Added ability to get mouse button count or touch ID count.

This commit is contained in:
Rcmaniac25 2013-09-10 17:01:20 -04:00
parent 315007b4d4
commit 6293d84f0f

View File

@ -35,6 +35,9 @@
//From fg_state_android.c
int fgPlatformGlutDeviceGet ( GLenum eWhat )
{
int deviceCount, i, value;
screen_device_t* devices;
switch( eWhat )
{
case GLUT_HAS_KEYBOARD:
@ -42,13 +45,36 @@ int fgPlatformGlutDeviceGet ( GLenum eWhat )
return 1;
case GLUT_HAS_MOUSE:
/* BlackBerry has a touchscreen; until we get proper touchscreen
support, consider it as a mouse. */
/* BlackBerry has a touchscreen. Consider it as a mouse since we have no guarantee
that a mouse will be used (in which case it's a simulator). */
return 1 ;
case GLUT_NUM_MOUSE_BUTTONS:
/* BlackBerry has a touchscreen; until we get proper touchscreen
support, consider it as a 1-button mouse. */
/* BlackBerry has a touchscreen, which we can consider a 1-button mouse at min.
Otherwise check for an actual mouse, else get max touch points */
if(!screen_get_context_property_iv(fgDisplay.pDisplay.screenContext, SCREEN_PROPERTY_DEVICE_COUNT, &deviceCount)) {
devices = (screen_device_t*)calloc(deviceCount, sizeof(screen_device_t));
if(!screen_get_context_property_pv(fgDisplay.pDisplay.screenContext, SCREEN_PROPERTY_DEVICES, (void**)devices)) {
/* Check for a pointer */
for(i = 0; i < deviceCount; i++) {
if(!screen_get_device_property_iv(devices[i], SCREEN_PROPERTY_TYPE, &value) &&
value == SCREEN_EVENT_POINTER &&
!screen_get_device_property_iv(devices[i], SCREEN_PROPERTY_BUTTON_COUNT, &value)) {
return value;
}
}
/* Check for mtouch */
for(i = 0; i < deviceCount; i++) {
if(!screen_get_device_property_iv(devices[i], SCREEN_PROPERTY_TYPE, &value) &&
value == SCREEN_EVENT_MTOUCH_TOUCH &&
!screen_get_device_property_iv(devices[i], SCREEN_PROPERTY_MAXIMUM_TOUCH_ID, &value)) {
return value;
}
}
}
free(devices);
}
/* Backup, pretend it's a 1-button mouse */
return 1;
default: