Ooops. We don't want people to be able to create a subwindow of an

offscreen window.  (^&  This is no longer permitted.

(Actually, it would be nice if it would work, but I don't think that you
can subwindow a pixmap in UNIX_X11, and assume that subwindowing offscreen
doesn't work on WIN32, either.)


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@456 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
rkrolib 2004-02-07 12:10:26 +00:00
parent 401cff3240
commit 5f324aa73b

View File

@ -645,14 +645,20 @@ int FGAPIENTRY glutCreateWindow( const char* title )
*/
int FGAPIENTRY glutCreateSubWindow( int parentID, int x, int y, int w, int h )
{
SFG_Window* window = NULL;
SFG_Window* parent = NULL;
int ret = 0;
if( GL_FALSE == fgStructure.Window->State.IsOffscreen )
{
SFG_Window* window = NULL;
SFG_Window* parent = NULL;
freeglut_assert_ready;
parent = fgWindowByID( parentID );
freeglut_return_val_if_fail( parent != NULL, 0 );
window = fgCreateWindow( parent, "", x, y, w, h, GL_FALSE, GL_FALSE );
return window->ID;
freeglut_assert_ready;
parent = fgWindowByID( parentID );
freeglut_return_val_if_fail( parent != NULL, 0 );
window = fgCreateWindow( parent, "", x, y, w, h, GL_FALSE, GL_FALSE );
ret = window->ID;
}
return ret;
}
/*