Fixing bug report 3104860 -- setting the accumulator bits to one if GLUT_ACCUM is set (Windows code only)
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@890 7f0cb862-5218-0410-a997-914c9d46530a
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@ -679,7 +679,7 @@ static void fghFillPFD( PIXELFORMATDESCRIPTOR *ppfd, HDC hdc, unsigned char laye
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ppfd->cGreenShift = 0;
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ppfd->cGreenShift = 0;
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ppfd->cBlueShift = 0;
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ppfd->cBlueShift = 0;
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ppfd->cAlphaShift = 0;
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ppfd->cAlphaShift = 0;
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ppfd->cAccumBits = 0;
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ppfd->cAccumBits = ( fgState.DisplayMode & GLUT_ACCUM ) ? 1 : 0;
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ppfd->cAccumRedBits = 0;
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ppfd->cAccumRedBits = 0;
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ppfd->cAccumGreenBits = 0;
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ppfd->cAccumGreenBits = 0;
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ppfd->cAccumBlueBits = 0;
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ppfd->cAccumBlueBits = 0;
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