Having the library poll joysticks only if there is an active joystick callback enabled per e-mail exchange titled "overjoyed" on December 10-13, 2009

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@863 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
fayjf 2009-12-13 13:47:20 +00:00
parent 81d921ae4c
commit 726c395f33
3 changed files with 12 additions and 1 deletions

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@ -179,6 +179,15 @@ void FGAPIENTRY glutJoystickFunc( void (* callback)
FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutJoystickFunc" ); FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutJoystickFunc" );
fgInitialiseJoysticks (); fgInitialiseJoysticks ();
if ( ( ( fgStructure.CurrentWindow->State.JoystickPollRate < 0 ) ||
!FETCH_WCB(*fgStructure.CurrentWindow,Joystick) ) && /* Joystick callback was disabled */
( callback && ( pollInterval >= 0 ) ) ) /* but is now enabled */
++fgState.NumActiveJoysticks;
else if ( ( ( fgStructure.CurrentWindow->State.JoystickPollRate >= 0 ) &&
FETCH_WCB(*fgStructure.CurrentWindow,Joystick) ) && /* Joystick callback was enabled */
( !callback || ( pollInterval < 0 ) ) ) /* but is now disabled */
--fgState.NumActiveJoysticks;
SET_CALLBACK( Joystick ); SET_CALLBACK( Joystick );
fgStructure.CurrentWindow->State.JoystickPollRate = pollInterval; fgStructure.CurrentWindow->State.JoystickPollRate = pollInterval;

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@ -84,6 +84,7 @@ SFG_State fgState = { { -1, -1, GL_FALSE }, /* Position */
GLUT_EXEC_STATE_INIT, /* ExecState */ GLUT_EXEC_STATE_INIT, /* ExecState */
NULL, /* ProgramName */ NULL, /* ProgramName */
GL_FALSE, /* JoysticksInitialised */ GL_FALSE, /* JoysticksInitialised */
0, /* NumActiveJoysticks */
GL_FALSE, /* InputDevsInitialised */ GL_FALSE, /* InputDevsInitialised */
1, /* AuxiliaryBufferNumber */ 1, /* AuxiliaryBufferNumber */
4, /* SampleNumber */ 4, /* SampleNumber */

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@ -57,7 +57,7 @@
#else #else
# error "Unrecognized target host!" # error "Unrecognized target host!"
*/
#endif #endif
#endif #endif
@ -320,6 +320,7 @@ struct tagSFG_State
fgExecutionState ExecState; /* Used for GLUT termination */ fgExecutionState ExecState; /* Used for GLUT termination */
char *ProgramName; /* Name of the invoking program */ char *ProgramName; /* Name of the invoking program */
GLboolean JoysticksInitialised; /* Only initialize if application calls for them */ GLboolean JoysticksInitialised; /* Only initialize if application calls for them */
int NumActiveJoysticks; /* Number of active joysticks -- if zero, don't poll joysticks */
GLboolean InputDevsInitialised; /* Only initialize if application calls for them */ GLboolean InputDevsInitialised; /* Only initialize if application calls for them */
int AuxiliaryBufferNumber; /* Number of auxiliary buffers */ int AuxiliaryBufferNumber; /* Number of auxiliary buffers */