added modifier key status to callbackmaker output, also added entryfunc

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1511 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
dcnieho 2013-02-27 03:58:05 +00:00
parent ddda931bac
commit 71c6054fe0

View File

@ -14,25 +14,26 @@ static int sequence_number = 0 ;
int windows[2] = {0};
/* define status vars showing whether given callback has been called for given window */
#define CALLBACK_CALLED_VAR(name) int name##_called[2] = {0};
#define CALLBACK_0V(name) int name##_seq[2] = {-1}; CALLBACK_CALLED_VAR(name);
#define CALLBACK_1V(name,field) int name##_##field[2] = {-1}; CALLBACK_0V(name);
#define CALLBACK_2V(name,field1,field2) int name##_##field2[2] = {-1}; CALLBACK_1V(name,field1);
#define CALLBACK_3V(name,field1,field2,field3) int name##_##field3[2] = {-1}; CALLBACK_2V(name,field1,field2);
#define CALLBACK_4V(name,field1,field2,field3,field4) int name##_##field4[2] = {-1}; CALLBACK_3V(name,field1,field2,field3);
#define CALLBACK_CALLED_VAR(name) int name##_called[2] = {0};
#define CALLBACK_0V(name) int name##_seq[2] = {-1}; CALLBACK_CALLED_VAR(name);
#define CALLBACK_1V(name,field) int name##_##field[2] = {-1}; CALLBACK_0V(name);
#define CALLBACK_2V(name,field1,field2) int name##_##field2[2] = {-1}; CALLBACK_1V(name,field1);
#define CALLBACK_3V(name,field1,field2,field3) int name##_##field3[2] = {-1}; CALLBACK_2V(name,field1,field2);
#define CALLBACK_4V(name,field1,field2,field3,field4) int name##_##field4[2] = {-1}; CALLBACK_3V(name,field1,field2,field3);
#define CALLBACK_5V(name,field1,field2,field3,field4,field5) int name##_##field5[2] = {-1}; CALLBACK_4V(name,field1,field2,field3,field4);
CALLBACK_2V(reshape,width,height);
CALLBACK_2V(position,top,left);
CALLBACK_3V(key,key,x,y);
CALLBACK_3V(keyup,key,x,y);
CALLBACK_3V(special,key,x,y);
CALLBACK_3V(specialup,key,x,y);
CALLBACK_1V(visibility,vis);
CALLBACK_4V(key,key,x,y,mod);
CALLBACK_4V(keyup,key,x,y,mod);
CALLBACK_4V(special,key,x,y,mod);
CALLBACK_4V(specialup,key,x,y,mod);
CALLBACK_4V(joystick,a,b,c,d);
CALLBACK_4V(mouse,button,updown,x,y);
CALLBACK_4V(mousewheel,number,direction,x,y);
CALLBACK_2V(motion,x,y);
CALLBACK_2V(passivemotion,x,y);
CALLBACK_0V(entry);
CALLBACK_5V(mouse,button,updown,x,y,mod);
CALLBACK_5V(mousewheel,number,direction,x,y,mod);
CALLBACK_3V(motion,x,y,mod);
CALLBACK_3V(passivemotion,x,y,mod);
CALLBACK_1V(entry,state);
CALLBACK_0V(close);
/* menudestroy is registered on each menu, not a window */
int menudestroy_called = 0 ;
@ -69,6 +70,26 @@ getWindowAndIdx(int *winIdx)
return window;
}
static void
Mod2Text(int mods, char *text)
{
if (mods&GLUT_ACTIVE_CTRL)
strcat(text,"CTRL");
if (mods&GLUT_ACTIVE_SHIFT)
if (text[0])
strcat(text,"+SHIFT");
else
strcat(text,"SHIFT");
if (mods&GLUT_ACTIVE_ALT)
if (text[0])
strcat(text,"+ALT");
else
strcat(text,"ALT");
if (!text[0])
strcat(text,"none");
}
static void
Display(void)
{
@ -88,6 +109,16 @@ Display(void)
glColor3ub ( 0, 0, 0 );
glRasterPos2i ( 10, glutGet ( GLUT_WINDOW_HEIGHT ) - 20 ); /* 10pt margin above 10pt letters */
if ( entry_called[winIdx] )
{
bitmapPrintf ( "Entry %d: %d\n", entry_seq[winIdx], entry_state[winIdx] );
}
if ( visibility_called[winIdx] )
{
bitmapPrintf ( "Visibility %d: %d\n", visibility_seq[winIdx], visibility_vis[winIdx] );
}
if ( reshape_called[winIdx] )
{
bitmapPrintf ( "Reshape %d: %d %d\n", reshape_seq[winIdx], reshape_width[winIdx], reshape_height[winIdx] );
@ -100,27 +131,30 @@ Display(void)
if ( key_called[winIdx] )
{
bitmapPrintf ( "Key %d: %d(%c) %d %d\n", key_seq[winIdx], key_key[winIdx], key_key[winIdx], key_x[winIdx], key_y[winIdx] );
}
if ( special_called[winIdx] )
{
bitmapPrintf ( "Special %d: %d(%c) %d %d\n", special_seq[winIdx], special_key[winIdx], special_key[winIdx], special_x[winIdx], special_y[winIdx] );
}
if ( visibility_called[winIdx] )
{
bitmapPrintf ( "Visibility %d: %d\n", visibility_seq[winIdx], visibility_vis[winIdx] );
char mods[50] = {0};
Mod2Text(key_mod[winIdx],mods);
bitmapPrintf ( "Key %d: %d(%c) %d %d (mod: %s)\n", key_seq[winIdx], key_key[winIdx], key_key[winIdx], key_x[winIdx], key_y[winIdx], mods );
}
if ( keyup_called[winIdx] )
{
bitmapPrintf ( "Key Up %d: %d(%c) %d %d\n", keyup_seq[winIdx], keyup_key[winIdx], keyup_key[winIdx], keyup_x[winIdx], keyup_y[winIdx] );
char mods[50] = {0};
Mod2Text(keyup_mod[winIdx],mods);
bitmapPrintf ( "Key Up %d: %d(%c) %d %d (mod: %s)\n", keyup_seq[winIdx], keyup_key[winIdx], keyup_key[winIdx], keyup_x[winIdx], keyup_y[winIdx], mods );
}
if ( special_called[winIdx] )
{
char mods[50] = {0};
Mod2Text(special_mod[winIdx],mods);
bitmapPrintf ( "Special %d: %d(%c) %d %d (mod: %s)\n", special_seq[winIdx], special_key[winIdx], special_key[winIdx], special_x[winIdx], special_y[winIdx], mods );
}
if ( specialup_called[winIdx] )
{
bitmapPrintf ( "Special Up %d: %d(%c) %d %d\n", specialup_seq[winIdx], specialup_key[winIdx], specialup_key[winIdx], specialup_x[winIdx], specialup_y[winIdx] );
char mods[50] = {0};
Mod2Text(specialup_mod[winIdx],mods);
bitmapPrintf ( "Special Up %d: %d(%c) %d %d (mod: %s)\n", specialup_seq[winIdx], specialup_key[winIdx], specialup_key[winIdx], specialup_x[winIdx], specialup_y[winIdx], mods );
}
if ( joystick_called[winIdx] )
@ -130,22 +164,30 @@ Display(void)
if ( mouse_called[winIdx] )
{
bitmapPrintf ( "Mouse %d: %d %d %d %d\n", mouse_seq[winIdx], mouse_button[winIdx], mouse_updown[winIdx], mouse_x[winIdx], mouse_y[winIdx] );
char mods[50] = {0};
Mod2Text(mouse_mod[winIdx],mods);
bitmapPrintf ( "Mouse %d: %d %d %d %d (mod: %s)\n", mouse_seq[winIdx], mouse_button[winIdx], mouse_updown[winIdx], mouse_x[winIdx], mouse_y[winIdx], mods );
}
if ( mousewheel_called[winIdx] )
{
bitmapPrintf ( "Mouse Wheel %d: %d %d %d %d\n", mousewheel_seq[winIdx], mousewheel_number[winIdx], mousewheel_direction[winIdx], mousewheel_x[winIdx], mousewheel_y[winIdx] );
char mods[50] = {0};
Mod2Text(mousewheel_mod[winIdx],mods);
bitmapPrintf ( "Mouse Wheel %d: %d %d %d %d (mod: %s)\n", mousewheel_seq[winIdx], mousewheel_number[winIdx], mousewheel_direction[winIdx], mousewheel_x[winIdx], mousewheel_y[winIdx], mods );
}
if ( motion_called[winIdx] )
{
bitmapPrintf ( "Motion %d: %d %d\n", motion_seq[winIdx], motion_x[winIdx], motion_y[winIdx] );
char mods[50] = {0};
Mod2Text(motion_mod[winIdx],mods);
bitmapPrintf ( "Motion %d: %d %d (mod: %s)\n", motion_seq[winIdx], motion_x[winIdx], motion_y[winIdx], mods );
}
if ( passivemotion_called[winIdx] )
{
bitmapPrintf ( "Passive Motion %d: %d %d\n", passivemotion_seq[winIdx], passivemotion_x[winIdx], passivemotion_y[winIdx] );
char mods[50] = {0};
Mod2Text(passivemotion_mod[winIdx],mods);
bitmapPrintf ( "Passive Motion %d: %d %d (mod: %s)\n", passivemotion_seq[winIdx], passivemotion_x[winIdx], passivemotion_y[winIdx], mods );
}
glMatrixMode ( GL_PROJECTION );
@ -187,6 +229,19 @@ Error(const char *fmt, va_list ap)
exit(1);
}
static void
Visibility(int vis)
{
int winIdx;
int window = getWindowAndIdx(&winIdx);
printf ( "%6d Window %d Visibility Callback: %d\n",
++sequence_number, window, vis ) ;
visibility_called[winIdx] = 1 ;
visibility_vis[winIdx] = vis ;
visibility_seq[winIdx] = sequence_number ;
glutPostRedisplay () ;
}
static void
Reshape(int width, int height)
{
@ -228,34 +283,7 @@ Key(unsigned char key, int x, int y)
key_x[winIdx] = x ;
key_y[winIdx] = y ;
key_seq[winIdx] = sequence_number ;
glutPostRedisplay () ;
}
static void
Special(int key, int x, int y)
{
int winIdx;
int window = getWindowAndIdx(&winIdx);
printf ( "%6d Window %d Special Key Callback: %d %d %d\n",
++sequence_number, window, key, x, y ) ;
special_called[winIdx] = 1 ;
special_key[winIdx] = key ;
special_x[winIdx] = x ;
special_y[winIdx] = y ;
special_seq[winIdx] = sequence_number ;
glutPostRedisplay () ;
}
static void
Visibility(int vis)
{
int winIdx;
int window = getWindowAndIdx(&winIdx);
printf ( "%6d Window %d Visibility Callback: %d\n",
++sequence_number, window, vis ) ;
visibility_called[winIdx] = 1 ;
visibility_vis[winIdx] = vis ;
visibility_seq[winIdx] = sequence_number ;
key_mod[winIdx] = glutGetModifiers() ;
glutPostRedisplay () ;
}
@ -271,6 +299,23 @@ KeyUp(unsigned char key, int x, int y)
keyup_x[winIdx] = x ;
keyup_y[winIdx] = y ;
keyup_seq[winIdx] = sequence_number ;
keyup_mod[winIdx] = glutGetModifiers() ;
glutPostRedisplay () ;
}
static void
Special(int key, int x, int y)
{
int winIdx;
int window = getWindowAndIdx(&winIdx);
printf ( "%6d Window %d Special Key Callback: %d %d %d\n",
++sequence_number, window, key, x, y ) ;
special_called[winIdx] = 1 ;
special_key[winIdx] = key ;
special_x[winIdx] = x ;
special_y[winIdx] = y ;
special_seq[winIdx] = sequence_number ;
special_mod[winIdx] = glutGetModifiers() ;
glutPostRedisplay () ;
}
@ -286,6 +331,7 @@ SpecialUp(int key, int x, int y)
specialup_x[winIdx] = x ;
specialup_y[winIdx] = y ;
specialup_seq[winIdx] = sequence_number ;
specialup_mod[winIdx] = glutGetModifiers() ;
glutPostRedisplay () ;
}
@ -318,6 +364,7 @@ Mouse(int button, int updown, int x, int y)
mouse_x[winIdx] = x ;
mouse_y[winIdx] = y ;
mouse_seq[winIdx] = sequence_number ;
mouse_mod[winIdx] = glutGetModifiers() ;
glutPostRedisplay () ;
}
@ -334,6 +381,7 @@ MouseWheel(int wheel_number, int direction, int x, int y)
mousewheel_x[winIdx] = x ;
mousewheel_y[winIdx] = y ;
mousewheel_seq[winIdx] = sequence_number ;
mousewheel_mod[winIdx] = glutGetModifiers() ;
glutPostRedisplay () ;
}
@ -348,6 +396,7 @@ Motion(int x, int y)
motion_x[winIdx] = x ;
motion_y[winIdx] = y ;
motion_seq[winIdx] = sequence_number ;
motion_mod[winIdx] = glutGetModifiers() ;
glutPostRedisplay () ;
}
@ -362,15 +411,20 @@ PassiveMotion(int x, int y)
passivemotion_x[winIdx] = x ;
passivemotion_y[winIdx] = y ;
passivemotion_seq[winIdx] = sequence_number ;
passivemotion_mod[winIdx] = glutGetModifiers() ;
glutPostRedisplay () ;
}
static void
Entry(int state)
{
int window = getWindowAndIdx(NULL);
int winIdx;
int window = getWindowAndIdx(&winIdx);
printf ( "%6d Window %d Entry Callback: %d\n",
++sequence_number, window, state ) ;
entry_called[winIdx] = 1 ;
entry_seq[winIdx] = sequence_number;
entry_state[winIdx] = state;
glutPostRedisplay () ;
}