Adding multisampling to *nix and Windows; also some other pixel format enhancements to Windows

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@700 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
fayjf 2006-09-21 18:59:37 +00:00
parent 735a977bba
commit 4f6e4144b1
2 changed files with 124 additions and 6 deletions

View File

@ -1204,3 +1204,6 @@ definitions
Also added a prompt for user input to highlight a difference betwen GLUT Also added a prompt for user input to highlight a difference betwen GLUT
and "freeglut" and "freeglut"
(312) Added multisampling support for *nix and Windows; some other pixel
format changes for Windows

View File

@ -135,6 +135,8 @@ XVisualInfo* fgChooseVisual( void )
ATTRIB_VAL( GLX_AUX_BUFFERS, 3 ); ATTRIB_VAL( GLX_AUX_BUFFERS, 3 );
if( fgState.DisplayMode & GLUT_AUX4 ) if( fgState.DisplayMode & GLUT_AUX4 )
ATTRIB_VAL( GLX_AUX_BUFFERS, 4 ); ATTRIB_VAL( GLX_AUX_BUFFERS, 4 );
if ( fgState.DisplayMode & GLUT_MULTISAMPLE )
ATTRIB_VAL( GLX_SAMPLES_SGIS, 4 );
/* Push a null at the end of the list */ /* Push a null at the end of the list */
@ -170,10 +172,33 @@ XVisualInfo* fgChooseVisual( void )
* Setup the pixel format for a Win32 window * Setup the pixel format for a Win32 window
*/ */
#if TARGET_HOST_MS_WINDOWS #if TARGET_HOST_MS_WINDOWS
/* WRONG-- FIXME */
/* The following include file is available from SGI but is not standard:
* #include <GL/wglext.h>
* So we copy the necessary parts out of it.
*/
typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
#define WGL_DRAW_TO_WINDOW_ARB 0x2001
#define WGL_ACCELERATION_ARB 0x2003
#define WGL_SUPPORT_OPENGL_ARB 0x2010
#define WGL_DOUBLE_BUFFER_ARB 0x2011
#define WGL_COLOR_BITS_ARB 0x2014
#define WGL_ALPHA_BITS_ARB 0x201B
#define WGL_DEPTH_BITS_ARB 0x2022
#define WGL_STENCIL_BITS_ARB 0x2023
#define WGL_FULL_ACCELERATION_ARB 0x2027
#define WGL_SAMPLE_BUFFERS_ARB 0x2041
#define WGL_SAMPLES_ARB 0x2042
GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly, GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
unsigned char layer_type ) unsigned char layer_type )
{ {
#ifdef _WIN32_WCE #if defined(_WIN32_WCE)
return GL_TRUE; return GL_TRUE;
#else #else
PIXELFORMATDESCRIPTOR* ppfd, pfd; PIXELFORMATDESCRIPTOR* ppfd, pfd;
@ -195,15 +220,31 @@ GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
pfd.nVersion = 1; pfd.nVersion = 1;
pfd.dwFlags = flags; pfd.dwFlags = flags;
pfd.iPixelType = PFD_TYPE_RGBA;
if( fgState.DisplayMode & GLUT_INDEX )
{
pfd.iPixelType = PFD_TYPE_COLORINDEX;
pfd.cRedBits = 0;
pfd.cGreenBits = 0;
pfd.cBlueBits = 0;
pfd.cAlphaBits = 0;
}
else
{
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cRedBits = 8;
pfd.cGreenBits = 8;
pfd.cBlueBits = 8;
if ( fgState.DisplayMode & GLUT_ALPHA )
pfd.cAlphaBits = 8;
else
pfd.cAlphaBits = 0;
}
pfd.cColorBits = 24; pfd.cColorBits = 24;
pfd.cRedBits = 0;
pfd.cRedShift = 0; pfd.cRedShift = 0;
pfd.cGreenBits = 0;
pfd.cGreenShift = 0; pfd.cGreenShift = 0;
pfd.cBlueBits = 0;
pfd.cBlueShift = 0; pfd.cBlueShift = 0;
pfd.cAlphaBits = 0;
pfd.cAlphaShift = 0; pfd.cAlphaShift = 0;
pfd.cAccumBits = 0; pfd.cAccumBits = 0;
pfd.cAccumRedBits = 0; pfd.cAccumRedBits = 0;
@ -238,6 +279,80 @@ GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
ppfd = &pfd; ppfd = &pfd;
pixelformat = ChoosePixelFormat( window->Window.Device, ppfd ); pixelformat = ChoosePixelFormat( window->Window.Device, ppfd );
/* windows hack for multismapling */
if (fgState.DisplayMode&GLUT_MULTISAMPLE)
{
PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetEntensionsStringARB=NULL;
HGLRC rc, rc_before=wglGetCurrentContext();
HWND hWnd;
HDC hDC, hDC_before=wglGetCurrentDC();
WNDCLASS wndCls;
ATOM atom;
/* create a dummy window */
ZeroMemory(&wndCls, sizeof(wndCls));
wndCls.lpfnWndProc = DefWindowProc;
wndCls.hInstance = fgDisplay.Instance;
wndCls.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
wndCls.lpszClassName = _T("FREEGLUT_dummy");
atom = RegisterClass( &wndCls );
hWnd=CreateWindow((LPCSTR)atom, _T(""), WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW , 0,0,0,0, 0, 0, fgDisplay.Instance, 0 );
hDC=GetDC(hWnd);
SetPixelFormat( hDC, pixelformat, ppfd );
rc = wglCreateContext( hDC );
wglMakeCurrent(hDC, rc);
wglGetEntensionsStringARB=(PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB");
if (wglGetEntensionsStringARB)
{
const char * pWglExtString=wglGetEntensionsStringARB(hDC);
if (pWglExtString)
{
if (strstr(pWglExtString, "WGL_ARB_multisample"))
{
int pAttributes[100];
int iCounter=0;
int iPixelFormat;
BOOL bValid;
float fAttributes[] = {0,0};
UINT numFormats;
PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARBProc=NULL;
wglChoosePixelFormatARBProc=(PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB");
if ( wglChoosePixelFormatARBProc )
{
pAttributes[iCounter++]=WGL_DRAW_TO_WINDOW_ARB; pAttributes[iCounter++]=GL_TRUE;
pAttributes[iCounter++]=WGL_SUPPORT_OPENGL_ARB; pAttributes[iCounter++]=GL_TRUE;
pAttributes[iCounter++]=WGL_ACCELERATION_ARB; pAttributes[iCounter++]=WGL_FULL_ACCELERATION_ARB;
pAttributes[iCounter++]=WGL_COLOR_BITS_ARB; pAttributes[iCounter++]=pfd.cColorBits ;
pAttributes[iCounter++]=WGL_ALPHA_BITS_ARB; pAttributes[iCounter++]=pfd.cAlphaBits;
pAttributes[iCounter++]=WGL_DEPTH_BITS_ARB; pAttributes[iCounter++]=pfd.cDepthBits;
pAttributes[iCounter++]=WGL_STENCIL_BITS_ARB; pAttributes[iCounter++]=pfd.cStencilBits;
pAttributes[iCounter++]=WGL_DOUBLE_BUFFER_ARB; pAttributes[iCounter++]=(fgState.DisplayMode & GLUT_DOUBLE)!=0;
pAttributes[iCounter++]=WGL_SAMPLE_BUFFERS_ARB; pAttributes[iCounter++]=GL_TRUE;
pAttributes[iCounter++]=WGL_SAMPLES_ARB; pAttributes[iCounter++]=4;
pAttributes[iCounter++]=0; pAttributes[iCounter++]=0; /* terminator */
bValid = wglChoosePixelFormatARBProc(window->Window.Device,pAttributes,fAttributes,1,&iPixelFormat,&numFormats);
if (bValid && numFormats>0)
pixelformat=iPixelFormat;
}
}
wglMakeCurrent( hDC_before, rc_before);
wglDeleteContext(rc);
ReleaseDC(hWnd, hDC);
DestroyWindow(hWnd);
UnregisterClass(_T("FREEGLUT_dummy"), fgDisplay.Instance);
}
}
}
if( pixelformat == 0 ) if( pixelformat == 0 )
return GL_FALSE; return GL_FALSE;