Normalized the style of freeglut_font.c No substantial alterations.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@314 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
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85b7b49ead
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@ -62,15 +62,20 @@ extern SFG_StrokeFont fgStrokeMonoRoman;
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*/
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static SFG_Font* fghFontByID( void* font )
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{
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if( font == GLUT_BITMAP_8_BY_13 ) return( &fgFontFixed8x13 );
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if( font == GLUT_BITMAP_9_BY_15 ) return( &fgFontFixed9x15 );
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if( font == GLUT_BITMAP_HELVETICA_10 ) return( &fgFontHelvetica10 );
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if( font == GLUT_BITMAP_HELVETICA_12 ) return( &fgFontHelvetica12 );
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if( font == GLUT_BITMAP_HELVETICA_18 ) return( &fgFontHelvetica18 );
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if( font == GLUT_BITMAP_TIMES_ROMAN_10 ) return( &fgFontTimesRoman10 );
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if( font == GLUT_BITMAP_TIMES_ROMAN_24 ) return( &fgFontTimesRoman24 );
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fgError( "font 0x%08x not found", font );
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return 0; /*** XXX NOT REACHED ***/
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/*
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* XXX Use a macro, a table of some kind, or else split these
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* XXX statements properly. Jamming "return" on the end of an
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* XXX "if" is just bad style, IMHO.
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*/
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if( font == GLUT_BITMAP_8_BY_13 ) return( &fgFontFixed8x13 );
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if( font == GLUT_BITMAP_9_BY_15 ) return( &fgFontFixed9x15 );
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if( font == GLUT_BITMAP_HELVETICA_10 ) return( &fgFontHelvetica10 );
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if( font == GLUT_BITMAP_HELVETICA_12 ) return( &fgFontHelvetica12 );
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if( font == GLUT_BITMAP_HELVETICA_18 ) return( &fgFontHelvetica18 );
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if( font == GLUT_BITMAP_TIMES_ROMAN_10 ) return( &fgFontTimesRoman10 );
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if( font == GLUT_BITMAP_TIMES_ROMAN_24 ) return( &fgFontTimesRoman24 );
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fgError( "font 0x%08x not found", font );
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return 0; /*** NOT REACHED ***/
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}
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/*
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@ -79,10 +84,14 @@ static SFG_Font* fghFontByID( void* font )
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*/
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static SFG_StrokeFont* fghStrokeByID( void* font )
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{
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if( font == GLUT_STROKE_ROMAN ) return( &fgStrokeRoman );
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if( font == GLUT_STROKE_MONO_ROMAN ) return( &fgStrokeMonoRoman );
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fgError( "stroke font 0x%08x not found", font );
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return 0; /*** XXX NOT REACHED ***/
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/*
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* XXX Same comment as above about jamming "return" in after an
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* XXX "if".
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*/
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if( font == GLUT_STROKE_ROMAN ) return( &fgStrokeRoman );
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if( font == GLUT_STROKE_MONO_ROMAN ) return( &fgStrokeMonoRoman );
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fgError( "stroke font 0x%08x not found", font );
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return 0; /*** NOT REACHED ***/
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}
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@ -93,73 +102,71 @@ static SFG_StrokeFont* fghStrokeByID( void* font )
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*/
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void FGAPIENTRY glutBitmapCharacter( void* fontID, int character )
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{
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const GLubyte* face;
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SFG_Font* font = fghFontByID( fontID );
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const GLubyte* face;
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SFG_Font* font = fghFontByID( fontID );
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freeglut_return_if_fail( character >= 1 && character < 256 );
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freeglut_return_if_fail( ( character >= 1 )&&( character < 256 ) );
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/*
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* Find the character we want to draw (???)
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*/
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face = font->Characters[ character - 1 ];
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/*
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* Find the character we want to draw (???)
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*/
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face = font->Characters[ character - 1 ];
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glPushClientAttrib( GL_CLIENT_PIXEL_STORE_BIT );
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glPixelStorei( GL_UNPACK_SWAP_BYTES, GL_FALSE );
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glPixelStorei( GL_UNPACK_LSB_FIRST, GL_FALSE );
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glPixelStorei( GL_UNPACK_ROW_LENGTH, 0 );
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glPixelStorei( GL_UNPACK_SKIP_ROWS, 0 );
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glPixelStorei( GL_UNPACK_SKIP_PIXELS, 0 );
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glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
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glBitmap(
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face[ 0 ], font->Height, /* The bitmap's width and height */
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font->xorig, font->yorig, /* The origin in the font glyph */
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(float)(face[ 0 ]), 0.0, /* The raster advance -- inc. x,y */
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(face + 1) /* The packed bitmap data... */
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);
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glPopClientAttrib();
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glPushClientAttrib( GL_CLIENT_PIXEL_STORE_BIT );
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glPixelStorei( GL_UNPACK_SWAP_BYTES, GL_FALSE );
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glPixelStorei( GL_UNPACK_LSB_FIRST, GL_FALSE );
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glPixelStorei( GL_UNPACK_ROW_LENGTH, 0 );
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glPixelStorei( GL_UNPACK_SKIP_ROWS, 0 );
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glPixelStorei( GL_UNPACK_SKIP_PIXELS, 0 );
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glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
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glBitmap(
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face[ 0 ], font->Height, /* The bitmap's width and height */
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font->xorig, font->yorig, /* The origin in the font glyph */
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( float )( face[ 0 ] ), 0.0, /* The raster advance -- inc. x,y */
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( face + 1 ) /* The packed bitmap data... */
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);
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glPopClientAttrib( );
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}
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void FGAPIENTRY glutBitmapString( void* fontID, const unsigned char *string )
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{
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int c;
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int numchar = strlen ( string ) ;
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SFG_Font* font = fghFontByID( fontID );
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float raster_position[4] ;
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int c;
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int numchar = strlen ( string ) ;
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SFG_Font* font = fghFontByID( fontID );
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float raster_position[4];
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glGetFloatv ( GL_CURRENT_RASTER_POSITION, raster_position ) ;
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glPushClientAttrib( GL_CLIENT_PIXEL_STORE_BIT );
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glPixelStorei( GL_UNPACK_SWAP_BYTES, GL_FALSE );
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glPixelStorei( GL_UNPACK_LSB_FIRST, GL_FALSE );
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glPixelStorei( GL_UNPACK_ROW_LENGTH, 0 );
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glPixelStorei( GL_UNPACK_SKIP_ROWS, 0 );
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glPixelStorei( GL_UNPACK_SKIP_PIXELS, 0 );
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glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
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glGetFloatv ( GL_CURRENT_RASTER_POSITION, raster_position ) ;
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glPushClientAttrib( GL_CLIENT_PIXEL_STORE_BIT );
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glPixelStorei( GL_UNPACK_SWAP_BYTES, GL_FALSE );
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glPixelStorei( GL_UNPACK_LSB_FIRST, GL_FALSE );
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glPixelStorei( GL_UNPACK_ROW_LENGTH, 0 );
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glPixelStorei( GL_UNPACK_SKIP_ROWS, 0 );
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glPixelStorei( GL_UNPACK_SKIP_PIXELS, 0 );
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glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
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/*
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* Step through the string, drawing each character.
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* A newline will simply translate the next character's insertion
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* point back to the start of the line and down one line.
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*/
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for( c = 0; c < numchar; c++ )
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{
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if ( string[c] == '\n' )
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{
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raster_position[1] -= (float)font->Height ;
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glRasterPos4fv ( raster_position ) ;
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}
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else /* Not an EOL, draw the bitmap character */
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{
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const GLubyte* face = font->Characters[ string[ c ] - 1 ] ;
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/*
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* Step through the string, drawing each character.
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* A newline will simply translate the next character's insertion
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* point back to the start of the line and down one line.
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*/
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for( c = 0; c < numchar; c++ )
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if ( string[c] == '\n' )
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{
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raster_position[1] -= (float)font->Height ;
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glRasterPos4fv ( raster_position ) ;
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}
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else /* Not an EOL, draw the bitmap character */
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{
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const GLubyte* face = font->Characters[ string[ c ] - 1 ];
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glBitmap(
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face[ 0 ], font->Height, /* The bitmap's width and height */
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font->xorig, font->yorig, /* The origin in the font glyph */
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(float)(face[ 0 ]), 0.0, /* The raster advance -- inc. x,y */
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(face + 1) /* The packed bitmap data... */
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) ;
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}
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}
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glPopClientAttrib();
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glBitmap(
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face[ 0 ], font->Height, /* Bitmap's width and height */
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font->xorig, font->yorig, /* The origin in the font glyph */
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( float )( face[ 0 ] ), 0.0, /* The raster advance; inc. x,y */
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( face + 1 ) /* The packed bitmap data... */
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);
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}
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glPopClientAttrib( );
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}
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/*
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@ -167,10 +174,10 @@ void FGAPIENTRY glutBitmapString( void* fontID, const unsigned char *string )
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*/
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int FGAPIENTRY glutBitmapWidth( void* fontID, int character )
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{
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SFG_Font* font = fghFontByID( fontID );
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SFG_Font* font = fghFontByID( fontID );
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freeglut_return_val_if_fail( character > 0 && character < 256, 0 );
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return( *(font->Characters[ character - 1 ]) );
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freeglut_return_val_if_fail( character > 0 && character < 256, 0 );
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return *( font->Characters[ character - 1 ] );
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}
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/*
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@ -178,24 +185,25 @@ int FGAPIENTRY glutBitmapWidth( void* fontID, int character )
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*/
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int FGAPIENTRY glutBitmapLength( void* fontID, const unsigned char* string )
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{
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int c, length = 0, this_line_length = 0;
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SFG_Font* font = fghFontByID( fontID );
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int numchar = strlen ( string ) ;
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int c, length = 0, this_line_length = 0;
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SFG_Font* font = fghFontByID( fontID );
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int numchar = strlen ( string ) ;
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for( c = 0; c < numchar; c++ )
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{
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if ( string[ c ] == '\n' ) /* EOL; reset the length of this line */
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for( c = 0; c < numchar; c++ )
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{
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if ( length < this_line_length ) length = this_line_length ;
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this_line_length = 0 ;
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if ( string[ c ] != '\n' )/* Not an EOL, increment length of line */
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this_line_length += *( font->Characters[ string[ c ] - 1 ]);
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else /* EOL; reset the length of this line */
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{
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if( length < this_line_length )
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length = this_line_length;
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this_line_length = 0;
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}
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}
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else /* Not an EOL, increment the length of this line */
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this_line_length += *(font->Characters[ string[ c ] - 1 ]) ;
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}
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if ( length < this_line_length )
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length = this_line_length ;
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if ( length < this_line_length )
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length = this_line_length;
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return( length );
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return length;
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}
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/*
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@ -203,8 +211,8 @@ int FGAPIENTRY glutBitmapLength( void* fontID, const unsigned char* string )
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*/
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int FGAPIENTRY glutBitmapHeight( void* fontID )
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{
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SFG_Font* font = fghFontByID( fontID );
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return( font->Height );
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SFG_Font* font = fghFontByID( fontID );
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return font->Height;
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}
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/*
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@ -212,72 +220,69 @@ int FGAPIENTRY glutBitmapHeight( void* fontID )
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*/
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void FGAPIENTRY glutStrokeCharacter( void* fontID, int character )
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{
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const SFG_StrokeChar *schar;
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const SFG_StrokeStrip *strip;
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int i, j;
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SFG_StrokeFont* font = fghStrokeByID( fontID );
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const SFG_StrokeChar *schar;
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const SFG_StrokeStrip *strip;
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int i, j;
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SFG_StrokeFont* font = fghStrokeByID( fontID );
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freeglut_return_if_fail( character >= 0 && character < font->Quantity );
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freeglut_return_if_fail( character >= 0 && character < font->Quantity );
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schar = font->Characters[character];
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freeglut_return_if_fail( schar );
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strip = schar->Strips;
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schar = font->Characters[character];
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freeglut_return_if_fail( schar );
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strip = schar->Strips;
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for (i = 0; i < schar->Number; i++, strip++)
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{
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glBegin(GL_LINE_STRIP);
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for(j = 0; j < strip->Number; j++)
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for( i = 0; i < schar->Number; i++, strip++ )
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{
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glVertex2f(strip->Vertices[j].X, strip->Vertices[j].Y);
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glBegin( GL_LINE_STRIP );
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for( j = 0; j < strip->Number; j++ )
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glVertex2f( strip->Vertices[ j ].X, strip->Vertices[ j ].Y );
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glEnd( );
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}
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glEnd();
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}
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glTranslatef(schar->Right, 0.0, 0.0);
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glTranslatef( schar->Right, 0.0, 0.0 );
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}
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void FGAPIENTRY glutStrokeString( void* fontID, const unsigned char *string )
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{
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int c, i, j;
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int numchar = strlen ( string ) ;
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float length = 0.0 ;
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SFG_StrokeFont* font = fghStrokeByID( fontID );
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int c, i, j;
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int numchar = strlen ( string );
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float length = 0.0;
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SFG_StrokeFont* font = fghStrokeByID( fontID );
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/*
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* Step through the string, drawing each character.
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* A newline will simply translate the next character's insertion
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* point back to the start of the line and down one line.
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*/
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for( c = 0; c < numchar; c++ )
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{
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if ( string[ c ] < font->Quantity )
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{
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if ( string[c] == '\n' )
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{
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glTranslatef ( -length, -(float)(font->Height), 0.0 ) ;
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length = 0.0 ;
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}
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else /* Not an EOL, draw the bitmap character */
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{
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const SFG_StrokeChar *schar = font->Characters[string[c]];
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if ( schar != NULL )
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/*
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* Step through the string, drawing each character.
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* A newline will simply translate the next character's insertion
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* point back to the start of the line and down one line.
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*/
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for( c = 0; c < numchar; c++ )
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if ( string[ c ] < font->Quantity )
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{
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const SFG_StrokeStrip *strip = schar->Strips;
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if( string[ c ] == '\n' )
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{
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glTranslatef ( -length, -(float)(font->Height), 0.0 );
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length = 0.0;
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}
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else /* Not an EOL, draw the bitmap character */
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{
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const SFG_StrokeChar *schar = font->Characters[ string[ c ] ];
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if( schar )
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{
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const SFG_StrokeStrip *strip = schar->Strips;
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for (i = 0; i < schar->Number; i++, strip++)
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{
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glBegin(GL_LINE_STRIP);
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for(j = 0; j < strip->Number; j++)
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glVertex2f(strip->Vertices[j].X, strip->Vertices[j].Y);
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for(i = 0; i < schar->Number; i++, strip++)
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{
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glBegin( GL_LINE_STRIP );
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for( j = 0; j < strip->Number; j++ )
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glVertex2f( strip->Vertices[ j ].X,
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strip->Vertices[ j ].Y);
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glEnd();
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}
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length += schar->Right ;
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glTranslatef(schar->Right, 0.0, 0.0);
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glEnd( );
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}
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length += schar->Right;
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glTranslatef( schar->Right, 0.0, 0.0 );
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}
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}
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}
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}
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}
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}
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}
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/*
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@ -285,14 +290,16 @@ void FGAPIENTRY glutStrokeString( void* fontID, const unsigned char *string )
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*/
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int FGAPIENTRY glutStrokeWidth( void* fontID, int character )
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{
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const SFG_StrokeChar *schar;
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SFG_StrokeFont* font = fghStrokeByID( fontID );
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const SFG_StrokeChar *schar;
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SFG_StrokeFont* font = fghStrokeByID( fontID );
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freeglut_return_val_if_fail( character >= 0 && character < font->Quantity, 0 );
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schar = font->Characters[character];
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freeglut_return_val_if_fail( schar, 0 );
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return ((int)(schar->Right + 0.5));
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freeglut_return_val_if_fail( ( character >= 0 ) &&
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( character < font->Quantity ),
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0 );
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schar = font->Characters[ character ];
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freeglut_return_val_if_fail( schar, 0 );
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return ( int )( schar->Right + 0.5 );
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}
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/*
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@ -300,32 +307,31 @@ int FGAPIENTRY glutStrokeWidth( void* fontID, int character )
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*/
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int FGAPIENTRY glutStrokeLength( void* fontID, const unsigned char* string )
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{
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int c;
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float length = 0.0;
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float this_line_length = 0.0 ;
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SFG_StrokeFont* font = fghStrokeByID( fontID );
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int numchar = strlen ( string ) ;
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int c;
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float length = 0.0;
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float this_line_length = 0.0;
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SFG_StrokeFont* font = fghStrokeByID( fontID );
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int numchar = strlen( string );
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for( c = 0; c < numchar; c++ )
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{
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if ( string[ c ] < font->Quantity )
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{
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if ( string[ c ] == '\n' ) /* EOL; reset the length of this line */
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{
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if ( length < this_line_length ) length = this_line_length ;
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this_line_length = 0.0 ;
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}
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else /* Not an EOL, increment the length of this line */
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{
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const SFG_StrokeChar *schar = font->Characters[string[c]];
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if ( schar != NULL )
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this_line_length += schar->Right ;
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}
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}
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}
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if ( length < this_line_length )
|
||||
length = this_line_length ;
|
||||
return( (int)(length+0.5) );
|
||||
for( c = 0; c < numchar; c++ )
|
||||
if ( string[ c ] < font->Quantity )
|
||||
{
|
||||
if( string[ c ] == '\n' ) /* EOL; reset the length of this line */
|
||||
{
|
||||
if( length < this_line_length )
|
||||
length = this_line_length;
|
||||
this_line_length = 0.0;
|
||||
}
|
||||
else /* Not an EOL, increment the length of this line */
|
||||
{
|
||||
const SFG_StrokeChar *schar = font->Characters[ string[ c ] ];
|
||||
if ( schar )
|
||||
this_line_length += schar->Right;
|
||||
}
|
||||
}
|
||||
if( length < this_line_length )
|
||||
length = this_line_length;
|
||||
return ( int )( length + 0.5 );
|
||||
}
|
||||
|
||||
/*
|
||||
|
Reference in New Issue
Block a user