Use our module definition file, so we get undecorated names in the resulting DLL, just like the classic GLUT DLL from Nate Robins.

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@816 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
spanne 2009-05-22 14:15:10 +00:00
parent ac426def6d
commit 5cd12c9355

View File

@ -79,6 +79,7 @@
OutputFile=".\Debug/freeglut.dll" OutputFile=".\Debug/freeglut.dll"
LinkIncremental="2" LinkIncremental="2"
SuppressStartupBanner="true" SuppressStartupBanner="true"
ModuleDefinitionFile=".\src\freeglutdll.def"
GenerateDebugInformation="true" GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/freeglut.pdb" ProgramDatabaseFile=".\Debug/freeglut.pdb"
RandomizedBaseAddress="1" RandomizedBaseAddress="1"
@ -173,6 +174,7 @@
OutputFile=".\Release/freeglut.dll" OutputFile=".\Release/freeglut.dll"
LinkIncremental="1" LinkIncremental="1"
SuppressStartupBanner="true" SuppressStartupBanner="true"
ModuleDefinitionFile="src\freeglutdll.def"
ProgramDatabaseFile=".\Release/freeglut.pdb" ProgramDatabaseFile=".\Release/freeglut.pdb"
RandomizedBaseAddress="1" RandomizedBaseAddress="1"
DataExecutionPrevention="0" DataExecutionPrevention="0"