subwin demo now has a grandchild (subwin in subwin) for testing
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1509 7f0cb862-5218-0410-a997-914c9d46530a
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@ -103,12 +103,18 @@ static void display(void)
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glDisable(GL_LIGHTING);
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glColor3d(0.1,0.1,0.4);
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if (win == mainwin) {
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if (win == mainwin)
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{
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shapesPrintf (2, 3, "Move The mouse into different windows");
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shapesPrintf (3, 3, "pressing keys will add to the string");
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shapesPrintf (5, 3, "Window: %d", win);
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shapesPrintf (6, 3, "String: %s", strings[win]);
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}
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else
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{
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shapesPrintf (1, 3, "Window: %d", win);
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shapesPrintf (2, 3, "String: %s", strings[win]);
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}
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shapesPrintf (5, 3, "Window: %d", win);
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shapesPrintf (6, 3, "String: %s", strings[win]);
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glutSwapBuffers();
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}
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@ -163,7 +169,7 @@ entry(int state)
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int
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main(int argc, char *argv[])
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{
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int winmax,sw1,sw2,i;
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int winmax,sw1,sw2,sw2sw,i;
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glutInitWindowSize(640,480);
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glutInitWindowPosition(40,40);
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@ -201,7 +207,16 @@ main(int argc, char *argv[])
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glutSpecialFunc(special);
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glutEntryFunc(entry);
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glClearColor(0.7f,0.7f,0.7f,1);
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winmax = sw2 > winmax ? sw2 : winmax;
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winmax = sw2 > winmax ? sw2 : winmax;
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sw2sw=glutCreateSubWindow(sw2,10,128,294,98);
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glutReshapeFunc(resize);
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glutDisplayFunc(display);
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glutKeyboardFunc(key);
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glutSpecialFunc(special);
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glutEntryFunc(entry);
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glClearColor(0.4f,0.4f,0.4f,1);
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winmax = sw2sw > winmax ? sw2sw : winmax;
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strings = malloc(sizeof(char *)*(winmax+1));
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for (i=0;i<winmax+1;i++) {
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