Lib" - x64 32 bits LIB's
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"%ProgramFiles(x86)%\Microsoft SDKs\Windows\v7.0A\Lib\x64" - x64 64 bits LIB's
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Note that there is no "GL" subdirectory here. This directory should
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Note that there is no "GL" subdirectory here. This directory should
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already have the files "opengl32.lib", "glu32.lib", and "glaux.lib".
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already have the files "opengl32.lib", "glu32.lib", and "glaux.lib".
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- If you are using the DLL version of "freeglut", the file "freeglut.dll"
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- If you are using the DLL version of "freeglut", the file "freeglut.dll"
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needs to be copied from the Debug or the Release directory into the
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needs to be copied from the Debug or the Release directory into the
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DLL directory. This usually has a path similar to
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DLL directory. This usually has a path similar to
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"C:\Windows\System32"
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"%SystemRoot%\System32\" - x86 32 bits DLL's
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"%SystemRoot%\SysWOW64\" - x64 32 bits DLL's
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"%SystemRoot%\System32\" - x64 64 bits DLL's
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and will probably already have the files "opengl32.dll" and "glu32.dll".
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and will probably already have the files "opengl32.dll" and "glu32.dll".
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