Fix spelling mistake in a variable name.

Added a comment for John Fay.
Added the copyright notice for XParseGeometry source.


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@358 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
cjp 2003-11-17 21:11:33 +00:00
parent a437c328e9
commit 6d21d76b1a
5 changed files with 41 additions and 13 deletions

View File

@ -58,7 +58,7 @@ SFG_Display fgDisplay;
SFG_State fgState = { { -1, -1, GL_FALSE }, /* Position */ SFG_State fgState = { { -1, -1, GL_FALSE }, /* Position */
{ 300, 300, GL_TRUE }, /* Size */ { 300, 300, GL_TRUE }, /* Size */
GLUT_RGBA | GLUT_SINGLE | GLUT_DEPTH, /* DisplayMode */ GLUT_RGBA | GLUT_SINGLE | GLUT_DEPTH, /* DisplayMode */
GL_FALSE, /* Initalized */ GL_FALSE, /* Initialised */
GL_FALSE, /* ForceDirectContext */ GL_FALSE, /* ForceDirectContext */
GL_TRUE, /* TryDirectContext */ GL_TRUE, /* TryDirectContext */
GL_FALSE, /* ForceIconic */ GL_FALSE, /* ForceIconic */
@ -159,7 +159,7 @@ void fgInitialize( const char* displayName )
/* /*
* Each of the windows should have its own device context... * Each of the windows should have its own device context...
*/ */
wc.style = CS_OWNDC; wc.style = CS_OWNDC /* | CS_DBLCLKS */;
wc.lpfnWndProc = fgWindowProc; wc.lpfnWndProc = fgWindowProc;
wc.cbClsExtra = 0; wc.cbClsExtra = 0;
wc.cbWndExtra = 0; wc.cbWndExtra = 0;
@ -200,7 +200,7 @@ void fgInitialize( const char* displayName )
fgJoystickInit( 0 ); fgJoystickInit( 0 );
fgState.Initalized = GL_TRUE; fgState.Initialised = GL_TRUE;
} }
/* /*
@ -210,14 +210,14 @@ void fgDeinitialize( void )
{ {
SFG_Timer *timer; SFG_Timer *timer;
if( !fgState.Initalized ) if( !fgState.Initialised )
{ {
fgWarning( "fgDeinitialize(): " fgWarning( "fgDeinitialize(): "
"no valid initialization has been performed" ); "no valid initialization has been performed" );
return; return;
} }
/* fgState.Initalized = GL_FALSE; */ /* fgState.Initialised = GL_FALSE; */
/* /*
* If there was a menu created, destroy the rendering context * If there was a menu created, destroy the rendering context
@ -238,7 +238,7 @@ void fgDeinitialize( void )
fgJoystickClose( ); fgJoystickClose( );
fgState.Initalized = GL_FALSE; fgState.Initialised = GL_FALSE;
fgState.Position.X = -1; fgState.Position.X = -1;
fgState.Position.Y = -1; fgState.Position.Y = -1;
@ -308,6 +308,34 @@ void fgDeinitialize( void )
#ifndef TARGET_HOST_UNIX_X11 #ifndef TARGET_HOST_UNIX_X11
/*
Copyright 1985, 1986, 1987,1998 The Open Group
Permission to use, copy, modify, distribute, and sell this software and its
documentation for any purpose is hereby granted without fee, provided that
the above copyright notice appear in all copies and that both that
copyright notice and this permission notice appear in supporting
documentation.
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of The Open Group shall
not be used in advertising or otherwise to promote the sale, use or
other dealings in this Software without prior written authorization
from The Open Group.
*/
#define NoValue 0x0000 #define NoValue 0x0000
#define XValue 0x0001 #define XValue 0x0001
#define YValue 0x0002 #define YValue 0x0002
@ -456,7 +484,7 @@ void FGAPIENTRY glutInit( int* pargc, char** argv )
char* geometry = NULL; char* geometry = NULL;
int i, j, argc = *pargc; int i, j, argc = *pargc;
if( fgState.Initalized ) if( fgState.Initialised )
fgError( "illegal glutInit() reinitialization attemp" ); fgError( "illegal glutInit() reinitialization attemp" );
if (pargc && *pargc && argv && *argv && **argv) if (pargc && *pargc && argv && *argv && **argv)

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@ -218,7 +218,7 @@ struct tagSFG_State
SFG_XYUse Size; /* The default windows' size */ SFG_XYUse Size; /* The default windows' size */
unsigned int DisplayMode; /* Display mode for new windows */ unsigned int DisplayMode; /* Display mode for new windows */
GLboolean Initalized; /* Freeglut has been initalized */ GLboolean Initialised; /* Freeglut has been initialised */
GLboolean ForceDirectContext; /* Force direct rendering? */ GLboolean ForceDirectContext; /* Force direct rendering? */
GLboolean TryDirectContext; /* What about giving a try to? */ GLboolean TryDirectContext; /* What about giving a try to? */
@ -644,7 +644,7 @@ extern SFG_State fgState;
* A call to this function makes us sure that the Display and Structure * A call to this function makes us sure that the Display and Structure
* subsystems have been properly initialized and are ready to be used * subsystems have been properly initialized and are ready to be used
*/ */
#define freeglut_assert_ready assert( fgState.Initalized ); #define freeglut_assert_ready assert( fgState.Initialised );
/* /*
* Following definitions are somewhat similiar to GLib's, * Following definitions are somewhat similiar to GLib's,

View File

@ -340,7 +340,7 @@ void fgError( const char *fmt, ... )
va_end( ap ); va_end( ap );
if ( fgState.Initalized ) if ( fgState.Initialised )
fgDeinitialize( ); fgDeinitialize( );
exit( 1 ); exit( 1 );

View File

@ -130,7 +130,7 @@ int FGAPIENTRY glutGet( GLenum eWhat )
switch (eWhat) switch (eWhat)
{ {
case GLUT_INIT_STATE: case GLUT_INIT_STATE:
return ( fgState.Initalized ) ; return ( fgState.Initialised ) ;
case GLUT_ELAPSED_TIME: case GLUT_ELAPSED_TIME:
return( fgElapsedTime() ); return( fgElapsedTime() );

View File

@ -84,7 +84,7 @@ SFG_Window* fgCreateWindow( SFG_Window* parent, const char* title,
* If the freeglut internals haven't been initialized yet, * If the freeglut internals haven't been initialized yet,
* do it now. Hack's idea courtesy of Chris Purnell... * do it now. Hack's idea courtesy of Chris Purnell...
*/ */
if( !fgState.Initalized ) if( !fgState.Initialised )
glutInit( &fakeArgc, NULL ); glutInit( &fakeArgc, NULL );
/* /*
@ -136,7 +136,7 @@ SFG_Menu* fgCreateMenu( FGCBMenu menuCallback )
* If the freeglut internals haven't been initialized yet, * If the freeglut internals haven't been initialized yet,
* do it now. Hack's idea courtesy of Chris Purnell... * do it now. Hack's idea courtesy of Chris Purnell...
*/ */
if( !fgState.Initalized ) if( !fgState.Initialised )
glutInit( &fakeArgc, NULL ); glutInit( &fakeArgc, NULL );
menu->ParentWindow = fgStructure.Window; menu->ParentWindow = fgStructure.Window;