Revert X11 fgCloseWindow to 1.38 pre-offscreen implementation.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@486 7f0cb862-5218-0410-a997-914c9d46530a
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@ -43,7 +43,7 @@ wchar_t* wstr_from_str(const char* str)
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for(i=0; i<len; i++)
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wstr[i] = str[i];
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wstr[len] = 0;
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return wstr;
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return wstr;
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}
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@ -172,7 +172,7 @@ GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
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unsigned char layer_type )
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{
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#if TARGET_HOST_WINCE
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return GL_TRUE;
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return GL_TRUE;
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#else
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PIXELFORMATDESCRIPTOR* ppfd, pfd;
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int flags, pixelformat;
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@ -554,29 +554,29 @@ void fgOpenWindow( SFG_Window* window, const char* title,
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}
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#if TARGET_HOST_WINCE
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{
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wchar_t* wstr = wstr_from_str(title);
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{
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wchar_t* wstr = wstr_from_str(title);
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window->Window.Handle = CreateWindow(
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_T("FREEGLUT"),
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wstr,
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WS_VISIBLE | WS_POPUP,
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0,0, 240,320,
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NULL,
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NULL,
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fgDisplay.Instance,
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(LPVOID) window
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);
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window->Window.Handle = CreateWindow(
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_T("FREEGLUT"),
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wstr,
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WS_VISIBLE | WS_POPUP,
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0,0, 240,320,
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NULL,
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NULL,
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fgDisplay.Instance,
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(LPVOID) window
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);
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free(wstr);
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free(wstr);
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SHFullScreen(window->Window.Handle, SHFS_HIDESTARTICON);
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SHFullScreen(window->Window.Handle, SHFS_HIDESIPBUTTON);
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SHFullScreen(window->Window.Handle, SHFS_HIDETASKBAR);
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MoveWindow(window->Window.Handle, 0, 0, 240, 320, TRUE);
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ShowWindow(window->Window.Handle, SW_SHOW);
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UpdateWindow(window->Window.Handle);
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}
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SHFullScreen(window->Window.Handle, SHFS_HIDESTARTICON);
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SHFullScreen(window->Window.Handle, SHFS_HIDESIPBUTTON);
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SHFullScreen(window->Window.Handle, SHFS_HIDETASKBAR);
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MoveWindow(window->Window.Handle, 0, 0, 240, 320, TRUE);
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ShowWindow(window->Window.Handle, SW_SHOW);
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UpdateWindow(window->Window.Handle);
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}
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#else
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window->Window.Handle = CreateWindowEx(
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exFlags,
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@ -628,9 +628,7 @@ void fgCloseWindow( SFG_Window* window )
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#if TARGET_HOST_UNIX_X11
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glXDestroyContext( fgDisplay.Display, window->Window.Context );
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glXDestroyGLXPixmap( fgDisplay.Display, window->Window.Handle );
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XFreePixmap( fgDisplay.Display, window->Window.Pixmap );
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XDestroyWindow( fgDisplay.Display, window->Window.Handle );
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XFlush( fgDisplay.Display ); /* XXX Shouldn't need this */
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#elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE
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@ -850,13 +848,13 @@ void FGAPIENTRY glutSetWindowTitle( const char* title )
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SetWindowText( fgStructure.Window->Window.Handle, title );
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#elif TARGET_HOST_WINCE
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{
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wchar_t* wstr = wstr_from_str(title);
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{
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wchar_t* wstr = wstr_from_str(title);
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SetWindowText( fgStructure.Window->Window.Handle, wstr );
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SetWindowText( fgStructure.Window->Window.Handle, wstr );
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free(wstr);
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}
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free(wstr);
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}
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#endif
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}
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}
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@ -893,13 +891,13 @@ void FGAPIENTRY glutSetIconTitle( const char* title )
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SetWindowText( fgStructure.Window->Window.Handle, title );
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#elif TARGET_HOST_WINCE
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{
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wchar_t* wstr = wstr_from_str(title);
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{
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wchar_t* wstr = wstr_from_str(title);
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SetWindowText( fgStructure.Window->Window.Handle, wstr );
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SetWindowText( fgStructure.Window->Window.Handle, wstr );
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free(wstr);
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}
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free(wstr);
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}
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#endif
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}
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}
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