removed unnecessary calls to SetWindowPos when entering and leaving

fullscreen mode. This caused the Position callback to fire more than
necessary


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1478 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
dcnieho 2012-11-23 07:51:10 +00:00
parent aa38dc56b4
commit 6badc4e20a

View File

@ -934,7 +934,6 @@ void fgPlatformGlutFullScreen( SFG_Window *win )
s &= ~WS_OVERLAPPEDWINDOW;
s |= WS_POPUP;
SetWindowLong(win->Window.Handle, GWL_STYLE, s);
SetWindowPos(win->Window.Handle, HWND_TOP, 0,0,0,0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED);
/* For fullscreen mode, find the monitor that is covered the most
* by the window and get its rect as the resize target.
@ -996,7 +995,6 @@ void fgPlatformGlutLeaveFullScreen( SFG_Window *win )
/* restore style of window before making it fullscreen */
SetWindowLong(win->Window.Handle, GWL_STYLE, win->State.pWState.OldStyle);
SetWindowPos(win->Window.Handle, HWND_TOP, 0,0,0,0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED);
/* Then resize */
SetWindowPos(win->Window.Handle,