Adding an error message code to the "smooth_opengl3" demo per e-mail from Diederick Niehorster dated 12/9/2011 as 12:22 AM
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@949 7f0cb862-5218-0410-a997-914c9d46530a
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@ -52,8 +52,9 @@
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void checkError(const char *functionName)
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void checkError(const char *functionName)
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{
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{
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GLenum error;
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GLenum error;
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while (( error = glGetError() ) != GL_NO_ERROR) {
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while (( error = glGetError() ) != GL_NO_ERROR) {
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fprintf (stderr, "GL error 0x%X detected in %s\n", error, functionName);
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const GLubyte* sError = gluErrorString(error);
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fprintf (stderr, "GL error 0x%X, %s, detected in %s\n", error, sError, functionName);
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}
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}
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}
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}
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