More game mode patches from John Tsiombikas, from an e-mail vintage 3/18/11 1:24 AM

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@908 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
fayjf 2011-03-22 11:51:00 +00:00
parent d77fcbd6ee
commit 6c4b6141d7
2 changed files with 160 additions and 86 deletions

View File

@ -40,64 +40,122 @@
/* -- PRIVATE FUNCTIONS ---------------------------------------------------- */ /* -- PRIVATE FUNCTIONS ---------------------------------------------------- */
static int xrandr_resize(int xsz, int ysz, int just_checking) #if TARGET_HOST_POSIX_X11
static int xrandr_resize(int xsz, int ysz, int rate, int just_checking)
{ {
int res = -1;
#ifdef HAVE_X11_EXTENSIONS_XRANDR_H #ifdef HAVE_X11_EXTENSIONS_XRANDR_H
int event_base, error_base; int event_base, error_base, ver_major, ver_minor, use_rate;
Status st; XRRScreenConfiguration *xrr_config = 0;
XRRScreenConfiguration *xrr_config; Status result = -1;
XRRScreenSize *ssizes;
Rotation rot;
int i, ssizes_count, curr;
Time timestamp, cfg_timestamp;
/* must check at runtime for the availability of the extension */ /* must check at runtime for the availability of the extension */
if(!XRRQueryExtension(fgDisplay.Display, &event_base, &error_base)) { if(!XRRQueryExtension(fgDisplay.Display, &event_base, &error_base)) {
return -1; return -1;
} }
if(!(xrr_config = XRRGetScreenInfo(fgDisplay.Display, fgDisplay.RootWindow))) { XRRQueryVersion(fgDisplay.Display, &ver_major, &ver_minor);
fgWarning("XRRGetScreenInfo failed");
return -1;
}
ssizes = XRRConfigSizes(xrr_config, &ssizes_count);
curr = XRRConfigCurrentConfiguration(xrr_config, &rot);
timestamp = XRRConfigTimes(xrr_config, &cfg_timestamp);
if(xsz == ssizes[curr].width && ysz == ssizes[curr].height) { /* we only heed the rate if we CAN actually use it (Xrandr >= 1.1) and
/* no need to switch, we're already in the requested mode */ * the user actually cares about it (rate > 0)
res = 0; */
goto done; use_rate = rate > 0 && ver_major >= 1 && ver_minor >= 1;
}
for(i=0; i<ssizes_count; i++) { /* this loop is only so that the whole thing will be repeated if someone
if(ssizes[i].width == xsz && ssizes[i].height == ysz) { * else changes video mode between our query the current information and
break; /* found it */ * the attempt to change it.
*/
do {
XRRScreenSize *ssizes;
short *rates;
Rotation rot;
int i, ssizes_count, rates_count, curr, res_idx = -1;
Time timestamp, cfg_timestamp;
if(xrr_config) {
XRRFreeScreenConfigInfo(xrr_config);
} }
}
if(i == ssizes_count)
goto done;
if(just_checking) { if(!(xrr_config = XRRGetScreenInfo(fgDisplay.Display, fgDisplay.RootWindow))) {
res = 0; fgWarning("XRRGetScreenInfo failed");
goto done; break;
} }
ssizes = XRRConfigSizes(xrr_config, &ssizes_count);
curr = XRRConfigCurrentConfiguration(xrr_config, &rot);
timestamp = XRRConfigTimes(xrr_config, &cfg_timestamp);
if((st = XRRSetScreenConfig(fgDisplay.Display, xrr_config, fgDisplay.RootWindow, /* if either of xsz or ysz are unspecified, use the current values */
i, rot, timestamp)) != 0) { if(xsz <= 0)
fgWarning("XRRSetScreenConfig failed"); xsz = fgState.GameModeSize.X = ssizes[curr].width;
goto done; if(ysz <= 0)
} ysz = fgState.GameModeSize.Y = ssizes[curr].height;
res = 0;
done:
XRRFreeScreenConfigInfo(xrr_config); if(xsz == ssizes[curr].width && ysz == ssizes[curr].height) {
/* no need to switch, we're already in the requested resolution */
res_idx = curr;
} else {
for(i=0; i<ssizes_count; i++) {
if(ssizes[i].width == xsz && ssizes[i].height == ysz) {
res_idx = i;
break; /* found it */
}
}
}
if(res_idx == -1)
break; /* no matching resolution */
#if RANDR_MAJOR >= 1 && RANDR_MINOR >= 1
if(rate <= 0) {
fgState.GameModeRefresh = XRRConfigCurrentRate(xrr_config);
}
if(use_rate) {
rate = fgState.GameModeRefresh;
/* for the selected resolution, let's find out if there is
* a matching refresh rate available.
*/
rates = XRRConfigRates(xrr_config, res_idx, &rates_count);
for(i=0; i<rates_count; i++) {
if(rates[i] == rate) {
break;
}
}
if(i == rates_count) {
break; /* no matching rate */
}
}
#endif #endif
return res;
}
if(just_checking) {
result = 0;
break;
}
#if RANDR_MAJOR >= 1 && RANDR_MINOR >= 1
if(use_rate)
result = XRRSetScreenConfigAndRate(fgDisplay.Display, xrr_config,
fgDisplay.RootWindow, res_idx, rot, rate, timestamp);
else
#endif
result = XRRSetScreenConfig(fgDisplay.Display, xrr_config,
fgDisplay.RootWindow, res_idx, rot, timestamp);
} while(result == RRSetConfigInvalidTime);
if(xrr_config) {
XRRFreeScreenConfigInfo(xrr_config);
}
if(result == 0) {
return 0;
}
#endif /* HAVE_X11_EXTENSIONS_XRANDR_H */
return -1;
}
#endif /* TARGET_HOST_POSIX_X11 */
/* /*
* Remembers the current visual settings, so that * Remembers the current visual settings, so that
@ -108,6 +166,18 @@ static void fghRememberState( void )
#if TARGET_HOST_POSIX_X11 #if TARGET_HOST_POSIX_X11
int event_base, error_base; int event_base, error_base;
/*
* Remember the current pointer location before going fullscreen
* for restoring it later:
*/
Window junk_window;
unsigned int junk_mask;
XQueryPointer(fgDisplay.Display, fgDisplay.RootWindow,
&junk_window, &junk_window,
&fgDisplay.DisplayPointerX, &fgDisplay.DisplayPointerY,
&fgDisplay.DisplayPointerX, &fgDisplay.DisplayPointerY, &junk_mask);
# ifdef HAVE_X11_EXTENSIONS_XRANDR_H # ifdef HAVE_X11_EXTENSIONS_XRANDR_H
if(XRRQueryExtension(fgDisplay.Display, &event_base, &error_base)) { if(XRRQueryExtension(fgDisplay.Display, &event_base, &error_base)) {
XRRScreenConfiguration *xrr_config; XRRScreenConfiguration *xrr_config;
@ -121,9 +191,17 @@ static void fghRememberState( void )
fgDisplay.prev_xsz = ssizes[curr].width; fgDisplay.prev_xsz = ssizes[curr].width;
fgDisplay.prev_ysz = ssizes[curr].height; fgDisplay.prev_ysz = ssizes[curr].height;
fgDisplay.prev_refresh = -1;
# if RANDR_MAJOR >= 1 && RANDR_MINOR >= 1
if(fgState.GameModeRefresh != -1) {
fgDisplay.prev_refresh = XRRConfigCurrentRate(xrr_config);
}
# endif
fgDisplay.prev_size_valid = 1; fgDisplay.prev_size_valid = 1;
XRRFreeScreenConfigInfo(xrr_config); XRRFreeScreenConfigInfo(xrr_config);
return;
} }
} }
# endif # endif
@ -148,21 +226,6 @@ static void fghRememberState( void )
&fgDisplay.DisplayViewPortY ) ) &fgDisplay.DisplayViewPortY ) )
fgWarning( "XF86VidModeGetViewPort failed" ); fgWarning( "XF86VidModeGetViewPort failed" );
/*
* Remember the current pointer location before going fullscreen
* for restoring it later:
*/
{
Window junk_window;
unsigned int mask;
XQueryPointer(
fgDisplay.Display, fgDisplay.RootWindow,
&junk_window, &junk_window,
&fgDisplay.DisplayPointerX, &fgDisplay.DisplayPointerY,
&fgDisplay.DisplayPointerX, &fgDisplay.DisplayPointerY, &mask
);
}
/* Query the current display settings: */ /* Query the current display settings: */
fgDisplay.DisplayModeValid = fgDisplay.DisplayModeValid =
@ -174,7 +237,7 @@ static void fghRememberState( void )
); );
if( !fgDisplay.DisplayModeValid ) if( !fgDisplay.DisplayModeValid )
fgWarning( "XF86VidModeGetModeLine failed" ); fgWarning( "XF86VidModeGetModeLine failed" );
# endif # endif
#elif TARGET_HOST_MS_WINDOWS #elif TARGET_HOST_MS_WINDOWS
@ -202,24 +265,28 @@ static void fghRememberState( void )
static void fghRestoreState( void ) static void fghRestoreState( void )
{ {
#if TARGET_HOST_POSIX_X11 #if TARGET_HOST_POSIX_X11
# ifdef HAVE_X11_EXTENSIONS_XRANDR_H
if(fgDisplay.prev_size_valid) {
if(xrandr_resize(fgDisplay.prev_xsz, fgDisplay.prev_ysz, 0) != -1) {
fgDisplay.prev_size_valid = 0;
return;
}
}
# endif
# ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
/* Restore the remembered pointer position: */ /* Restore the remembered pointer position: */
XWarpPointer( XWarpPointer(
fgDisplay.Display, None, fgDisplay.RootWindow, 0, 0, 0, 0, fgDisplay.Display, None, fgDisplay.RootWindow, 0, 0, 0, 0,
fgDisplay.DisplayPointerX, fgDisplay.DisplayPointerY fgDisplay.DisplayPointerX, fgDisplay.DisplayPointerY
); );
# ifdef HAVE_X11_EXTENSIONS_XRANDR_H
if(fgDisplay.prev_size_valid) {
if(xrandr_resize(fgDisplay.prev_xsz, fgDisplay.prev_ysz, fgDisplay.prev_refresh, 0) != -1) {
fgDisplay.prev_size_valid = 0;
# ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
fgDisplay.DisplayModeValid = 0;
# endif
return;
}
}
# endif
# ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
/* /*
* This highly depends on the XFree86 extensions, * This highly depends on the XFree86 extensions,
* not approved as X Consortium standards * not approved as X Consortium standards
@ -265,7 +332,7 @@ static void fghRestoreState( void )
fgDisplay.Screen, fgDisplay.Screen,
fgDisplay.DisplayViewPortX, fgDisplay.DisplayViewPortX,
fgDisplay.DisplayViewPortY ) ) fgDisplay.DisplayViewPortY ) )
fgWarning( "HAVE_X11_EXTENSIONS_XF86VMODE_H failed" ); fgWarning( "XF86VidModeSetViewPort failed" );
/* /*
@ -275,6 +342,11 @@ static void fghRestoreState( void )
*/ */
XFlush( fgDisplay.Display ); XFlush( fgDisplay.Display );
fgDisplay.DisplayModeValid = 0;
# ifdef HAVE_X11_EXTENSIONS_XRANDR_H
fgDisplay.prev_size_valid = 0;
# endif
break; break;
} }
} }
@ -351,7 +423,8 @@ static GLboolean fghChangeDisplayMode( GLboolean haveToTest )
/* first try to use XRandR, then fallback to XF86VidMode */ /* first try to use XRandR, then fallback to XF86VidMode */
# ifdef HAVE_X11_EXTENSIONS_XRANDR_H # ifdef HAVE_X11_EXTENSIONS_XRANDR_H
if(xrandr_resize(fgState.GameModeSize.X, fgState.GameModeSize.Y, haveToTest) != -1) { if(xrandr_resize(fgState.GameModeSize.X, fgState.GameModeSize.Y,
fgState.GameModeRefresh, haveToTest) != -1) {
return GL_TRUE; return GL_TRUE;
} }
# endif # endif
@ -372,9 +445,18 @@ static GLboolean fghChangeDisplayMode( GLboolean haveToTest )
XF86VidModeModeInfo** displayModes; XF86VidModeModeInfo** displayModes;
int i, displayModesCount; int i, displayModesCount;
/* current display mode was queried in fghRememberState /* If we don't have a valid modeline in the display structure, which
* set defaulted values to the current display mode's * can happen if this is called from glutGameModeGet instead of
* glutEnterGameMode, then we need to query the current mode, to make
* unspecified settings to default to their current values.
*/ */
if(!fgDisplay.DisplayModeValid) {
if(!XF86VidModeGetModeLine(fgDisplay.Display, fgDisplay.Screen,
&fgDisplay.DisplayModeClock, &fgDisplay.DisplayMode)) {
return success;
}
}
if (fgState.GameModeSize.X == -1) if (fgState.GameModeSize.X == -1)
{ {
fgState.GameModeSize.X = fgDisplay.DisplayMode.hdisplay; fgState.GameModeSize.X = fgDisplay.DisplayMode.hdisplay;
@ -389,7 +471,7 @@ static GLboolean fghChangeDisplayMode( GLboolean haveToTest )
* TODO: get with XGetVisualInfo()? but then how to set? * TODO: get with XGetVisualInfo()? but then how to set?
*/ */
} }
if (fgState.GameModeRefresh != -1) if (fgState.GameModeRefresh == -1)
{ {
/* Compute the displays refresh rate, dotclock comes in kHz. */ /* Compute the displays refresh rate, dotclock comes in kHz. */
int refresh = ( fgDisplay.DisplayModeClock * 1000 ) / int refresh = ( fgDisplay.DisplayModeClock * 1000 ) /
@ -431,16 +513,9 @@ static GLboolean fghChangeDisplayMode( GLboolean haveToTest )
XFree( displayModes ); XFree( displayModes );
} }
# else
/*
* XXX warning fghChangeDisplayMode: missing XFree86 video mode extensions,
* XXX game mode will not change screen resolution when activated
*/
success = GL_TRUE;
# endif # endif
#elif TARGET_HOST_MS_WINDOWS #elif TARGET_HOST_MS_WINDOWS
DEVMODE devMode; DEVMODE devMode;
@ -600,7 +675,6 @@ int FGAPIENTRY glutEnterGameMode( void )
* the window before we can grab the pointer into it: * the window before we can grab the pointer into it:
*/ */
XSync( fgDisplay.Display, False ); XSync( fgDisplay.Display, False );
/* /*
* Grab the pointer to confine it into the window after the calls to * Grab the pointer to confine it into the window after the calls to
* XWrapPointer() which ensure that the pointer really enters the window. * XWrapPointer() which ensure that the pointer really enters the window.
@ -618,7 +692,6 @@ int FGAPIENTRY glutEnterGameMode( void )
GrabModeAsync, GrabModeAsync, GrabModeAsync, GrabModeAsync,
fgStructure.GameModeWindow->Window.Handle, None, CurrentTime) ) fgStructure.GameModeWindow->Window.Handle, None, CurrentTime) )
usleep( 100 ); usleep( 100 );
/* /*
* Change input focus to the new window. This will exit the application * Change input focus to the new window. This will exit the application
* if the new window is not viewable yet, see the XGrabPointer loop above. * if the new window is not viewable yet, see the XGrabPointer loop above.

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@ -365,6 +365,7 @@ struct tagSFG_Display
#ifdef HAVE_X11_EXTENSIONS_XRANDR_H #ifdef HAVE_X11_EXTENSIONS_XRANDR_H
int prev_xsz, prev_ysz; int prev_xsz, prev_ysz;
int prev_refresh;
int prev_size_valid; int prev_size_valid;
#endif /* HAVE_X11_EXTENSIONS_XRANDR_H */ #endif /* HAVE_X11_EXTENSIONS_XRANDR_H */