Add 'shapes' test for GLES1 (Android and Mesa EGL), as an independent CMake sample app
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1246 7f0cb862-5218-0410-a997-914c9d46530a
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7
.gitattributes
vendored
7
.gitattributes
vendored
@ -53,6 +53,13 @@ freeglut/freeglut/progs/demos/spaceball/vmath.h -text
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freeglut/freeglut/progs/demos/spaceball/vmath.inl -text
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freeglut/freeglut/progs/demos/spaceball/vmath.inl -text
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freeglut/freeglut/progs/demos/subwin/subwin.c -text
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freeglut/freeglut/progs/demos/subwin/subwin.c -text
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freeglut/freeglut/progs/demos/timer/timer.c -text
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freeglut/freeglut/progs/demos/timer/timer.c -text
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freeglut/freeglut/progs/test-shapes-gles1/AndroidManifest.xml -text
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freeglut/freeglut/progs/test-shapes-gles1/CMakeLists.txt -text
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freeglut/freeglut/progs/test-shapes-gles1/android_toolchain.cmake -text
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freeglut/freeglut/progs/test-shapes-gles1/ndk/AndroidManifest.xml -text
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freeglut/freeglut/progs/test-shapes-gles1/ndk/jni/Android.mk -text
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freeglut/freeglut/progs/test-shapes-gles1/ndk/jni/Application.mk -text
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freeglut/freeglut/progs/test-shapes-gles1/test-shapes-gles1.c -text
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freeglut/freeglut/src/android/fg_cursor_android.c -text
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freeglut/freeglut/src/android/fg_cursor_android.c -text
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freeglut/freeglut/src/android/fg_ext_android.c -text
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freeglut/freeglut/src/android/fg_ext_android.c -text
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freeglut/freeglut/src/android/fg_gamemode_android.c -text
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freeglut/freeglut/src/android/fg_gamemode_android.c -text
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2
.gitignore
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2
.gitignore
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@ -83,6 +83,8 @@ freeglut/freeglut/progs/demos/smooth_opengl3/Makefile
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freeglut/freeglut/progs/demos/smooth_opengl3/Makefile.in
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freeglut/freeglut/progs/demos/smooth_opengl3/Makefile.in
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freeglut/freeglut/progs/demos/smooth_opengl3/smooth_opengl3
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freeglut/freeglut/progs/demos/smooth_opengl3/smooth_opengl3
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freeglut/freeglut/progs/demos/smooth_opengl3/smooth_opengl3.exe
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freeglut/freeglut/progs/demos/smooth_opengl3/smooth_opengl3.exe
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freeglut/freeglut/progs/test-shapes-gles1/cross-android
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freeglut/freeglut/progs/test-shapes-gles1/native
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freeglut/freeglut/src/*.la
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freeglut/freeglut/src/*.la
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freeglut/freeglut/src/*.lo
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freeglut/freeglut/src/*.lo
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freeglut/freeglut/src/.deps
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freeglut/freeglut/src/.deps
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@ -0,0 +1,33 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!-- BEGIN_INCLUDE(manifest) -->
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="freeglut.test.gles1"
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android:versionCode="1"
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android:versionName="1.0">
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<!-- This is the platform API where NativeActivity was introduced. -->
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<uses-sdk android:minSdkVersion="9" />
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<uses-feature android:glEsVersion="0x00020000"></uses-feature>
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<!-- This .apk has no Java code itself, so set hasCode to false. -->
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<application android:label="@string/app_name" android:hasCode="true"
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android:debuggable="true"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
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<!-- Our activity is the built-in NativeActivity framework class.
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This will take care of integrating with our NDK code. -->
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<activity android:name="android.app.NativeActivity"
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android:label="@string/app_name"
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android:configChanges="orientation|keyboardHidden">
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<!-- Tell NativeActivity the name of or .so -->
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<meta-data android:name="android.app.lib_name"
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android:value="test-shapes-gles1" />
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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</application>
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</manifest>
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<!-- END_INCLUDE(manifest) -->
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34
freeglut/freeglut/progs/test-shapes-gles1/CMakeLists.txt
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34
freeglut/freeglut/progs/test-shapes-gles1/CMakeLists.txt
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@ -0,0 +1,34 @@
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cmake_minimum_required(VERSION 2.6)
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project(test-shapes-gles1)
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# FreeGLUT
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include(FindPkgConfig)
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pkg_check_modules(freeglut REQUIRED freeglut-gles1>=3.0.0)
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if(freeglut_FOUND)
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include_directories(${freeglut_STATIC_INCLUDE_DIRS})
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link_directories(${freeglut_STATIC_LIBRARY_DIRS})
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${freeglut_STATIC_CFLAGS_OTHER}")
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add_definitions(${freeglut_STATIC_CFLAGS_OTHER})
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endif()
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if(ANDROID)
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add_library(test-shapes-gles1 SHARED test-shapes-gles1.c)
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add_custom_target(apk ALL
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DEPENDS test-shapes-gles1
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COMMAND ant clean || true
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COMMAND rm -rf libs/ src/ res/ bin/ gen/
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COMMAND mkdir -p libs/armeabi/ src/ res/values/
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COMMAND cp -a ${PROJECT_SOURCE_DIR}/AndroidManifest.xml ${PROJECT_BINARY_DIR}
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COMMAND cp -a $<TARGET_FILE:test-shapes-gles1> libs/armeabi/
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COMMAND echo '<?xml version="1.0" encoding="utf-8"?><resources><string name="app_name">FG_GLES1 test</string></resources>'
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> res/values/strings.xml
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COMMAND android update project --name cmake-apk --path . --target "android-10"
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COMMAND ant debug
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COMMAND ant installd
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COMMAND adb shell am start -a android.intenon.MAIN -n freeglut.test.gles1/android.app.NativeActivity
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)
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# Note: at least one resource and an empty src/ dir is necessary for ant...
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else()
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add_executable(test-shapes-gles1 test-shapes-gles1.c)
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endif()
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target_link_libraries(test-shapes-gles1 ${freeglut_STATIC_LIBRARIES})
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@ -0,0 +1 @@
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../../android_toolchain.cmake
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@ -0,0 +1,34 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!-- BEGIN_INCLUDE(manifest) -->
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="org.wikibooks.OpenGL"
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android:versionCode="1"
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android:versionName="1.0">
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<!-- This is the platform API where NativeActivity was introduced. -->
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<uses-sdk android:minSdkVersion="9" />
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<uses-feature android:glEsVersion="0x00020000"></uses-feature>
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<!-- This .apk has no Java code itself, so set hasCode to false. -->
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<application android:label="@string/app_name" android:hasCode="true"
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android:icon="@drawable/icon"
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android:debuggable="true"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
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<!-- Our activity is the built-in NativeActivity framework class.
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This will take care of integrating with our NDK code. -->
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<activity android:name="android.app.NativeActivity"
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android:label="@string/app_name"
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android:configChanges="orientation|keyboardHidden">
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<!-- Tell NativeActivity the name of or .so -->
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<meta-data android:name="android.app.lib_name"
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android:value="native-activity" />
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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</application>
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</manifest>
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<!-- END_INCLUDE(manifest) -->
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14
freeglut/freeglut/progs/test-shapes-gles1/ndk/jni/Android.mk
Normal file
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freeglut/freeglut/progs/test-shapes-gles1/ndk/jni/Android.mk
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := native-activity
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LOCAL_SRC_FILES :=
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LOCAL_CPPFLAGS := -I/usr/src/glm
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LOCAL_CXXFLAGS := -gstabs+
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LOCAL_LDLIBS := -llog -landroid -lGLESv2 -lEGL
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LOCAL_STATIC_LIBRARIES := freeglut
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include $(BUILD_SHARED_LIBRARY)
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$(call import-module,freeglut)
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@ -0,0 +1,2 @@
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APP_PLATFORM := android-9
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APP_STL := gnustl_static
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324
freeglut/freeglut/progs/test-shapes-gles1/test-shapes-gles1.c
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freeglut/freeglut/progs/test-shapes-gles1/test-shapes-gles1.c
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/*! \file shapes.c
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\ingroup demos
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This program is a test harness for the various shapes
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in OpenGLUT. It may also be useful to see which
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parameters control what behavior in the OpenGLUT
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objects.
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Spinning wireframe and solid-shaded shapes are
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displayed. Some parameters can be adjusted.
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Keys:
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- <tt>Esc </tt> Quit
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- <tt>q Q </tt> Quit
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- <tt>i I </tt> Show info
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- <tt>p P </tt> Toggle perspective or orthographic projection
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- <tt>= + </tt> Increase \a slices
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- <tt>- _ </tt> Decreate \a slices
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- <tt>, < </tt> Decreate \a stacks
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- <tt>. > </tt> Increase \a stacks
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- <tt>9 ( </tt> Decreate \a depth (Sierpinski Sponge)
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- <tt>0 ) </tt> Increase \a depth (Sierpinski Sponge)
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- <tt>up </tt> Increase "outer radius"
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- <tt>down </tt> Decrease "outer radius"
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- <tt>left </tt> Decrease "inner radius"
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- <tt>right</tt> Increase "inner radius"
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- <tt>PgUp </tt> Next shape-drawing function
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- <tt>PgDn </tt> Prev shape-drawing function
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\author Written by Nigel Stewart November 2003
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\author Portions Copyright (C) 2004, the OpenGLUT project contributors. <br>
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OpenGLUT branched from freeglut in February, 2004.
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\image html openglut_shapes.png OpenGLUT Geometric Shapes Demonstration
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\include demos/shapes/shapes.c
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*/
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#include <GL/freeglut.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#ifdef _MSC_VER
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/* DUMP MEMORY LEAKS */
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#include <crtdbg.h>
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#endif
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/*
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* This macro is only intended to be used on arrays, of course.
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*/
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#define NUMBEROF(x) ((sizeof(x))/(sizeof(x[0])))
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#define glRotated glRotatef
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#define glTranslated glTranslatef
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/*
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* These global variables control which object is drawn,
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* and how it is drawn. No object uses all of these
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* variables.
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*/
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static int function_index;
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static int slices = 16;
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static int stacks = 16;
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static double irad = .25;
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static double orad = 1.0; /* doubles as size for objects other than Torus */
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static int depth = 4;
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static double offset[ 3 ] = { 0, 0, 0 };
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static GLboolean show_info = GL_TRUE;
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static float ar;
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static GLboolean persProject = GL_TRUE;
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/*
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* These one-liners draw particular objects, fetching appropriate
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* information from the above globals. They are just thin wrappers
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* for the FreeGLUT objects.
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*/
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static void drawSolidTetrahedron(void) { glutSolidTetrahedron (); }
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static void drawWireTetrahedron(void) { glutWireTetrahedron (); }
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static void drawSolidCube(void) { glutSolidCube(orad); } /* orad doubles as size input */
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static void drawWireCube(void) { glutWireCube(orad); } /* orad doubles as size input */
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static void drawSolidOctahedron(void) { glutSolidOctahedron (); }
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static void drawWireOctahedron(void) { glutWireOctahedron (); }
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static void drawSolidDodecahedron(void) { glutSolidDodecahedron (); }
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static void drawWireDodecahedron(void) { glutWireDodecahedron (); }
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static void drawSolidRhombicDodecahedron(void) { glutSolidRhombicDodecahedron (); }
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static void drawWireRhombicDodecahedron(void) { glutWireRhombicDodecahedron (); }
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static void drawSolidIcosahedron(void) { glutSolidIcosahedron (); }
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static void drawWireIcosahedron(void) { glutWireIcosahedron (); }
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static void drawSolidSierpinskiSponge(void) { glutSolidSierpinskiSponge (depth, offset, orad);} /* orad doubles as size input */
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static void drawWireSierpinskiSponge(void) { glutWireSierpinskiSponge (depth, offset, orad); } /* orad doubles as size input */
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static void drawSolidSphere(void) { glutSolidSphere(orad,slices,stacks); } /* orad doubles as size input */
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static void drawWireSphere(void) { glutWireSphere(orad,slices,stacks); } /* orad doubles as size input */
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#ifndef EGL_VERSION_1_0
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static void drawSolidTorus(void) { glutSolidTorus(irad,orad,slices,stacks); }
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static void drawWireTorus(void) { glutWireTorus (irad,orad,slices,stacks); }
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static void drawSolidCone(void) { glutSolidCone(orad,orad,slices,stacks); } /* orad doubles as size input */
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static void drawWireCone(void) { glutWireCone(orad,orad,slices,stacks); } /* orad doubles as size input */
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static void drawSolidCylinder(void) { glutSolidCylinder(orad,orad,slices,stacks); } /* orad doubles as size input */
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static void drawWireCylinder(void) { glutWireCylinder(orad,orad,slices,stacks); } /* orad doubles as size input */
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#endif
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/*
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* This structure defines an entry in our function-table.
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*/
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typedef struct
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{
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const char * const name;
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void (*solid) (void);
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void (*wire) (void);
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} entry;
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#define ENTRY(e) {#e, drawSolid##e, drawWire##e}
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static const entry table [] =
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{
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ENTRY (Cube),
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ENTRY (Tetrahedron),
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ENTRY (Octahedron),
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ENTRY (Dodecahedron),
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ENTRY (RhombicDodecahedron),
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ENTRY (Icosahedron),
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ENTRY (SierpinskiSponge),
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ENTRY (Sphere),
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};
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#undef ENTRY
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/*!
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Does printf()-like work using freeglut
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glutBitmapString(). Uses a fixed font. Prints
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at the indicated row/column position.
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Limitation: Cannot address pixels.
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Limitation: Renders in screen coords, not model coords.
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*/
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static void shapesPrintf (int row, int col, const char *fmt, ...)
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{
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}
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/* GLUT callback Handlers */
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static void
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resize(int width, int height)
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{
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ar = (float) width / (float) height;
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glViewport(0, 0, width, height);
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}
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static void display(void)
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{
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const double t = glutGet(GLUT_ELAPSED_TIME) / 1000.0;
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const double a = t*90.0;
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glFrustumf(-ar, ar, -1.0, 1.0, 2.0, 100.0);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glEnable(GL_LIGHTING);
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glColor4f(1,0,0,1);
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glPushMatrix();
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glTranslated(0,1.2,-6);
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glRotated(60,1,0,0);
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||||||
|
glRotated(a,0,0,1);
|
||||||
|
table [function_index].solid ();
|
||||||
|
glPopMatrix();
|
||||||
|
|
||||||
|
glPushMatrix();
|
||||||
|
glTranslated(0,-1.2,-6);
|
||||||
|
glRotated(60,1,0,0);
|
||||||
|
glRotated(a,0,0,1);
|
||||||
|
table [function_index].wire ();
|
||||||
|
glPopMatrix();
|
||||||
|
|
||||||
|
glDisable(GL_LIGHTING);
|
||||||
|
glColor4f(0.1,0.1,0.4,1.0);
|
||||||
|
|
||||||
|
glutSwapBuffers();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
static void
|
||||||
|
key(unsigned char key, int x, int y)
|
||||||
|
{
|
||||||
|
switch (key)
|
||||||
|
{
|
||||||
|
case 27 :
|
||||||
|
case 'Q':
|
||||||
|
case 'q': glutLeaveMainLoop () ; break;
|
||||||
|
|
||||||
|
case 'I':
|
||||||
|
case 'i': show_info = ( show_info == GL_TRUE ) ? GL_FALSE : GL_TRUE; break;
|
||||||
|
|
||||||
|
case '=':
|
||||||
|
case '+': slices++; printf("%d,%d\n", slices, stacks); break;
|
||||||
|
|
||||||
|
case '-':
|
||||||
|
case '_': if( slices > -1 ) slices--; break;
|
||||||
|
|
||||||
|
case ',':
|
||||||
|
case '<': if( stacks > -1 ) stacks--; break;
|
||||||
|
|
||||||
|
case '.':
|
||||||
|
case '>': stacks++; break;
|
||||||
|
|
||||||
|
case '9':
|
||||||
|
case '(': if( depth > -1 ) depth--; break;
|
||||||
|
|
||||||
|
case '0':
|
||||||
|
case ')': ++depth; break;
|
||||||
|
|
||||||
|
case 'P':
|
||||||
|
case 'p': persProject=!persProject; break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
glutPostRedisplay();
|
||||||
|
}
|
||||||
|
|
||||||
|
static void special (int key, int x, int y)
|
||||||
|
{
|
||||||
|
switch (key)
|
||||||
|
{
|
||||||
|
case GLUT_KEY_PAGE_UP: ++function_index; break;
|
||||||
|
case GLUT_KEY_PAGE_DOWN: --function_index; break;
|
||||||
|
case GLUT_KEY_UP: orad *= 2; break;
|
||||||
|
case GLUT_KEY_DOWN: orad /= 2; break;
|
||||||
|
|
||||||
|
case GLUT_KEY_RIGHT: irad *= 2; break;
|
||||||
|
case GLUT_KEY_LEFT: irad /= 2; break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (0 > function_index)
|
||||||
|
function_index = NUMBEROF (table) - 1;
|
||||||
|
|
||||||
|
if (NUMBEROF (table) <= ( unsigned )function_index)
|
||||||
|
function_index = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
static void
|
||||||
|
idle(void)
|
||||||
|
{
|
||||||
|
glutPostRedisplay();
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
onMouseClick(int button, int state, int x, int y) {
|
||||||
|
if (state == GLUT_DOWN)
|
||||||
|
special(GLUT_KEY_PAGE_DOWN, 0, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
const GLfloat light_ambient[] = { 0.0f, 0.0f, 0.0f, 1.0f };
|
||||||
|
const GLfloat light_diffuse[] = { 1.0f, 1.0f, 1.0f, 1.0f };
|
||||||
|
const GLfloat light_specular[] = { 1.0f, 1.0f, 1.0f, 1.0f };
|
||||||
|
const GLfloat light_position[] = { 2.0f, 5.0f, 5.0f, 0.0f };
|
||||||
|
|
||||||
|
const GLfloat mat_ambient[] = { 0.7f, 0.7f, 0.7f, 1.0f };
|
||||||
|
const GLfloat mat_diffuse[] = { 0.8f, 0.8f, 0.8f, 1.0f };
|
||||||
|
const GLfloat mat_specular[] = { 1.0f, 1.0f, 1.0f, 1.0f };
|
||||||
|
const GLfloat high_shininess[] = { 100.0f };
|
||||||
|
|
||||||
|
/* Program entry point */
|
||||||
|
|
||||||
|
int
|
||||||
|
main(int argc, char *argv[])
|
||||||
|
{
|
||||||
|
glutInitWindowSize(640,480);
|
||||||
|
glutInitWindowPosition(40,40);
|
||||||
|
glutInit(&argc, argv);
|
||||||
|
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_MULTISAMPLE);
|
||||||
|
|
||||||
|
glutCreateWindow("FreeGLUT Shapes");
|
||||||
|
|
||||||
|
glutReshapeFunc(resize);
|
||||||
|
glutDisplayFunc(display);
|
||||||
|
glutKeyboardFunc(key);
|
||||||
|
glutSpecialFunc(special);
|
||||||
|
glutIdleFunc(idle);
|
||||||
|
glutMouseFunc(onMouseClick);
|
||||||
|
|
||||||
|
glutSetOption ( GLUT_ACTION_ON_WINDOW_CLOSE, GLUT_ACTION_CONTINUE_EXECUTION ) ;
|
||||||
|
|
||||||
|
glClearColor(1,1,1,1);
|
||||||
|
glEnable(GL_CULL_FACE);
|
||||||
|
glCullFace(GL_BACK);
|
||||||
|
|
||||||
|
glEnable(GL_DEPTH_TEST);
|
||||||
|
glDepthFunc(GL_LESS);
|
||||||
|
|
||||||
|
glEnable(GL_LIGHT0);
|
||||||
|
glEnable(GL_NORMALIZE);
|
||||||
|
glEnable(GL_COLOR_MATERIAL);
|
||||||
|
|
||||||
|
glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient);
|
||||||
|
glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
|
||||||
|
glLightfv(GL_LIGHT0, GL_SPECULAR, light_specular);
|
||||||
|
glLightfv(GL_LIGHT0, GL_POSITION, light_position);
|
||||||
|
|
||||||
|
glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient);
|
||||||
|
glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
|
||||||
|
glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
|
||||||
|
glMaterialfv(GL_FRONT, GL_SHININESS, high_shininess);
|
||||||
|
|
||||||
|
glutMainLoop();
|
||||||
|
|
||||||
|
#ifdef _MSC_VER
|
||||||
|
/* DUMP MEMORY LEAK INFORMATION */
|
||||||
|
_CrtDumpMemoryLeaks () ;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
return EXIT_SUCCESS;
|
||||||
|
}
|
Reference in New Issue
Block a user