Adding a comment on why \"freeglut\" differs from GLUT in a particular way
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@594 7f0cb862-5218-0410-a997-914c9d46530a
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@ -659,6 +659,12 @@ void fgCloseWindow( SFG_Window* window )
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*/
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*/
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int FGAPIENTRY glutCreateWindow( const char* title )
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int FGAPIENTRY glutCreateWindow( const char* title )
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{
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{
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/* XXX GLUT does not exit; it simply calls "glutInit" quietly if the
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* XXX application has not already done so. The "freeglut" community
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* XXX decided not to go this route (freeglut-developer e-mail from
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* XXX Steve Baker, 12/16/04, 4:22 PM CST, "Re: [Freeglut-developer]
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* XXX Desired 'freeglut' behaviour when there is no current window"
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*/
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FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutCreateWindow" );
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FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutCreateWindow" );
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return fgCreateWindow( NULL, title, fgState.Position.X, fgState.Position.Y,
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return fgCreateWindow( NULL, title, fgState.Position.X, fgState.Position.Y,
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